Ubisoft confirms entire development team at Shangahi studio focused exclusively on PC version of free-to-play shooter.
Ghost Recon Online for the Wii U has stalled. Speaking to Videogamer, Ubisoft producer Theo Sanders said the development team is no longer working on the free-to-play third-person shooter for Nintendo's new console, due out worldwide this holiday season.
"As of right now, the entire Ghost Recon team is focused on the PC version only," he said. "The Wii U version is on hold."
Sanders explained that the development team at Ubisoft Shanghai was at one point working on both versions of Ghost Recon Online simultaneously, but the studio wanted to have "all hands on deck" for the PC version.
"If in the future we have an opportunity to address it again, we'll make future announcements," Sanders said. "But as of right now we're focused completely on the PC version."
Ghost Recon Online was one of the first games announced for the Wii U at the 2011 Electronic Entertainment Expo. The free-to-play game launched on the PC last month through an open beta to a positive critical reception.
@FallenOneX I was actually going to try it out on the Wii U, but really only since it's supposed to be free. I didn't plan on spending any money on it.
I'm not surprised considering the sheer amount of problems the PC version is currently having. They need all the help they can get. lol
Well, without really knowing how Nintendo's online setup is going to work, I can't blame the developers. They may wait until after launch to proceed forward based on new information on the Nintendo Network, and of course, watching the sales of the new gen console.
@SolidTy What do you mean? I'm sure the Nintendo online system will be easy. First you have your 10 digit ID code. You exchange that with a friend, then exchange your 32 digit game code with them for each individual game, unless it's an odd day of the month, then you use you alternate 32 digit odd day code. If the game involves jumping or shooting then enter your 67 digit jumping/shooting code. If the game doesn't involve those, enter your 84 digit non-jumping/shooting code.
It's simple, see?
@Lawdog1521 I know it's easy, you know it's easy. We need to Email Ubisoft and tell them it's easy! :P
Ubisoft may be waiting to see how the Wii U goes over with the "Core" / "Hard core" gamer population. As well as how Nintendo manages it's on-line service for the Wii U
Ubisoft is wise to wait.
Im curious as to why they stopped development. Was it because of a lack of man power? Was the free-to-play market for this game on Nintendo too small to justify the extra time and resources? Or did after getting their hands on the Wii U they found the hardware to be inadequate and below what they expected?
Disappointing to hear but I guess this better then Ubi releasing a sub par version of the game for both platforms.
Bad news for Wii U. Nintendo fans will still buy it for the Nintendo games, but third party support can really increase sales. Wii U could end up like the Gamecube, where Nintendo basically broke even.
This is old news, pretty much shortly after E3 someone at Ubi said that the Wii U verson was on hold.
@kavadias1981 no, that's because we need more mario or garbage ware games.
@Kaeniar @jasongm Oh they are... well, at least the first one was. The second game felt very samey so I never really got into it. So completing it felt more like a relief than a shame. Really well designed game was the second one, just too familiar for it to feel fresh, and I have to say, this has becoming a recurring theme with Mario games of late.
@jasongm lol aye, I'm sick to death of Mario too. My original comment was just my opinion anyway, I don't expect it to reflect the opinions of others.
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