Thanks sucker punch for being on sonys side and being hard working and nice devs. Other people would have said "tough luck sucks for you" but you actual care like many ps3 devs. THANK YOU ALL ^_^
Infamous 2 beta extended
Sucker Punch's test period for create-a-mission mode will run longer to make up for PSN outage; new end date to be determined once service is back up.
Since April 12, a select group of PlayStation 3 owners have been beta-testing Infamous 2's create-a-mission mode to create and share their own twists on the open-world action title's gameplay. But with the PlayStation Network down for six days and counting, developer Sucker Punch has decided to extend the beta test to make up for lost time.
The studio posted about the extension on its Twitter page today, saying, "We've decided to extend the beta. Once PSN is back up we'll determine by how long, but rest assured: your outcry has been heard."
The PSN outage has also kept Sucker Punch from distributing more beta keys to its fan base. The developer said that giving out keys that people wouldn't be able to redeem "would be cruel and unusual."
Infamous 2 will see Cole leave the metropolis of Empire City and travel to New Marais, a city based on New Orleans. Along the way, he faces the same narrative duality of choosing to either help or hinder humankind. Once he arrives at his destination, he must face an evil entity simply called "the Beast."
The PlayStation 3 exclusive will be available June 7 as a $60 stand-alone title or as part of a previously revealed $100 Hero Edition. The latter will come with an 8.5-inch Cole MacGrath statue, a sling pack modeled after Cole's own in-game gear, an Infamous mini comic from DC Comics, the official Infamous 2 Hero Edition Soundtrack, and a voucher code for unidentified in-game content.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT






