People generally whine about not having enough variety in the market but at the end of the day we gamers are just dodging the blame. There are tons of different games like catherine, heavy rain, shadows of the damned, dark souls but we tend to buy shooter titles again and again. it is our fault that industry is in a 'rut' b'coz what's the point of innovation if nobody appreciates it!
Deus Ex dev bothered by industry's violent focus
Deus Ex, Epic Mickey designer says games today focus too squarely on violence, lack ability to relate "basic human interactions."
Warren Spector, who led design on the original Deus Ex and is currently working for Disney on the Epic Mickey franchise, is uncomfortable with the industry's focus on shooters and violence. Speaking to Eurogamer Germany (via Eurogamer), the designer called on developers to use their skills to create more believable characters, not just authentic-looking guns.
"Can you imagine what games would look like if [id Software cofounder John Carmack and Epic Games CEO Tim Sweeney] spent as much time working on non-combat AI as they do on rendering? Can you imagine what games we would have if John Carmack decided he wanted to create a believable character as opposed to a believable gun?"
Spector explained that he believes games are stuck in a rut. He said modern games can relate violence, but they struggle with "basic human interactions" like sex and emotion.
"Think about what we do," he said. "Think about our controls. We have a controller that has a bunch of buttons on it. That maps really well to, I'm going to press this button at this millisecond which will cause a pixel to move on the screen and create another pixel. We do that really well, and that maps really well to pulling a virtual trigger on a virtual gun. It's easy for us to do that."
Elsewhere during the interview, Spector explained the culture at Disney is such that he is never asked to work on projects with much violence. "They don't even want you to do a game like that," he said.
Spector said because of this, he is interested in developing games with themes he can more personally connect to. These themes include what it's like to have a brother and how a person forms a family.
Lastly, Spector said the industry focuses "a bit too much on violence," and this is because "it's easy" and is proven to be popular. "It isn't all we can do, and it certainly isn't all we should do," he said.
Content you might like…
-
Disney Epic Mickey: Power of Illusion Review

Disney Epic Mickey: Power of Illusion is a great platformer with inventive level design and a colourful cast of classic Disney characters.
- Nov 27, 2012
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT
Related Game
Disney Epic Mickey 2: The Power of Two
- Publisher(s): Disney Interactive Studios
- Developer(s): Blitz Games Studios
- Genre: Action
- Release:
- ESRB: E





