I read a lot of good things from Nintendo, but it is true can they really impress us with these new innovations...YES! If any of you fanboys understood what Nintendo has done and will do for the Video games industry you all would never make fun of Nintendo. Nintendo revolutionized video games back in 1985 with Mario Brothers, which most of us know already. The Super Nintendo offered the same thing with many games with better graphics, new style of controller and a large library of games. Sony comes into the picture and basically takes the same strategy's that Nintendo has done, built a more powerful machine and we know the story to that. N64 comes out and push's the envelope with 3D graphics never before seen, and what does Sony do...push their machine to try and match those graphics. So we would have never had those gorgeous games on the PS1...well not that gorgeous. Nintendo introduces the rumble pack...what is now standard in every controller??? Xbox comes into the picture does the same thing rips off everyone (mostly Nintendo) and creates a more powerful machine. The one thing I give M$ is their online gaming...they were innovative in that sense, and good to do it. Don't give me a bunch of crap the Sony had online services first...they did but it was a joke. When all is said and done Nintendo has set the standard for console games and they are the only company who try
GDC 06: Iwata tells devs to "think differently"
Nintendo president offers tools "to disrupt traditional methods of game creation" in keynote speech.
SAN JOSE, Calif.--When it was announced that Nintendo president Satoru Iwata would be delivering a keynote speech at the Game Developers Conference this year, the event's organizers said he would "inspire developers to take risks and mine the depths of their imaginations to create innovative games regardless of the size of teams or budgets."
Sure enough, Iwata used his keynote address today to challenge the assembled crowd of developers, asking them to rethink the way they develop games, adding that Nintendo would provide the tools to help them do just that.
One such tool Nintendo is introducing is the motion-sensitive controller of the company's forthcoming console (which the company says is still just code-named Revolution). The controller is intended to let developers make new kinds of games that enrich the playing experience for hardcore gamers and make the whole hobby less intimidating to newcomers.
"This new approach is like stepping onto an unexplored continent for the first time, with all the potential for discovery that suggests," Iwata said. "No one else can match the environment we're creating for expanding the game experience to everyone. Our path is not linear, but dynamic."
In a statement issued alongside Iwata's speech, Nintendo also said, "The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service." At the very least, it seems that in addition to retro rereleases from classic consoles, Nintendo is looking to offer smaller, downloadable games through the Revolution, perhaps similar to those found in the Xbox Live Marketplace.
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