Epic Mickey publisher's game group said to have let go nearly 80 more employees as part of shift toward casual/social gaming.
Disney Interactive Media Group has already made a number of deep cuts to realign itself under a more social- and casual-gaming direction following the half-billion-dollar purchase of Playdom last July. Thus far, those cuts have resulted in the closure of Tron: Evolution studio Propaganda Games as well as hundreds of layoffs across other internal development studios, including Epic Mickey creator Junction Point.
Today, PaidContent reports that DIMG has enacted a second round of layoffs, with nearly 80 staff from its online division being put on notice. In a statement provided to PaidContent, Disney called the layoffs "targeted," saying they came "as part of setting a strategic direction for future success in digital media."
DIMG had not responded to GameSpot's request for comment on the matter as of press time.
After a string of quarterly losses, the group grew revenue by 58 percent to $349 million during Disney's October-December quarter. A key contributor to these gains was the success of Epic Mickey, which sold more than 1.3 million units despite its tepid critical reception.
and even then were in a recession and they are letting go alot of people each month anyway. you wont know before hand if your going to get cut
@Gelugon_baat $hit happens sir $hit happens. how exactly would you know before hand that a project you've been working on for 2 years is going to be cancelled? oh thats right you wouldn't unless the company has a sketchy history and cancels projects alot or something. tell that too all the people who lost their jobs because of the recent events that its their fault for working on those projects. seriously you never have a say whether they will continue to use you in a company. games are one time projects normally and once they are finished your done unless you happen to have the exact skill set needed for another game. even series don't keep the same dev teams from game to game. basically its like construction you build a house and your done. unless your hired to build another house your out of a job
@Gelugon_baat better to have a job then be picky and never get one in the first place. grunts get fired all the time but its better to get in the room when offered to come in if you want to get your foot in the door. did you know its not as easy as filling out an application to get a job in the gaming industry? better to take the job and then be able to find more and have something to put in a resume besides college b. you don't tell people where you want to work or when you want to work if you want a job unless your a ceo or going for part time or something. while yes it is smart to try to find stable employment your looking at the wrong industry if you want that in gaming. people get fired all the time in gaming. unless your good at your job and the games you make sell well you have very low chance of staying in a postion for long term especially when games are temp jobs since you make one then either they move you to another project if they feel like it or your gone.
Or should I say many in here who think supporting casual games is some kind of slight against the rest of gaming....I mean, I don't see the criticism against rehashed sequels that are just as bad for gaming as anything else
@masterds64 Wow...what a way to sound elitist and exactly like what is all wrong with the gaming community.....
@japanesegoth the higher ups are really the most useless and overpaid in the industry. they don't really contribute anything. why aren't their jobs jeopardized if a game doesn't sell well? aren't the in charge of everything? ***************************************************************** That's the problem. They are in charge, so they aren't going to fire themselves. Most Execs who see that the company is going under will leave and find another sturdy job. It really sucks for the 80 people who lost their jobs, as it's very hard to find something right now and unemployment don't pay you squat.
@Downloadpilot lol Kingdom Hearts has nothing to do with it since it's developed by Square. As the patent says "Disney. Developed by Square Enix". The only thing Disney does is give what Square asks for. KH is making too much money for Disney to stop cooperation with them. @AndresEBR Read my comment.
the higher ups are really the most useless and overpaid in the industry. they don't really contribute anything. why aren't their jobs jeopardized if a game doesn't sell well? aren't the in charge of everything?
@Gelugon_baat: There is no such thing as a stable job in the game industry. Also, people "getting in" to the industry certainly can't be picky, because the competition is fierce.
not surprised since epic mickey and movie games cost alot of money and don't sell enough. though epic mickey was at least profitable.
Does that mean no more kingdom hearts?... If the answer is yes, that's going to be a ig failure for sure, a failure that willreturn for them and kick their a**es...
Epic Mickey was not good at all,that because nintendo exclusives are becoming from faily tepid to bad recently,but if they release in another platforms at least, they could get the average score. Another thing to get in account is Dysney is more of movies and tv that videogames.Still Dysney is one of my fav ones.
@snake63 Not all gamers sadly, be it kids, bargain hunters, trophy collectors and of course the STUPID shall always buy these. The market for a diverse game is overpowered by the licenced game area, and in a way Disney are smart, they know alot of casuals play games which dont require dedication so they laid off what's not needed to keep money flowing. In other words-Blame casuals
The problem with Disney is license games which they mainly produce. 80% of all movie games suck big time and a lot of gamers avoid them like the plague.
Causual gaming is where the money is which is why this is happening hardcore gamers are picky buggers and will choose what they play or play something that is loyal to the company. Where as casual gamers do not care they will buy and play anything either to kill time or horde achievements and trophies which is why many companies are doing this. more open mindness = more money for company
Sure I'm a proud PS3 fan boy ... and this is why! Hardcore gaming rules!!! I think developers should focus on churning out more classics like the GoW series and they should leave the N00BS to play games off their wii/ds lite systems ...wii sports = lame, GoW = AWESOME. Disney is not what they used to be, maybe they should stick to Jonas Brothers and Camp Rock and leave gaming to the big boys :)
Lol this is what happens when you buy the wii casual games and pay money for facebook games. Hardcore games will eventually be all casual since sales of casual games are higher and cost less to make. If you want to make a stand support the developers of hardcore games and buy the game launch week.
Wait...their laying people off TO SHIFT TO CASUAL GAMING?!?! WHAT?!?!?! Unbelievable. I no longer understand the gaming world today. Money was always an integral part but...I had no idea something like this could happen. Shame on you Disney.
casual/mobile games are the reality tv of gaming. cheap and lazy to make, but garbage. but they can make a profit with very little gross intake.
Damn today's economy is affecting game developers......, i hope others will try to hold on to it....... :(
after so many bad games they shouldnt be layed off... they should be fired or banned from making games
They make crappy game after crappy game and all of them failed. Then they make a few good games, and must have fallen asleep when they were supposed to be advertising them, and so these games failed as well. They have one hit, Epic Mickey, and decide to cut everybody and instead focus on casual games. Yep, I guess they didn't realize it too real effort to make core games or, ya know, REAL games. They must have just figured the money would come pouring in. So, instead of focusing on improving their business model with the production of real games with real effort, they decide to go the lazy route and go to social games. Which means they can fart out about 5 games a week, since all they are are click fests. I think this proves that the Disney we knew and loved is no more. It is now all about the quickest, easiest, and cheapest way to make a buck. They quality is gone. Prepare for 700,000 Facebook games and iphone games with Disney characters tacked on.
considering this is the same company who canceled a M rated Action Adventure RPG based off Pirates of the Caribbean (which wasn't going to be based on the films) for a crappy movie tie in that we all knew critics would pan, is this really surprising. yes im saying this partially cause im still pissed about it, but when you look at it from a common sense view point, how many people actually play movie tie ins, let alone buy them?
well so last mickey game back nes ps1 was big but this will one was rubish so i think disney ruining out money and ideas
not surprising, really, but still, they're in better shape than the companies that are closing their doors entirely!
ya, that's the videogame industry for you. shiny and pretty on the outside, crappy and overrated on the inside. Unless your Cliff Blizzinski or Ken Levine, your a$$ is getting handed a pink slip every 12 months.
I just bought split/second. pretty so-so. I also have pure. their games are fun, but only if you pay about 10 bucks for them. they aren't worth much more than that.
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