Such classic game's. This guy sure has a great taste in gaming. Even though the first version of pac-man was a failure through glitches and critical rating's. The newer version's are great.
Inimitably influential hits like Pac-Man, Doom, Prince of Persia, Populous, Pitfall to receive postmortems at Game Developers Conference 2011 courtesy of original devs, including Will Wright, Peter Molyneux, Mark Cerny, and more.
In addition to presentations, panels, and roundtables about upcoming games and current trends in the industry, the Game Developers Conference commonly hosts postmortems on recently released titles, often frank assessments from developers into what went right and wrong over the course of a game's creation.
However, to mark the 25th annual installment of GDC, organizers have lined up some of the most acclaimed developers in the industry to talk about their industry-shaking--and industry-shaping--games. The Classic Game Postmortem Series will include reflective appraisals of 11 different games from key creators.
Fresh off of Fable III, Lionhead Studios founder Peter Molyneux will deliver a postmortem on his original god game, Populous. Meanwhile, Sims creator Will Wright will recap the making of Raid on Bungeling Bay, a Commodore 64 helicopter action game that led him to create Sim City. Pac-Man creator Toru Iwatani will also be on hand to recount the genesis of the iconic yellow pill-popper, while Activision cofounder David Crane will discuss the creation of Pitfall!, a game he designed in just 10 minutes of brainstorming.
Organizers have yet to schedule times and locations for the sessions, but they will take place within the main GDC, which runs March 2-4. The extended show, which includes an extra two days of summits and tutorials, begins February 28 and ends March 4. A complete list of Classic Game Postmortem Series titles and developers follows below:
Another World/Out of This World--Eric Chahi
Maniac Mansion--Ron Gilbert
Marble Madness--Mark Cerny
Prince of Persia--Jordan Mechner
Raid on Bungeling Bay--Will Wright
Perhaps Molyneux could spend a little time at the event, apologising for the sorry state Fable 3 was in when he shipped it. Fable 3 was broken beyond belief when it launched. Not fit for purpose. You basically stole the money from everyone who bought it. I think he's just pretended like the game never existed. Time to step up and take responsibility. How could you do things for promotion, like have your son on the Internet, asking for Half-Life 3, and pop your head into the video and say Fable 3 is better than the Half-Life games? Do you get-off on lying to gamers? You're like the equivalent of a game developing con artist.
John Romero doing a GDC conference for Doom? I can just hear John Carmack spitting up his coffee on his monitor upon hearing this news. Most of the general public loved John for what he was; an American Icon of the gaming industry, but I believe id Software has quite a different picture to paint.
John Romero, you gotta be kidding, that's frackin' awesome. This should be a really good discussion......
Maniac Mansion needs to be released as a downloadable arcade title. Someone listen to me!!!!!! And again SolidTy, I so care :D
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