God of War PSP dev working on 'new AAA IP' for consoles
Ready at Dawn job listing reveals studio is working on third-person action adventure for non-portable platforms.
Ready at Dawn has several claims to fame. The Orange County, California-based studio developed the Wii version of Capcom's cult classic Okami, as well as the PSP favorite Daxter. However, its biggest titles were the two PSP entries in the God of War series: Chains of Olympus and Ghost of Sparta.
While Ready at Dawn made its bones in the portable space, the company is now working on a title for non-handheld platforms. A job listing on the studio's site asks applicants, "Are you ready to work on an exciting new AAA IP for the home console?" Which console was not specified, but the game was indentified as a "third-person action-adventure."
Ready at Dawn was founded in early 2004 by former senior members of both Naughty Dog and Blizzard Entertainment. The cofounders of the studio included former Naughty Dog senior programmer Didier Malenfant, former Blizzard senior software engineer Andrea Pessino, and former Blizzard senior artist Ru Weerasuriya.
For more on Ready at Dawn's latest game, God of War: Ghost of Sparta, check out GameSpot's full review.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT






