I love all the Gothics. (Gothic 3 + community patch 1.74 = great). I've heard great things about this game. I'm going to give it a shot.
Piranha Bytes teams with publisher Deep Silver for a new shipwrecked RPG set on an island with ancient ruins and an active volcano.
German development house Piranha Bytes appears to be getting over its Gothic phase. Established in 1997, the studio has created Gothic, Gothic II, Gothic II: Night of the Raven, and Gothic 3. However, today it announced that it would be trading in the setting of its familiar open-world role-playing game series for a new world in the upcoming Risen.
Produced in conjunction with Deep Silver, Risen takes place on an island where the player is shipwrecked. But don't expect a gaming successor to Cast Away; this particular island should have plenty to do with a wealth of unusual creatures, ancient ruins springing forth from the earth, and a conspicuously active volcano to keep in mind.
Previously in development under the code name "Project RPB," Risen will receive a more proper unveiling at this year's Games Convention in Leipzig. Until then, gamers can look for clues on the game's official Web site.
well and truly added to my tracked games at this rate, I'll be treating my family to roast pigeon and last year's presents wrapped-back-up for christmas this year
Hmmmm. Gothic 3 was perhaps the first roleplaying game I have ever experienced where there was no degree of immersion whatsoever. God knows I tried... Open world games are excellent and some of my favourite types but it was always "god the programmer made that orc badly" rather than the "god that orc is stupid" excuse your brain comes up with during bad pathfinding, but in an immersive game. I think my explanation there could use some work. Appropriate to the game it was about. I hope Riven is better.
willpak,you're lucky.Piranha Bytes is the same company of Gothic 3,a game that had a great potential,but it was destroyed by its own bugs.I never played a game with a incredible number of bugs.
With Richard Garriott out of the gaming biz, who is going to produce the next Ultima? Okay, not actually a real Ultima, but maybe something like its spiritual successor. I wonder if some european studio is going to do it. Clearly the asian studios won't, because they don't get medieval fantasy RPGs. They only seem to understand anime-inspired RPGs with spikey armor and big eyes. Risen could be cool, but we'll have to wait and see.
I enjoyed the Gothic series, so I am looking forward to this new adventure. Please make sure that the game runs smoothly and that the graphic glitches are minimal to non existent. Risen looks to be a game that will offer the player a time of escape from the real world. I just hope it doesn't end up to be all hype.
Great news. Gothic 1&2 were indeed great games. It's a shame that Gothic 3 was left unfinished. I felt it didn't have the story or immersion factor of the last two. I am hoping Piranha Bytes are back to their best for this one.
I want to say to every single gamer - and I am sorry, but I need to shout to get them to hear: EVERY SINGLE RPG HAS BEEN RELEASED WITH BUGS - EVERY SINGLE ONE OF THEM - SO REVIEWERS AND GAMERS PLEASE DON@T TALK ABOUT RPG A HAVING BUGS AND RPG B NOT HAVING BUGS BECAUSE IT@S NOT TRUE! Sorry about that, but it had to be said! In fact barely any game, well PC game at least, has been released without bugs! STALKER - yes, Bioshock - Yes, Crysis - yes, The Witcher, yes. Oblivion yes (plus 100's of bugs fixed by mods!), Go back as far as you want - Daggerfall, Darklands, all had bugs. It's the nature of the beast! How can you expect any publisher to bring out an open world RPG with 1000's of routes through the world, 100's of NPC's all with AI, puzzles and quests that run into the 100's too! I mean the variables must run into the million's! Compared with a linear shooter produced with a pre-written commercial engine (Unreal, etc) that lasts 15 hours, a 100 hour RPG is the equivalent of maybe 5 of them! Now given both will cost you the same amount of money generally, I say let's give all RPG producers a break, be grown up and patient and keep faith so we keep getting 'proper' RPG's and not these 'Action-RPG's we are seeing more of with 80% action and 20% roleplaying!
TO arc_salvo and all those who didnt start gothic 3 because of all the negativity about the game and its bugs know that all patches applied gothic 3 is an experience noone should miss and although we get the 70% of it because of its bugs it is still a trully unique game that will keep you locked in.as i was one of you i tell you start now
I didn't play Gothic 3 because I heard it was terrible and buggy, but I enjoyed playing Gothic 1 and 2 despite the old-looking graphics. The worlds in them were very atmospheric, and the gameplay was engaging and deep, and I thought that the storylines were quite nice. That said, it's nice that they're moving on. I haven't heard enough about Risen to be able to tell if I'm interested in it or not, but I'll keep an eye out.
German development house Piranha Bytes appears to be getting over its Gothic phase. The article makes it sound like PB just decided to move on. In fact, they lost the rights to the series after they split with JoWood. If they could make Gothic 4, I'm sure they would in a heartbeat.
All the Gothic's are better than the Elder Scrolls games. Indeed, much better. I think the Gothic/Elder Scrolls comparison illustrates a problem with game reviews. They're too hung up on trying to look objectively at a game's features and production values rather than describing the actual experience of playing the game. Gothic has been criticized for bugs and control issues, while Oblivion is big and plays well. But what held Oblivion together also made it boring as hell, while the "sloppy" Gothic games always kept my interest.
All the Gothic's are better than the Elder Scrolls games. I would rather have Gothic 1, Gothic 2 and Gothic 3 with their add-ons than Daggerfall, Morrowind and Oblivion plus their add-ons. Not that the Elder Scrolls games were bad, just that the Gothic games were better. The only ones who don't like Gothic's cannot be bothered to learn a slightly different keyboard/mouse layout and want to have creatures level with them so there is little challenge. It can be the only reason for the liking of Oblivion by so many. Because it was dumbed down and unless you had the PC version and added dozens of mods, you would barely play through it once and you would never have a real challenge! I only play Oblivion because of the MMM mod that adds features and new creatures and new creature AI and new NPC AI and takes away the levelled creature system for a unlevelled one with factions added, all of which should have been in the original Oblivion but wasn't to attract those gamers that like dumb and that means thy would never like the Gothic games!
Gothic 3 had alot of potential; it had great music and graphics, but it was just frustrating and buggy. Hopefully they will improve on the those aspects... and no stun lock thing!
Only played Gothic III, and I thought it was horribly done. Good thing they are switching it up now.
As long as they make it so the creatures on the island don't stun lock you (Gothic 3 players will know what I'm talking about). I really like the "stuck on a deserted island" setting, it's right up there with post-apocalyptic. Hopefully there will be scavenging for food and you can build a home base.
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