I just got it today....But I only played a few minutes of Burnout 3....maybe its just that Burnout 3 is an old Xbox game, but I felt there was way to much play in the wheel...meaning that it took time for the car to turn. I was turning the wheel half way before the car moved off the shoulder....that is way too much play ...it need to be tighter. The funny thing is that I always thought the microsofts original wheel was way to tight! Anybody play burnout 3 have the same experieince with this wheel?? I Do like the button layout ...very easy to get to everything ..in fact instead of steering, I can just use the d-Pad ...it is pretty responsive that way. Although that defeats the purpose of the wheel..
Microsoft announces new racing peripheral in time for Forza 4's October 11 release at $60 price point.
LOS ANGELES--Fans of Microsoft's Forza racing series learned a bit of good news this morning, when the game giant nailed down an October 11 release date for Forza 4. The game will support Kinect, but gamers looking for a different control style will be able to play with a new peripheral.
Microsoft today announced the Xbox 360 Wireless Speed Wheel. The $60 controller (pictured at right) will ship to retailers in September and will be available for purchase in early October. The controller is wireless and offers "precise steering, standard controller buttons/triggers, and haptic feedback with rumble."
The controller's trigger buttons offer players control of the gas and brakes, as well as other game-specific features. Additionally, the new peripheral also has ABXY and D pad buttons that used for different controls, depending on the game.
The new controller is compatible with all Xbox 360 racing games out of the box. However, Microsoft did offer a caveat, announcing that certain games will sport only "limited functionality" with the controller.
Best thing ever. This will be the best of both world. Faster to brake and change gear as a controller and precise to turn like a wheel. Can't wait
I can't see appeal in this. Most people who want a steering wheel are after a proper one - ie, a solid wheel attached to a base, with pedals. After all, if you're after a wheel for sim, wouldn't you want to simulate that too? This seems to be following the way of the Wii Wheel, which was horrible to try and use accurately.
There's a better wheel that you don't hold in the air and has a pedal that's cheaper than that in some stores....lol.
This just reminds me to look at the Logitech wheel. Which actually LOOKS like a wheel and I think performs better. I had one for the PS2, but still haven't gotten one this generation. Burnout and Need for Speed Hot Pursuit would have been all the better with it, methinks. ...sigh... anyways, yeah this one looks stupid.
That looks like a gay --- toy... And I don't know how that would work in any way to help you drive better...
WHAT is that. i was hoping for a more realistic looking and feeling steering wheel with a shift knob on the side and maybe even a clutch on the foot pedals thing. thatd have my money in a heart beat, especially for something like forza 4
Meh.... My good ol' controller got me through the first 3 Forzas just fine. I don't think 4 will be any different.
The right peripherals could really benefit Kinect in a lot of ways - faster, more precise tracking being the most important. So I like the idea of Kinect peripherals, it's just that this needs to come out with the next cart racer, not Forza. By targeting Forza fans, they are asking for it to be hated on.
Serious? They discontinued the Xbox Racing Wheel for this? It's a gimmick. I give it one year before they cancel it due to poor sales. It looks like a balloon animal. And tying all this half-ash junk to Forza is just weird. People who want a realistic sim racer do not want this junk, and people who want this junk, and Kinect steering, will lose interest in a sim environment very quickly. Talk about bad combinations, I want this like I want 100 grit toilet paper. Imagine giving GT5 "move support"...
That's about the poorest excuse for a racing wheel I've ever seen. A wheel needs to be attached to a base and have force feedback and frackin' pedals.
what a hell... What lame (instead do STUP**) idea! Microsoft should do a proper Wheel with force-feedback and pedals not this crap! In Europe is almost impossible to find a decent wheel with pedals for Forza Motorsport
Looks nice and a good idea - need to be as good as a wired wheel to be useful in a game like Forza though so we will see :D
might be good for horseshoes (game) will probably add 'Move' like precision in conjunction with the kinect seeing as how it has to be held in the air
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