Publisher reports $542,000 in net income--way up from $191.8 million quarterly loss one year ago; MX vs. ATV Reflex to top 1 million by April 1, WWE Smackdown vs. Raw 2010 sells 3.5 million units in three months.
The past week saw Capcom, Nintendo, Microsoft, Namco Bandai, and Tecmo Koei all report earnings for their most recent quarter. Today, it was THQ's turn, with the company posting a $542,000 profit on $356.7 million in sales for the October-December quarter. Though a six-figure profit seems small when compared to such large revenue, it is a marked improvement from the $191.8 million loss the company suffered during the same quarter in 2008.
Though the company had not provided guidance for the quarter, THQ president and CEO Brian Farrell said "We are on track to achieve all of our fiscal 2010 financial targets," thanks to massive cost cutting and UFC 2009 Undisputed selling 3.5 million units. He also said that WWE Smackdown vs. Raw 2010 sold over 3.5 million units during the quarter, a figure not reflected in the NPD Group's monthly reports, which do count sales at Wal-Mart.
In a conference call with analysts, Farrell also called out The Biggest Loser as the most popular "independently developed fitness game in the US" with over 1 million units sold. He also expects MX vs. ATV Reflex to surpass 1 million units by April 1 and said that Drawn to Life: The Next Chapter has now topped 1 million units of lifetime sales.
For the 12 months ending March 31, THQ expects to post higher sales than it did during its 2008-2009 fiscal year. The company also expects to achieve profitability despite having to pay out $32.8 million to Jakks Pacific and $13.2 million to the World Wrestling Entertainment over a deal to exclusively publish WWE games for the next eight years. The company anticipates having at least $50 million in cash on hand at the end of its fiscal year, which also saw it strike a deal with DreamWorks Animation to make games on such films as Kung-Fu Panda 2.
THQ also used today's earnings presentation to announce that Darksiders has shipped--not sold--1.2 million units worldwide in just four weeks. There had been some doubt amongst analysts that the new fantasy IP, which launched in North America on January 5 to solid reviews, had achieved the publisher's sales goals. However, THQ declared the game now ranks alongside Red Faction, Saints Row, and de Blob in its first tier of wholly owned properties.
Executives re-confirmed a Red Faction: Guerrilla sequel for the coming fiscal year and said Saints Row 3 and Darksiders 2 were already in development. A new de Blob game is also planned, as is a sequel to the Biggest Loser and undetermined "brand extensions" of the WWE franchise.
I was trying to decide on whether I would buy Darksiders or Bayonetta. I chose Darksiders because I thought the art style was great and it looked like something I could get into. The main character in Bayonetta looks retarded to me and I was amazed by how badly designed she was. Then I realized that SEGA was publishing the game and it was being developed in Japan and it all made sense to me.
Darksiders was great. The game reminded of such great games such as ZELDA, GOD OF WAR,etc( yes I know that the game borrowed some elements from the said titles) hope Vigil works for the second one and lets hope they do not rush the game.
I hope this is a trend that continues throughout 2010. Let us wipe the stank of 09 off us, right fellas?
@GamemasterX & Krystyan68 I see Katra's point. It is an expansive game, full of incredible amounts of action and story, and the only way that story can progress is with a great main character. A protagonist makes the game what it is. I don't see a real problem with either game, as both of them have tons of enemies to kill, and lots of action to be had.
@Katra I agree entirely, the character is what really put me off of Bayonetta. Story based games NEED good characters, and to me that one does not.
@Katra: Yeah, I thought the creativity in Bayonetta was great, levels, enemy design. But Bayonetta herself, while a interesting looking character, tried too hard to be overtly sexual, making her seem silly.
dont let them get to you thq!!!! climb the hill slow n steady. quality>quantity, the rest of gamers will bite soon!
@Krystyan68 Too bad people can't see how good of a game Bayonetta is because they can't accept the protagonist. Developers learn your lesson and come up with a cooler and less sex for sales character and maybe you would of had more sales. Such great game play but the over sexualized nature of the character gets annoying. The story was rather lame as well.
Hey THQ - make sure you hook up relic and let's hurry it up with the Dawn of War Console game...I've been waiting forever !!!
Good to hear that THQ games are selling well because there were on a losing streak for the last 3 years.
Loved Darksiders so much,probably will be picking the sequel up,i just hope they add more weapons and more moves to the game
i really enjoyed darksiders it just need some more polish like animation and a better counter system. UFC i found way better to play. i used to to like wwe games back in the day no mercy and the early smackdowns but i wont be wasting my money on another game as it is going no where.
i think this is one of the 'few' games that didn't do any (including release date) huge wrong decisions..looking forward to hear about ds2. gg vigil & thq!
Good games like this and Dante's Inferno deserve good sales. Its sad that they are overshadowed by the more popular games even though those popular games sometimes end up really bad.
Glad to see this game doing well. That's pretty good for a new IP. I really had a lot of fun with Darksiders. Happy to see a sequel is confirmed now.
yea, THQ published some nice games recently...Darksiders certianly looks like a new franchise and Vigil looks like promising developer as well.
THQ is definitely on a roll and they are getting the public response they deserve.. They've brought original ideas to light and I'm glad the people have been there to appreciate that. I just hope they reconstruct Mars soon enough before everything gets demolished to the ground again..
Darksiders was great, and considering this has been kind of a sleeper hit, (I'd never heard of it till I seen it in store, and not really much advertising for it), it's nice to see people are buying.
@ Bigbudd0045 Ummmmmmm that is why they are one to watch.....if they were HUGE it wouldn't matter...........Watch THQ grow and develop great games in the future.
lol..who the hell is buying those WWE games? There so boring now it's sad. I stopped playing wrestling games long ago because they are so repetitious.
@taylormadederek i wouldnt call this company one to watch, they arent exactly a new player for one. red faction, ufc, and darksiders are all good games, but they lack the polish to be upper tier (ufc could get there through iterational improvements) Hopefully they can push the quality dial up a little and turn these good/great games into just plain great games. still, at least they took a chance on a new ip in darksiders, hopefully that shipped number will be a sales figure soon....personally i dont know anyone who bought it.
Very impressive about THQ´s Darksiders. I hope that reach 2 million copies at the end of this ficscal year (2009-2010). "Keep up the good work THQ"!
This is the company to watch in the next few years.......you are going to see lots of NEW IP's........and you are going to love what they make. \ \ I am responsible for 4 or 5 of those sales........Still haven't beat it though.....put it on the backburner for school and Mass Effect.
Cheers to Joe Made and Vigil. They made Darksiders into a solid game and it easily became an all-time favorite for me. Bring on the Four Horsemen!
Glad to see the Darksiders is doing so well. Happy to see a part 2 already in the works. I have to be honest, I had my doubts about it but when I bought it I couldn't put the controller down.
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