iGames still in the game
Following premature rumors of its demise, the Savage publisher's PR rep says the company remains in business.
Following an early post from HomeLANfed, word began to spread that Savage publisher iGames was shuttering its doors. The closure would have made iGames one of the shortest-lived publishers in recent memory: Founded in 2002, the company only released two titles--S2's Savage and Idol Fx's Nosferatu: The Wrath of Malachi.
However, this afternoon, a publicity representative contacted GameSpot to assure that "iGames is not out of business." While he implied the company is undergoing some changes, the rep stressed "They are still fully supporting Savage and Nosferatu," he continued. HomeLAN was later e-mailed by iGames Publishing CEO Richard Bosch, who said "We have reorganized some of our top people, and are looking closely at our various enterprises, but are in no way closing for business."
Representatives of the other iGames--the American network of game centers--also contacted GameSpot to attest to its economic health. "Were going strong," said a representative obviously alarmed by the apparent confusion.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT





