Bethesda announces that new role-playing game won't use Gamebryo, the tech behind Fallout 3, New Vegas, and previous Scrolls.
Bethesda's surprise announcement of Elder Scrolls V: Skyrim at the 2010 Video Game Awards on Saturday was one of the hottest stories of the show. The title was dated for 11/11/11, and "Scrolls" became a worldwide trending topic on Twitter within minutes. Now, fans of the series have received another slice of news.
Bethesda's community manager Nick Breckon announced via Twitter this weekend that Elder Scrolls V will use an "all new" engine.
Previous series entries Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion, as well as newer titles Fallout 3 and Fallout: New Vegas, used the Gamebryo engine. Fans of the series will painfully recall hiccups associated with the engine, most notably New Vegas' spinning head and assorted other issues.
Bethesda did not name the engine outright, or announce if it was created internally at the Maryland-based studio. For more on the franchise, check out GameSpot's review of The Elder Scrolls IV: Oblivion.
Obviously the "all new engine" was a complete lie. Skyrim on ultra settings PC looks like games from 6 yeard ago. No effort was made to bring the graphics or character animation in line with modern PC games. It may be acceptable for low grade console gaming but PC shouldn't be dragged down to this level.
@ deal266 if the game were an mmorpg. The result would be something like World of Warcraft. There's a reason that WOW looks crappier than the Elder Scrolls V. It traded off graphics to accomodate online players.
it would be funny if in like TES 10, there was a relationship between fallout and TES like a nuke chain reaction goes off and all the elves become supermutants
@Timmy_Gwar No apologies are in order lol. I think it was just how you wrote it. But you have to think, thats just how Bethesda is about their pride and joy :D. They wait and wait and then BAM your mind is blown. IMO they are one of the few companies that could show nothing and just release the game and I'd purchase it just because I know it will be a well made game. Forget AAA title this will be a AAAAA title lol. But I didn't mean to come off defensive, this is only my fav. company :P
So, if you didn't get to see the preview in Janurary's Game Informer, I can honestly say that Bethesda has some major claims to live up to. By Todd Howard's assertions, it would seem that they have completely overhauled everything about Oblivion and Morrowind, and made it even more intense in Skyrim. I have complete faith in Bethesda, because they make masterpeices, but just the screenshots included in the preview were stunningly poetic. They told stories. Oblivion was perhaps the greatest western RPG of the year when it was released, and by my expectations, Skyrim is going to blow everything out of the water. This will most certainly be a pre-order for me, and I egerly await the release of Skyrim. Best to Bethesda, and its highly talented and skilled staff!
@gq_cjc You misunderstand my statement. I wasn't saying that Bethesda had taken a year on this, quite the contrary. I was simply asking why we have not seen more game footage since Bethesda only has about a year to go until release. Perhaps my phrasing was a bit backwards, my apologies.
@Timmy_Gwar You think they ONLY spent 1 year on this? I can tell your not a true fan or follower of the series. They've more than likely spent the last 6 or so years on this game. They worked on Oblivion for 5. What makes you think they haven't taken that same amount of time if not more perfecting this one? This is just one company that can actually KEEP things under wraps. Btw Kudos Bethesda. This will be the best game we'll play, well until you guys release elder scrolls 6 anyway :P
itd be so dope if the developers somehow added a shout that allowed you to call a dragon solely for travel purposes. they could do some straight up harry potter stuff and have the dragon eggs available to anyone who finds them. maybe put only a few hidden around the world that players have to find with no help. maybe make one with a lamer dragon like wide out in the open somewhere so the players know this is a possibility, then, put the coolest of the dragons, like with horns, breathing fire, etc. in the most obscure place ever. then the dragon can become similar to your pet, like a horse in oblivion. but maybe to still keep horses relevant you can only summon your dragon to you when you are well outside of town or city limits, or if someone sees you on your dragon it raises your notoriety with guards and encites terror with the people, and the guards can kill your dragon and it is not regainable, therefore making finding the more powerful dragons more effective as they can fight back more aptly. this is just what i think would be sweet and im sure others agree but i was just spitballing so yea. kinda long sorry
Will we all be able to see our characters' faces w/o pressing a button and rotating the camera? I love Bethesda's stuff, but got eventually tired of watching my character's back...
@timmy_gwar they probably built it ages ago, or at least, it's already finished, or something like that. they were probably planning to make new vegas on it, but decided not to, maybe because it wasn't finished or something, so they quickly ported it all to the old game engine, hence all the bugs. it's just a theory, but it does fit
Is it not odd that the game is slated for a November release, yet we haven't seen any footage of it? With a new engine one would think a Bethesda game would take far more than a year to develop.
well it's been to long time coming and i'm buzzing that it will be on a new engine because fall out new vegas did look a bit dated. I'd better start looking for a new job because when this comes out it will coincide with me having a severe case of man flu and other ailments for a few weeks/months.
i dont see how a new engine will have any effect on the amount of bugs, mostly likely, new engine = new bugs.
@mattywoah I sort of disagree with your statement about Skyrim. I have a feeling the landscape will be closer to an Alaskan/Canadian landscape, where there are lots of snowy areas and mountains, but certain areas have a "meadow-like" or tundra-summer type feel. Plus it could allow for a really cool "season-oriented" engine where depending on the month, the landscapes would look completely different. I actually could definitely see something like that being included. It seems like something Bethesda would do.
@Gezo24, if only...if only... Another good idea: They release a side-game/sequel-prequel where the two games Morrowind and Oblivion are connected! You can travel by boat or portal, and it's all one big game! I will be perfectly happy with this game, Skyrim. Although I have a question: if this is the next game in the series, it's intended to be better? Are they saying that the continent of Skyrim, the home of the Nords, is BETTER than everywhere else? Are the Nords more advanced?
I had something good to say but tretre32's image display distracted me and i cant think straight anymore...
As long as it doesnt look like the character is moonwalking when you walk in a diagonal direction, in third person view. If the engine still has this in it,you need to give it a digital oil change.
Please make it have no loading,no bugs, no installation, full co-op splitscreen, online co-op, splitscreen online, over 800 hours of gameplay, competitive modes, no level cap, and make sure it can grant 3 wishes.
Long as they are improving on things sticking to its roots and not selling out like most games do now a days *cough* *cough* call of duty...
@MattyWoah I have to agree with you, sequels these days are pretty disappointing. Hopefully Skyrim will stick to it's roots, this is one franchise I'd hate to see ruined.
@thanatosser Absolutely, they can't deviate very much from what Skyrim is supposed to look like for fear of ruining the feel of the game. However, if I wanted to play an Elder Scrolls game thats generally void of diverse and beautiful environments, I would play Fallout 3. Skyrim is going to be snow as far as you can see, and likely will be generally monotone. Cyrodil has more potential for a beautiful environment, and I hope the series makes its way back there eventually. I feel like I could have never gotten enough of that game. As soon as Skyrim was announced, I started my ninth or tenth playthrough of Oblivion. Regardless, I think I'm just pessimistic because of some of the sequel failures Ive seen in games lately. Bethesda will never screw up on an ES game, and we all know that.
@MattyWoah Are you serious!?!?!?! Man Ive played ES since forever and all the time ive wanted to go to Skyrim because of its environment. Its the classic fantasy environs! Lots of snow and huge skys, mountains, snow capped peaks, mist and deep forests, icy lakes. its perfect! Dont forget the influence is largely nordic so anything too varied will ruin the genuine atmosphere of the tale. I hope they nail the style of northern europe. Ive played many a game where it ends up ruined because the design is never cohesive, Codemasters Viking for instance, I wanted Beowulf (book) I got Disney!!!
Better third person perspective please (like a way to rotate your camera around your character so you can see them). Also not loading between every door opening would be nice. Obviously getting rid of the bugs is key.
Natural disasters would be kinda cool, as long as they were extremely rare, and random (not every 50 hours or any base timeframe like that). I don't know though, it would be a lot of work for the team... especially when you think about all the different ways an earthquake can damage something... Like the entrance to a cave you're trying to get into :O
sounds awesome even if it used the same engine it would still be awesome but its good to see a new engine be used the old is geting a bit stale
it would be cool if there were natural disasters in skyrim like earthquakes that happen every 50 hours of play time. or a big typhoon that wipes out a nearby coast town and you have to gather medicine and food to help the survivors. then you could be known to the townsfolk as a god haha
adamhound9's idea about a Morrowind port would be awesome. I can't wait for TES 5. A new engine would make it a new experience, as I can't even guess at how many hours I've spent on Morrowind and Oblivion. But I still hope they don't change it too much. If it ain't broke...
i honestly believe their gonna use an updated version of the old engine. i don't think theres an engine out there right now that does what the fallout and scrolls games do. and i don't understand the hatred for the outdatedness. in my opinion the engine if fine, just needs to fix a couple bugs. beat oblivion, fallout 3, and fallout nv with enough freezes and problems to count on one hand.
Can we please have a port of morrowind on xbla with achievements to tide us over until 11/11/11? That would be amazing
@ meatz666 Zeni-Max now own id software, and with it id tec 5. So I would think that would take front stage. As the tec would be a real good fit for a sandbox game, like it is with Rage. Unreal has crud draw distance & texture pop-in so for a open world game no. Don't know about Cryo thing unlikey as id is now under the same company. That and megatexture, and that even the mighty Dall of Duty owes a det to id tec 3. Seeing as the latest iteration of the COD engine is a modded id tec 3 shareware engine.
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