I kinda liked Da2, but not so much as Da:O, the fighting animations were interesting and the graphics were quite cool, but to me it laked of a solid plot and even more, of an ending, yet i supose the ending will be something to be continued in next expansions or games. Besides that it was kinda sore to see how the whole plot was mainly in the damn city , i missed the Da:O's map and go all over it. I enjoyed also the change in the runes and potions systems, as it was too charged in the Da:O with 5 types of runes for one rune or 5 types of potions for one potion. One thing i disliked totaly in Da2 was that worriors couldn't dual wield. And for me, well no Dragon Age is an dragon age without Oghren around, or a dwarf like him...
Comic-Con 2011: The Guild's Felicia Day teams with BioWare, Independence Day's Peter Winther, Lost's John Bartley, more to discuss what gamers can expect from online show.
Who was there: The Guild's Felicia Day is joined by Dragon Age: Redemption actor Doug Jones (Hellboy), director Peter Winther (Independence Day), and executive producer John Bartley (Lost). BioWare executive producer Mark Darrah and writer David Gaider were also on hand.
What they talked about: The panel began with a Dragon Age: Redemption trailer, which is exclusive to the show. It stars Day, who apparently plays a sassy rogue. In the trailer, she is shown running through the woods, which has ample postproduction mist effects. In typical Dragon Age fashion, she is shown meeting a cast of other adventurers, including knights and magicians. They do battle against a host of demons and other beasts, and it appears as if the main villain will be a Kunari warlock.
True to the Dragon Age games, there appears to be a good deal of bloody violence, as well as witty and sexually charged banter. "Struggle is an illusion. The tide rises, the tide falls. There is nothing to struggle against. Victory is in the cube," Day's character says through voice-over.
On to the panel proper, Day said that for her, the project began when her agent gave her a call saying that EA and BioWare wanted to team with her on a project. Darrah noted that before contacting Day, BioWare had wanted to move into the webisode space, and Day's experience with The Guild made her a natural choice.
Day, who teamed with Mark Laidlaw and Gaider to write the script, said that was important for her to capture and stay true to the Dragon Age universe in the webisode. She said players want to journey with the characters from the Dragon Age universe, and it was important to do extensive research to capture the feel of the games.
Jones said that Day drafted him into the project after the two met at last year's Comic-Con. Though he knows little about games in general, he was impressed by the quality of the script, and felt it was a "no-brainer" to sign on to play the webisode's primary antagonist. He also said that getting into costume and applying makeup required about three hours of prep time.
Day also recruited Winther, whom she'd known as part of an online book club for nearly 10 years. Winther said that he agreed to direct Dragon Age: Redemption after being taken by the script and story, noting that he'd had a desire to work on a fantasy project for some time. He also said that working on a webisode allows far more freedom than working on television or film.
As for Bartley, he said that he got involved with the project through Winther. The two apparently live in the same building on the same floor, and he picked up on the project after concluding his work on Lost. Day said that Bartley was introduced as some guy who lives on Winther's floor, and she didn't grasp the body of his work until a week before shooting. "I went on IMDb," she said, "and was like, 'What the?!'"
Speaking more specifically to what people can expect from Dragon Age: Redemption, Winther said that the look of the game didn't require much tweaking for its adaptation to live-action film. Because the style was so defined, it was fairly easy to simply hire talented people to translate the look of the game to the webseries. Day added that the production crew literally took art from the game and then fashioned those objects into reality.
As part of the audience Q&A, Day confirmed that each episode will run about six to 10 minutes, with a full run time of about an hour. She also said that she modeled the story arc on The Guild, with each episode having a beginning, middle, and end, but there is continuity between installments. Also, Darrah emphasized that the webseries is canonical.
Dragon Age: Redemption does not yet have a release date, but the panel seemed to agree that the hope is that it will be available this year. "It should be out early this fall. Don't tweet that," Day said. It also isn't clear where the webseries will be made available for viewing.
Quote: "You have a lot more freedom with where you can take the story since it's online."--Peter Winther.
Takeaway: Dragon Age: Redemption is at its heart a low-budget, free Internet series, but it seems to be punching above its class. The project was presented as a labor of love, and thanks to BioWare's support and the passion of Day and the rest of the crew, it should definitely be worth a watch.
Dragon age tried to make it more easier for people by adding flashy effects and less strategic play. It's more for console use rather pc use. It was still fun, but sometime's it's better not to change/dumb things when your barely into the first series. I would add things to make it better.
Dragon Age II overall was not a bad game, I played it twice over and still managed to have fun ... However, the characters were not very memorable... They did not take part in the game that much, whereas in DAO, the characters had a sense of identity ... I think Bioware tried to change the whole game around too much and came up with a whole new style of RPG ... They needed to tone it down a little and make it feel like it's the second Dragon Age. Hopefully in Dragon Age III they will look at the positive responses they had in DAO and some of the negative responses they had in DA2, and create DA3 carefully, keeping in mind what made the first game so great!! ;)
guys DA@ is a good game but not as DA:O i think 1 of the things thet we loved in DA:O its thet you know you need to save the world from the beginning and its give you reason why are you fightiting and try to get allies for your purpose. inDA2 you just fight and recruit allies with no a big reason or purpose to hold to and just 2 moments in the game you feel like you fight for somthing big.. i think you guys know what 2 moments im talking about :)
DA2 is not a bad game but it lost its most important element.The problem with the game is, the whole content of Dragon Age changing. Dragon age Origins was a rich RPG game and DA2 completely changed it and brought back a new style of game which is far from the RPG sequels we usually play. DA2 had no RPG value other then the fact that you choose how you want your character to be, you dont even pick your own lines just that stupid dialogue wheel.
DA II did everything perfectly that DA:O did wrong. DA II is the best example of a sequal completely annihilating it's predecessor in almost all aspects. BioWare gets better with each game in my opinion.
DA II ruled. I bought Origins on two different occassions and wanted to love it but it was just to plodding and slow for me. As far as DA II, I could never get enough, despite getting the plat for it ladt April.
Seriously people? Your still whinning that DA2 is garbage? It's not that bad of a game, it's just the fact that you guys are still in love with Origins (Origins is SLIGHTLY better :|). You guys could make more mature comments instead of whinning, jesus christ..:|
GODDAMIT! nothing beats that dragon age masterpiece,They better donot have guns or anything like that in the game
Kudos to Cruisemissile for saying what I thought when I heard the title to this. Seriously a webseries. How about an anime? As a nerd, anime lover I would love that a lot better than some Webseries which I suspect will probably be about as good as the game was.
Redemption? great name after they messed up DA2 their trying to redeem themselves with this whatever DA2 ruined the story for me ill just stick to the ME series
I guess they were more intrested in making Futeristic Mass effect Franchise rather than Medieval Dragon age..
Dragon Age 2 was complete trash. How they managed to convert it from a very good RPG game to a repetetive buttonbasher, I will never know.
I agree that DA2 wasn't bad. The gameplay was fine. The environment were repetitive, the enemies were repetitive. The story was good, but not as epic as the first. I would say the best way to put it is DA2 was good, while DA was great. My problem with this is Felicia Day herself. She can only play Felicia day... a neurotic nerd. I have yet to see her really be able to venture outside that role. The best I saw was Dollhouse and she was barely present and still a bit shaky. Don't get me wrong, I like the work she does... but I don't see how her character would fit a Dragon Age web series.
DA2 was not a great game, it was a rushed, inferior product. It failed on every level, from gameplay, to environments (all 3 of them), to story/characters. It doesn't surprise me that some people defend the game. After all, movies like Transformers 1/2/3 break box office records despite being utter garbage. Bioware is pretty safe as long as they cater to the lowest common denominator, it's just sad for those of us who can tell the difference between rushed trash and a truly great game.
lol magician, its mage. Anyway, that's great and all that they are doing this, but I'm thinking about DA3, loved DA2, looking forward to seeing what happens next.
If that videogame hating hippy dyke Hamburger Helper is part of this count me out. She ruined Dragon Age 2.
@Rocker6 I'm no great fan of "Big business" stifling creativity but your statement is ridiculous Name one developer "like Bioware" (who make great games for sure, but I certainly wouldn't describe them as especially creative) who they have sucked the life out of.
@Brettsky128 True,its their first mediocre game.But Im afraid more will follow,after all they are under EA now,and EA is well known for sucking life out of good and creative developers like Bioware.
Bioware is allowed to make a mediocre game. DA II is mediocre. It's the only mediocre game they've ever made, and it still wasn't bad. Bioware is still a great company, DA is still a great franchise, and I'm looking forward to the future of the series, as well as this web-series.
As for the name,this certanly wont reedem the series in any way.They should make DA3 as good as DA:O and then call it Redemption.That would restore my faith in Bioware,but ultimately they arent that much to blame for their games losing quality.I think its more EA fault,after all they want to turn RPG genre into a streamlined and oversimplified mess,which they proved by publishing DA2.
I dont care about these cheap cash ins. What I care about is,DA3.Make it good Bioware,or else there is a good chance Im done with you and your games.
Looks and sounds good, I'll keep an eye out. It cant be any worse then what they've done with the RE films. I prefer the indie approach to the blockbuster myself.
@ojdalionking DA:O has sold 300% more than DA:II. 3.4 million for Origins and 1.15 for DA:II. Those are w/o Pc sales too, which will be more than 300%.
why don't they put all that miniseries money into making dragon age 3 the proper sequel that people wanted dragon age 2 to be
We get it, you didn't like Dragon Age 2. That doesn't mean it was the worst game ever made (far from it) and it doesn't mean the franchise is dead (DAII sold better than DA:O). There's no need to whine about it on every news item even tangentially related to DA. On topic, I'm not a Felicia Day fanatic like some other folks, but the Guild was fairly entertaining. I've generally had a dim view of web-based series, but this might be worth checking out--it is free, after all.
Well, good for EA for trying something bold with their marketing. Wonder how many jobs this project will create for people looking for work? No one's forcing us to watch it, so no harm done if it sucks, right?
Come! See the wonder that is teleporting rogues. Behold! The grandeur of para-trouping waves of enemies. Be mesmerized! As you ascend the same area dozens of times. Here! See DA:live action!
Dragon age 2 was a big let down. It was a mediocre game that dragged the whole series in the mud. Bioware should be ashamed.
eeeeeekh...what the heck!?an internet series?these idiots better work hard on DAIII so they won't screw up as bad as DA II!
The Dragon Age name is destroyed, let it die, move on from this crap. Come back Black Isle and Interplay. Troika would also be a welcome comeback. Bioware are sellouts, be gone.
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