EA and Visceral Games' survival-horror shooter becomes the latest M-rated title to sell anemically on the Wii.
Despite numbering nearly 25 million, North American Wii owners aren't massively interested in Mature-rated games for the console. Sega and Platinum Games' stylized gorefest MadWorld managed only 66,000 units upon its debut in March, with High Voltage Software's sci-fi shooter The Conduit shifting just 72,000 units following its June opening.
As low as those numbers may be, they dwarf those of EA and Visceral Games' Dead Space Extraction launch. According to sales figures from the industry-tracking NPD Group, the survival-horror shooter shifted a mere 9,200 units between its September 29 premiere and October 3, despite garnering a solid critical reception.
EA had not returned requests for comment on the game's opening performance as of press time. However, the company has expressed satisfaction with the performance of the original Dead Space, which received glowing reviews on the Xbox 360, PlayStation 3, and PC. Last October, the Xbox 360 edition of Visceral Games' new intellectual property just managed to crack the NPD's top 10 sales chart with 193,000 units sold. In May, EA said that the shooter had since sold more than 1.4 million units worldwide.
Dead Space Extraction's dismal debut presents a speed bump for EA's rush into the Wii market. As part of the publisher's year-end earnings report in May, EA CEO John Riccitiello said that he expects 10 of his company's Wii titles to be hits. Beyond EA Sports Active, though, the publisher has struggled to find a space on Nintendo's console, seeing tepid responses to Wii-targeted titles such as Grand Slam Tennis and Boom Blox Bash Party, both of which debuted to fewer than 100,000 units.
Despite Extraction's low numbers, EA remains committed to the Dead Space series. In July, Variety revealed that EA had partnered with the Temple Hill production company on a live-action film based on the game, directed by Eagle Eye helmer D.J. Caruso. Last month, EA job listings indicated that Visceral Games was staffing up to begin development of Dead Space 2 for the Xbox 360 and PS3.
my point is that games are expensive and it would be much easier to make people that know or have played and loved the original game pay the 50 bucks for an onrail shooter of the franchise than wii users that don't know dead space very well (and are a different demographic than pc, xbox or ps gamers). Perhaps porting the original to Wii or Relasing Dead Space 2 for all consoles would have been better... i dont know... It was just a bad move from EA
I have heard quite a few reasons on why this hasn't sold much, but one reason i haven't heard much, and it's what really struck me the most, was (apart from the on-rail shooter stuff) the fact that this game is a wii exclusive... I mean come on... the original game came out for PC, PS3 and Xbox360. I think that even if this game would have sucked (which according to many sources it doesn't at all), it would have sold A LOT more if it had been made for the systems the first game came out for in the first place. I, for example, own a gaming computer and there's no way I would buy a wii just to play this game. On the other side, I have a friend who owns a wii, but has only heard about dead space because of me and some other friend.
they should have just made the game for ps3 and 360. Instead of making a railgun shooter on the wii. Rail gun shooters are lame. I could get it, but meh, I'd rather play the real game Dead Space 2.
The problem is not the Wii system or the mature rating. The real problem is that no one wants to shell up 50 bucks for an on-rail shooter when they can go to the arcade and pay 25 cents instead.
This game is actually really good... and it's a shame more people aren't interested. I haven't bought it (rented it from GameFly), but I can recommend it very strongly.
@JimmeCata Well, I disagree and agree there. Some children are actually mature enough to handle M rated games. I was playing Quake and Doom when I was like 7. But yeah I guess not every child is up to my standards at that age.
I'm reading the comments on this article, and quite frequently I see something along the lines of "Besides, what parent would buy M rated games for a 7 year old?" - Quite alot actually. When I went to pick up MW2 on it's release day, their were kids that looked about five years old getting the game with their mothers. The woman who picked up a copy just before me said that her "little one" was very excited about the game, and that she was going to suprise him with it for his birthday. So the answer to your question is this: idiots. Those are the kind of people who would buy seven year olds M rated games. Idiots who don't even know what an "M" rating means, or idiots who don't care about their children whatsoever.
Wii owners (mostly children) are afraid of Dead Space, just as Nintendo DS owners (mostly children) were afraid of GTA Chinatown Wars. Game Developers, please, stop making M-rated games for Nintendo consoles, Wii is a great console but while our kids play Wii, we mature gamers are playing PS3 and XBox360.
EA should stop bullsh!ting around on the Wii and make 360/PS3 games that actually sell like a new Burnout or Dead Space 2. Except for probebly EA Sports Active EA should drop all their Wii development and focus 100% on the consols they are good at and actually sell games for. Also its not polite to laughe but 9,300 copys sold is just too funny. I have never seen a game bomb this much ever. The sad thing is that Big Rigs probebly sold more copys in its first week out.
@chaosbrigade but 90% of statistics are made up ... see my drift. Believe me I am on your side on this but 90% of the gamers on the wii are not 13 and under ... sorry.
@ kytomasi You are completely wrong. The rating system makes a hell of a difference on the wii, and the rail gun genre has nothing to do with it. The fact that more than 90% of the wii playerbase demographics are children aged 13 or below means that majority of wii owners would rather play as a fat Italian plumber jumping around eating mushrooms than shooting aliens in a blood and violent fashion. And how many parents would buy their 10 year old an M rated game? EA completely misses the appeals of its target market by releasing this game onto the wii. I can 100% guarantee that if DS Extraction was released on the PS3 and 360 instead, it would have definitely sold more than 50,000 in its debut month.
@Rottenwood I never even noticed there was a "Report abuse to moderator" function on here. Usually the thumbs up/down takes care bad posts. I think mine was at +7 before it was deleted.
Rating system means nothing. im tired of people saying "M" games are more experienced or hardcore or w/e. That makes no logical sense. When you buy a "M" game they dont ask how long have you been playing games. i mean come on. Fact, it didnt sell good is because its a Rail shooter and those style of games suck really in this time and age. They were fun at the arcade like 10 years ago but we are way past that. If it wasnt a rail shooter it would have sold alot better. It has nothing to do with experienced gamers. They were called Rail shooters back then and still are so despite how experienced of a gamer people are, they know what "Rail" means.
under m rated games for wii sells more cuz they r bought from families, i think m rated games, which r played by experienced players, are not bought cuz of something called... "homebrew channel" COUGHCOUGH
"I do like on-rail shooters, and I will buy DS:E. but when it's cheaper...If the game had been similar to the original Dead Space on 360/PS3, I would have bought it on release. But it's not...and it's too expensive for what the package does provide." Agree with this completely.
Even if it had a slow start, Wii games have long legs. In the end I think it will sell 200k - 250k copies.
I don't believe the reason this didn't sell well is because it was made for the Wii and not for the 360 / PS3. Most 360/PS3 owners have slated on-rail shooters for being old-school crap. Why would these gamers suddenly change their minds if it was for their console? I think it's simply because it's a on-rail shooter. I'm a Wii owner, and I want games where I can fully control the character, like I can in Metriod Prime, RE4, Lara Croft, No More Heroes, etc. As lowerclassbrat7 stated, the Gamecube managed to do it, and as 360 / PS3 owners like to point out, the Wii is a Gamecube 1.5, so it should also be able to do so. I do like on-rail shooters, and I will buy DS:E. but when it's cheaper...If the game had been similar to the original Dead Space on 360/PS3, I would have bought it on release. But it's not...and it's too expensive for what the package does provide.
This was a bad idea and you're going to tell me somewhere along the line of production that EA didn't see this coming from a mile away? Should of put the effort on developing the sequel... or atleast not put this thing on the Wii.
Games like this do not work well on the Wii . . . I enjoy the Wii for some of its games, but this title should have been on 360 and PS3.
@Glade_Gnarr lol hardly, Wii outsells everyone, only because a non-nintendo game doesnt sell game doesnt mean the wii overall is messing up. lol Nintendo is kicking everyone's ass.
Wii has a chance to become the survival horror king. I have no idea why developers feel as though it's acceptable to merely make an on rails shooter version of their popular franchises. They might say the Wii can't handle a more robust version but being that the gamecube played resident evil 4, eternal darkness, and metroid just fine I think we can chalk it up to laziness on the part of the developers.
I thought the Wii was only bought by soccer moms because their soccer mom friends said they should get it, and the only game they have on it is Wii Sport which they played like once or twice. Or elementary schoolers who beg their parents to get them one because its a trend in their school. Then their parents get them Mario or something because its 'so easy and fun for kids'. Predictably they get stuck on the second level and decide to take all their rage out on the Wii so mommy takes it away from them You get my point. Oh yeah, and No More Heroes sucked guys stop defending it. Felt like the developers were getting lazier and lazier with the level design as the levels progressed, and the bosses weren't getting that much more difficult (except for the last 2). And some things like the fact you can freely shove civilians around with no response from them and how easily you can get stuck in objects I could simply not tolerate from a premium game.
as of october 30 2007, capcom said that resident evil 4 shipped 1,000,000 copies. mature games do sell on the wii, it's just that on-rail shooters suck
@iucidium "Nintendo WERE legendary game makers and the dreamers of dreams", dude they still are, their games are still the best out there. What is it with some people? soon as people realise that a buisness has to make money its suddenly "omg we're being exploited"
@penpusher, I'm a massive metroid fan. The nintendo seal of approval just is a monicker for 'exploit appeal' yeah I've played stuff on other consoles. Nintendo WERE legendary game makers and the dreamers of dreams, all they see is profit for their crippled economy
It is hard to spend $50 on a rail shooter when you can spend $10 more and get a game like Modern Warfare 2. Same thing with The Conduit. It may be a good FPS for the Wii, but since most gamers that play m-rated games also own a PS3 or 360 it doesn't have a chance. The Conduit didn't even stack up to shooters on the original Xbox.
Ugh this is what makes me angry. I love the Wii - it is a great console, albeit a "less powerful one" as many people have pointed out. Still, its weakest part is its 3rd-party support, and when great games like this come out and no one buys them, developers will eventually stop trying for the Wii, which they hardly do now! Come on people, buy this! It is a very fun game and I've played co-op with my Xbox/PS3-loving best friend and he has loved it too! Also, to EA, keep making good games! In fact to all developers: don't give up on the Wii just because people buy crap games instead of the good ones!
I would say port this to the 360/PS3, but being a rail shooter may not appeal as this game was more or less made for the somewhat less-powerful Wii. It would still sell better if ported. Dead Space franchise should strictly stick to Microsoft's and Sony's consoles.
Not that surprising. Like one of the posters below said, most mature gamers have moved on. I had a wii and got sick of dissappointing game after dissappointing game rolling out so I finally sold it on ebay and bought a PS3. The wii is primarily (not exclusively, but primarily) owned by kids and casual adult gamers. That's why a game like Dead Space can't sell, but some stupid game like "Bobby Bopgun vs. the Ninja Clowns" (not an actual game :-)) could probably sell 100,000. Most hardcore/adult gamers own a PS3, 360, or both...so like another poster said, there simply isn't any demand because the gamers who want to play extraction don't own a wii. Also, it's worth noting this game was mostly getting 8's in reviews; an 8 is basically a B- so it's really not a title to get all that excited about anyway.
Well I'll probably buy it when I see it next. I've bought every other major rail-shooter so far for the Wii, and this looks to be the best so far.
@naomha1 But all those titles you mentioned at the bottom of your post are third party games... games that third parties choose to make on whatever system they like. Can't blame Nintendo if they don't choose Nintendo's consoles, especially nearly three years after the Wii's debut.
It's pretty sad,really.Nintendo gave up on the "gamer" crowd when they debuted the Wii.Now it's pretty much all shovelware and kiddy games and false ideas of staying fit.It wouldn't have hurt Nintendo to throw a little backbone into supporting the title either. EA did a great job with Extraction, it's just too bad no one is buying it. Can you blame them? What parent of a 7 yr old would buy that for their kid? Nintendo was the birth of some truly great games, and the fathers of an era gone by. It truly is sad to see the Wii, even though selling huge amounts of consoles, is just a larger DS full of crap. I once thought of buying one, you know, cause it was NINTENDO and NINTENDO always had great games for their systems. I'm glad I bypassed this generation, because a look at the wall of games for it just makes me shake my head. Whatever happened to the Goldeneyes or Perfect Darks or Final Fantasy on a Nintendo.Or how about the Chrono Triggers or Castelvanias? C'mon NINTENDO, I truly want to believe again:*(
Everyone blaming Nintendo for Extraction's failure is pretty ignorant. As if Nintendo ordered EA to make the game for their console (and choose to make it on-rails for no good reason--especially since the original Dead Space's layout was inspired by RE4, which sold very well on Wii), and as if it was Nintendo's responsibility (as opposed to EA's) to advertise it. Everyone knows Nintendo's consoles are family-friendly first, but everyone also knows certain M-rated games sell quite well for the console, if not in the first week, then certainly over time. Unprofitable games don't get sequels. EA is solely to blame here, not Nintendo, which is doing just fine whether this game sells or not.
This is so sad. Dead Space Extraction is such a good game. Yes, it's a rail shooter, but the weapons, story, and set pieces make it really really good. I suspect it's not selling well because most are renting it as it is rather short.
I first got into gaming in the early 80s. Most games developed at this time were produced because people wanted to develop the games for fun, or to try out crazy / new ideas. Any profit made from games sold commercially was a bonus - and not always the only reason for developing games. As technology grew in power, games started to require bigger teams to produce them, and more money was needed to create games...which meant that more profit was expected of a game. Today, games are, for the most, developed purely to make money...and if they don't then this can make or break a gaming platform. Some developers still create games because the ideas behind a game are too strong to ignore...sometimes the ideas are popular ( Borderlands on 360 seems to be in popular demand - most stores don't have enough stock to supply demand ), and some ideas fall by the side of the road ( Okami on PS2 and Wii, Madworld ) Who knows why this happens. Okami is considered by most critics to be a "Must Have" game - I own it myself. But a lot of people don't see the reason behind the game, or are perhaps put off by the graphical / game style. I just hope that EA and other developers continue to make games for the Wii that go beyond the usual shovelware, and hopefully some games will break through this "barrier". I think that Red Steel 2 and Monster Hunter Tri will prove that the Wii is capable of great games...I just hope Wii owners "get the point" of these two games, and vote with their wallets.
I hope this means more hardcore games for the PS3/X360 audience! Yes, maybe next they think about making Madworld 2, they will make it for the current gen consoles, not the technically old gen console. I feel bad for EA, because Dead Space is a great franchise, but they can only learn from it.
I'm not surprised. This game is exclusive to a console that is absolutely not marketed for mature audiences.
Having looked on Google, it would appear that a NON-CASUAL game, that isn't on-rails but fully controllable ( RE4 style, if you want ), and that goes by the name of Call of Duty: World at War, sold in December 2008 alone: 366,000 units. I couldn't find any total sales to date figures, but I guess this number is enough to show that there are Wii owners out there who want games like WAW ( control wise ). If Dead Space had also been fully controllable, and assuming that the story itself is good, then I think it would have sold far more units than it has. Developers: Stop the bloody on-rails crap...it doesn't sell....create proper FPS style games...that's what the Wii owners want ( well I f'ing well do )...
I think it's telling enough that the only two M-rated games that sold on the Wii are both RE titles. Oh and one of them is a port of a Gamecube game. It's almost like... without name brand recognition no one bothers to pick up Wii games. And considering how soon most of those came out after the Wii was released... it's almost like most Wii owners who are old enough to buy M rated games have moved on. Wow that's just weird.
Guess they should of had it on the PS3 and 360? I wanted to play this too, but not enough to uncover my dusty Wii.
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