Publisher registers new URL for mystery project related to Visceral Games' acclaimed survival horror shooter franchise.
Source: Internet sleuthing site Superannuation.
What we heard: Superannuation has developed a reputation for uncovering the secrets of publishers well in advance of a formal announcement by hunting through patent and trademark databases, LinkedIn profiles, and domain registrations. Today, the site appears to have struck gold again, unearthing a URL registration for "Dead Space Sabotage," filed by Electronic Arts on July 29.
Exactly what form Dead Space Sabotage will take is a bit of a mystery, considering the range of products that Electronic Arts already has supporting Dead Space 2's launch early next year. Last month, EA released the prequel novel Dead Space: Martyr. Meanwhile, at Comic-Con 2010, EA announced the Dead Space Aftermath animated feature film as well as the Dead Space Salvage graphic novel, both of which are due in winter 2010.
As for game tie-ins, EA announced Dead Space Ignition during the 2010 Electronic Entertainment Expo. The downloadable title will be available through Xbox Live and the PlayStation Network this fall and will play out like a Choose Your Own Adventure narrative with three different minigames.
One possible base not covered is an installment for Nintendo's Wii. Following the release of the original Dead Space in 2008, EA put out an on-rails shooter prequel titled Dead Space Extraction. However, despite solid reviews, the M-rated title proved to be something less than a commercial dynamo, selling fewer than 10,000 units during its first month at retail in the US.
The official story: "We have no new news about the Dead Space franchise at this time."--An EA representative.
Bogus or not bogus?: It is unlikely that EA would pick a random Dead Space-related subtitle to squat on, so the likelihood that Sabotage will emerge seems high. However, what form it takes and when it will arrive remain a mystery.
This sounds like a last ditch effort type of thing - like The Godfather II. They will probably release something that sucks because they made a game that sucks - and then cancel the whole series, just like they did (unfairly) with The Godfather series after they released that half-arsed sequel. Games get sold due to solid gameplay experiences - not well recognized names, EA. You shall learn one day... maybe?
I don't see why people hate so much on additional content other than the main game. Personally, I love it. I love Dead Space and if I can find a way to add more stuff to my collection, I'd be even happier. The additional media adds more to the depth of the story and is signifcantly cheaper than buying a new game and a lot less risky for both the consumer and the company. I currenty have Dead Space for Xbox 360, Dead Space Downfall on DVD and Dead Space the graphic novel. With additional media like this, more questions can be answered without having to cram it all into the next game. I love it all and I can't wait for Dead Space 2. PS: I don't know if anyone hated on Dead Space Extraction, but I thought that game was great. The only crappy part was the big and disruptive crosshair and the terribly ugly box art.
Yes EA is a big money-grubbing company, this is true. However, for a developer of a game (in this case visceral) to want to expand their ip's story through different media outlets is no crime. This is not milking. For those of you who want to say that EA is milking a franchise, take a look a capcom and Street Fighter. How many times was sf2 released and rereleased and rereleased? Or even with Activision and the COD franchise. Because they wanted newer COD games more frequently, they handed the project of to Treyarch and this is what happens. You get two crappy games. If people wanna complain about ruining a franchise take those two companies into consideration
You know, if Activision registered DeadSpaceSabotage.com it could be interesting. This, however, is probably a DLC pack or another novel or something.
if they really wanted to sabatoge Dead Space don't you think they would of come up with something more clever than "Dead Space Sabotoge"....".com" It's probably something along the lines of a parody thing. At least, thats what I think it is.
...milking? How is that milking? It is a strand of creative ability released to different gamers for more than just monetary gains. I find it intriguing that they are branching out further than just a normal game, would people say the same of other great runs, (RE, FF, Street Fighter, and any others you think of), probably not. Yet we have the complainers as always. Don't like it, don't play it. Different gamers, different games. Maybe one day we can all just be the same and stare at a white wall of bordem together, wouldn't that be galvanizing!
With the PS3 getting Dead Space Extraction when the move comes out, it could well be another on the rails shooter. Although the Wii title didn't make make much money, critical success can often lead to a next installment. Especialy if they can sell it accross a few platforms.
Perhaps they just got everyone on the staff to come up with cool names for the sequel, then claimed them all?
...i don't see this as milking. its giving more depth to the story of the franchise. and as for "Dead Space Sabotage", it wasn't even meant to be heard of as of now(thanks to GS snooping around lookin @ ppls new registered IP's). so plz quit complaining about how they're milking it. All EA announced was 3 sub-items in the Dead Space franchise, and one of them is just a game. Its not like this is guitar hero where you have like 37 of them that all do the same thing and nothing new.
I love the Dead Space franchise, but it is going to be so hard to focus on Dead Space 2 with the new novels and film coming out.
a well done masterpiece like the first one, will be the best way to make Dead Space a classic franchise. EA
Man it is nice to see a video game company really expanding a potentially great story! I have faith that this will turn out to be one of those great MEDIA experiences! My only worry is that they will use the Dead Space brand for all its worth and possibly produce some franchise ending shovelware. Much like we saw at the end of the PS1 Resident Evil games.
How is this milking it? The first Dead Space came out with a movie Dead Space: Downfall and the animated Dead Space comics which is on youtube. All that is support and expanding the story of a great game and new IP. This is the 'Resident Evil' of this Generation as some would say.
a lot of you claiming that they are 'milking it' will be right there at the teet with the rest of us.
Wait, I can't understand it. I KNOW I planned it. Well I'm-a set it straight, this Watergate. Just you see.
As if a the comic, movie, novel, and prequel weren't enough. EA is investing too much into this stuff. Dead Space should just be a game franchise and nothing more.
Oversaturation of the IP isn't good for its long term survival. EA, just cool it for a bit, have you ever heard of market fatigue? Gave us a great Dead Space 2 first, get your core business of making game right, then we talk about branching out, k?
Why do they have to market so many random stuff for a great game? It is a very chancy thing to do since they can lose money if the sub products are not selling which in turn my affect the budget for development and design for additional sequels. I just don't get it. Just keep Dead Space as Dead Space the video game. Period.
I'm sorry EA, but I just have no interest in the product beyond the main titles of Dead Space 1 & 2. Comics, GN's, animated movies, downloadable games etc....... could care less...... Just give me the 2 fantastic games and let's leave it at that.
I'm waiting for dead space 2. Probably like Bioshock 2, the sequel will be nice but the kick from the original feel less impressive, but a sequel always come with few tweaks and more elements of the plot wich I like. I think some successful game doesn't need the become a franchise, but not in that case. My advice: don't push the franchise to far like RE serie.
@AzatiS i agree that re5 is not horror but for me RE4 is the best game of all time. it has horror elements, action, puzzle solving, awesome audio, gameplay, replayability etc. it's perfect.
@tarikm92f I agree though i really dont like your avatar.... RE4 , not to say RE5 as well... biggest letdown of what we call "horror" element games... Change it to something really atmospheric and creepy , really horroric like Dead space...!! :)
yes, careful here guys. You must bare in mind that Deadspace it's self was a homage to a collection of Archetypal sci-fi horror movies to start with. With MANY of it's influences, artwork and concepts, derived straight from those big-screen classics. As IN LOVE with the first game, it's story and it's downright AWESOME style and delivery I am... I must make a point of why I loved it so much. and that would be because of how it gave me the chance to play-out some of my favourite SF movies in one game. milking the game a bit too much will in turn trivialise the very respectable nods to all of those influences that made it such a success i.m.o... Regardless... Deadspace 2 will be one of only a very small "few" GREAT games of 2011. Bring it the HELL on.
Don't milk this franchise please, I loved the first Dead Space, the comic books are okay, but anything else is just asking for trouble. Oh and no more Dead Space for the Wii, Extraction just sucked, plain and simple the problem was putting it on rails.
Dead Space Sabotage is EA's ingenious plan to make Dead Space fans very happy: Step 1. Make Dead Space 2 Isaac's epic conclusion which will be a blockbuster seller and one of the greatest games of all time. Step 2. Knowing that the fans will yell and cry for more Dead Space, they will release Dead Space Sabotage, which will be one of the worst games in gaming history. End Result: Fans will thing that Dead Space 2 is even greater than it was when they compare it to Dead Space Sabotage and fans will be even more happy when they hear that EA is working on a new IP. In the end, it is a very ingenious plan, one that will go done in gaming history.
@criinok I didn't mean the name, that's fine I meant the fools who go around the net digging up stories before they are meant to be talked about publicly. Look at E3 2009, every single bit of information that the big 3 dropped last year wasn't news at all because @#$@ like these ones here ruined the surprise that developers and publishers hat in store. My point was and is let publishers announce their own plans on their own terms.....
Im very intrigued by this but this doesnt really upset me. Dead Space is one of my all time favorite games and knowing that even more stuff is in development makes me excited. For now though I will be reading the recently released novel to tide me over before the game comes out.
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