I'm quite happy that people liked the game, it came from a small studio with a low budget and had a few flaws at launch (day 1 on Steam was... lol), but the core game was good. I paid 50 euros and I don't regret it.
Deep Silver says "a huge majority" of survival-horror zombie game copies have sold through to gamers.
Deep Silver and Techland are doing an admirable job fueling its brand of zombie outbreak. Game Informer reports today that the survival horror action game Dead Island has shipped 3 million units since launching on the Xbox 360, PlayStation 3, and PC in early September.
Speaking with GameSpot, a Deep Silver representative said that retailers have sold through to consumers "a huge majority" of Dead Island's 3 million units shipped. "As a policy, we actively work with retail to maintain stock levels so that we aren't flooding the market with product just to claim high sell-in numbers," the representative said.
Dead Island proved to be a faster mover out of the gate, with Deep Silver announcing a week after launch that the game had already shipped 1 million units. After making a surprise showing on NPD's September US retail sales charts, Game Informer parent company GameStop labeled the game as one of its best sellers during the July-September quarter.
Set on a secluded resort, Dead Island tells the story of everyday civilians caught up in a zombie apocalypse. Gamers can choose among four character classes, which break down into the leader, tank, jack-of-all-trades, and assassin archetypes. Characters start out the same way--suddenly attacked by zombies at the island's hotel, knocked out, and dragged to a nearby pool house converted to a shelter.
The game's first downloadable add-on, Bloodbath Arena, saw release late last month. For more information, check out GameSpot's review of Dead Island.
a motorcycle with a flamethrower driven by a scantly clad hot chick with a machine gun leg would be cool DLC ,for free of course. Shipped doesn't mean sold,,,Hype it up some more.
gun based??? no way , i want more melee but i want to be able to rip Umbrellas off of picnic tables and smash zombies with it. Or kick in a window and grab the shard of glass, or grab a zombie by the head and slam him into a car door or through a window or grab a zombies arm and throw him into a shack and the shack disentergrate. Or throw him into the toilet portaloo and it fall over adn the door close. Or open a car bonnet up and slam a zombies head into it. Id like to knee zombies in the head too, grab his head like condemned and slam him into my knee lol. Stick with the melee and just build upon it, i say. More things to tear off the environment would be great. If i want to throw a surfboard at a zombie or grab a shower curtain off a shower rail and use that i should be able to. This game has huge potential. NO I DONT want a left 4 dead, why??? Because its already there. I have left 4 dead, that i really like,but i can play that anytime with guns. Dead island offered somethigng different, i kind of want it to stay that way.
It was like the first Far Cry meets Left for Dead... great RPG elements too! I beat it 3 times, reached level 50 then my PS3 crashed and froze and i lost all my saved game data; over 300 plus hours of game play and accomplishments gone. A better more engaging story and smoother texture build up next time would give this game a better rating. Couldn't get enough of building toxic Katanas and jumping on cars to lob off zombie heads without being touched :P
Very cool, good for them. It was such a great game, despite the save issues at launch. I bet the game a couple times and co-op was even more fun. This game will ALWAYS be in my collection.
After playing through I have to say it's a fantastic game with one major, glaring problem. Character and story writing, I honestly didn't get involved in the story or characters in any way other than in how much I hated the main characters and their god awful personalities, and how much I wished they would all just die already.
It was fun while it lasted but I just couldn't put myself to finishing the game. Even with co op it just felt like a chore most of the time. After chapter 9 in co op, the game didn't record my progress either so I didn't feel like doing all missions again.
@L3X18999 Yeah, its a decent single player game, but a awesome co-op game! I'd been playing it on singleplayer for a while, which was ok, but when me and my friends hopped on to do some four player zombie hunting, it blew me away! So much fun!
Great game. I've had more fun with this game then I have had with L4D and L4D2. It does have a few texture issues, as far as texture pop-in, and frame rate drops, even when I install it to my hard drive. It doesn't happen to the point to ruin my experience though. Hopefully they'll make a sequel and have all those bugs ironed out.
definitely one of the better co-ops of 2011. my friends and I had a blast exploring the island for the 1st time. Just annoyed most of the DLC wasnt available til after we were done with the game.
Honestly found the game a bit boring till I found the cooler, more precise control setup for lopping zombie limbs. Then the fun never ended. Lol. I thought the game was great, some bugs but not any game breakers (for me), and online was fun. Sometimes I was a jerk and killed my team by blowing up propane bottles, but most had it coming...lol.
I thoroughly enjoyed this game. Reminded me of Fallout 3, warts and all (for BOTH). Spent many hours smackin' zombies domes. Satisfying.
this game was actually really friggin cool. I enjoyed this game even in single player. Yes theres a lot of fetch quests. But with a slight tweak to its approach to the quests and a lathering of realism and more things that could be ripped off the environment to hit zombies with and it could of been a masterpiece.
@toddx77 Resident Evil 5 took a Michael Bay approach to the series, Left 4 Dead was meant to be a more Arcadish, "fun with your buddies" kind of gameplay, and Dead Rising AND CoD Zombies held a serious/semi-serious story, with interesting characters and a damn good plot, but it took itself mostly for laughs outside of the story in the main game. Dead Island, while quirky at times, was definitely what I'd call the closest we've gotten to the more traditional Zombie Survival games from the 90's to the Mid 2000's. While I may like all that I've listed, it's just hard to think of much more games old school zombie players might get into now.
Glad to hear Dead island is doing well, its a very entretaining game with a lot of multiplayer focused gameplay. Fighting zombies can be very challenging if you just rush in without considering the kind of enemies you are fighting (wich require different tactics per type), the number of them and the escapes routes, in case you need them. As for the storyline, i think they could have done a better job, but thats just me beign picky, it really has some good quests wich can be very hard to accomplish. I highly recommend this game for those of us zombie killers whith a group of comrades in arms.
Makes a weak first impression, but it really grew on me.. so maybe that has something to do with why some people don't like it. Try sticking it out until you get to the city, at least. Not defending the game, first impressions are important, but just saying it's worth it, if you keep at it anyhow. Least in my experience.
@GabrielOnuris dude, this game is completely different to L4D. Its an Open-world FPS, action-RPG. The game is difficult and its highly recommended to play with other players of 4 with diablo type of zombie/creature scaling. Skill trees and quest systems made it a proper RPG. Theres absolutely no story like borderlands. L4D = arcade mindless zombie shooter.
@GriffinBalls That's what I haven't get yet. Is it level based, like L4D? How could you play the whole campaign in co-op? Do the game matches your level with the one from your mates? Could anyone compare this with another co-op title, please?
@NuclearPig @Tinhamodic - I'm with you both on that one! But what I'd personally love to see Bethesda do even more is their truly open world take on the space/sci-fi RPG (not this send down probes and only visit certain planets with hardly anything on them aspect of Mass Effect, even though it's a great game overall).
Co-op campaign made this game for me, more games where you can play through the whole single player campaign as coop please :D
It's a decent zombie game, that do some stuff right and some stuff wrong. It's on a level of it's own and people liked it. Totally worth the sales.
I'm kind of surprised they actually made that much but it's not without saying I'd have asked for my money back if it wasn't different from all the other zombie games out there. Hope Techland can learn from this and really amp things up with a D.I. 2. I'd really like to see them progress especially due to the awesome concept they now have to work with.
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