Honnestly, Fallout franchise died with Fallout 3... or should I say TES with guns... :lol: Seriously, Fallout 3 got absolutely nothing in common with Fallout 1 and 2... nothing at all.
Earthrise studio arming Fallout MMORPG
Interplay enlists Bulgaria-based Masthead Studios to work on still-gestating massively multiplayer "Project V13."
In 2007, Interplay Entertainment sold ZeniMax Media the Fallout game IP, which the latter's subsidiary Bethesda Softworks had licensed since 2004. The result of that deal was the critically lionized Fallout 3, which has sold nearly 2 million copies in the US and shipped 4.7 million units worldwide. The postnuclear role-playing game also took top honors at last week's Game Developers Choice Awards (video below), held in conjunction with the 2009 Game Developers Conference
As Fallout 3 hogged the headlines, Interplay used the cash it got from the IP sale to fund its massively multiplayer Fallout project, code-named Project V13. And for a time, it appeared the once nearly bankrupt publisher would develop the game internally. It restarted its internal development studio and even hired original Fallout developer Chris Taylor to work on the project, which has been in development since November 2007.
Now, though, it seems that Interplay has deemed Project V13 too big a title to handle on its own. This morning, the Irvine, California-based company announced it has "signed a binding letter of intent" with Masthead Studios "to fund the development of Project V13." Under the terms of the deal, Interplay will oversee a collaboration between its own dev team and Masthead's on the title, using the Bulgarian studio's toolset. Currently Masthead is working on Earthrise, another postapocalyptic MMOG also set after World War III, slated for release later this year.
If Project V13 is a success, it will prove a remarkable reversal of fortune for Interplay. A leading publisher during the 1990s, it fell on hard times during the current decade, with its parent company, Titus Interactive, declaring bankruptcy in 2005. In 2004, the publisher suffered a series of misfortunes and was temporarily shut down by state labor officials, threatened with eviction, and had its Web site go offline. The previous year, it closed down its award-winning Black Isle Studios, the refugees from which went on to form Alpha Protocol developer Obsidian Entertainment.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT







