Catherine first week US sales top 200,000
Atlus trumpets seven-day milestone for sexy horror-themed puzzler on Xbox 360, PS3.
From Software's Demon's Souls proved to be a major hit for Atlus, after the localization-oriented publisher sold more than 250,000 units of the game in the US after some five months of availability. It would appear as if Atlus has another hit on its hands, as the publisher confirmed today that its sexually charged horror puzzle game Catherine has sold 200,000 units during its first week of availability in the US.
Atlus' first game internally developed for current-generation consoles, Catherine received a strong critical reception upon its release for the Xbox 360 and PlayStation 3 in the US on July 26. That release followed on from its February 17 bow in Japan, where it sold more than 160,000 units during its first week. The game is expected to arrive in Europe and elsewhere later this year.
Catherine has players navigating tricky relationship waters as Vincent. When the commitment-phobic protagonist's girlfriend Katherine starts talking about taking their relationship to the next level, Vincent finds himself straying. While out drinking with friends, he meets a flirty bombshell named Catherine, whom--after a series of events he can't quite recall--he wakes up next to the following morning.
In addition to helping Vincent make decisions to extricate himself from the situation, players are called on to fight off the physical manifestations of his fears and guilt as he sleeps. The game also includes local competitive and cooperative multiplayer modes, complete with leaderboard support.
For more information, check out GameSpot's previous coverage of Catherine.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT







