Thats stupid. Consoles are home to casual and hardcore gamers alike and i don't see that changing anytime soon. His analogy using passenger planes is equally stupid. Gaming will simply reach different levels of casualty. While people on tablets, phones, and a percentage of PC gamers representing the most casual of gamers. Then you will have the slightly more serious PC and console gamers playing an hour or two daily. Then you have the hardcore gamer on PC and console. Finally you have the Gamer/Modder/Amateur Game Designer. Gaming at its core will always be funded by people that play on consoles and PCs their markets are simply wider, more predictable, and make more money. Great casual games are like great accidental pieces of art. Then when it gets old its time to "stumble" onto the next addicting game. Where PC and console gaming has better set genres and larger specific groups of gamers to market to.
EA founder: consoles to become 'hobby' market
Trip Hawkins says traditional console market will never go away, but it will become smaller; says gaming has now become mass-market.
Electronic Arts founder Trip Hawkins does not think traditional consoles are the way forward. Speaking to IGN, Hawkins claimed that the console market will never go away, but it will become smaller, and more focused on hardcore gamers who are eager for innovation.
"The console market is always going to be with us, because there’s always going to be a hardcore segment, a segment that likes innovation," Hawkins said. "But it’s going to become a smaller market, and it’s going to be more like a hobby market."
Hawkins likened the idea to that of airplanes, claiming most people simply want to be passengers, not actual pilots.
"You look at airplanes. Most of us just want to be a passenger, but there’s a hobby market for people who are really into aviation and want to take flying lessons and maybe someday have their own airplane," he said. "I think that’s what’s happening to the console market."
Though Hawkins thinks traditional consoles are becoming niche, he said gaming altogether has grown in popularity to the tune of reaching billions and billions of people.
"But there are billions of people now playing games," he said. "The gaming industry is finally becoming mass-market. It’s across two billion PCs and four billion mobile phones, and within a few years a billion tablets. In terms of total audience size, we’re getting into really big numbers.”
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