The Behemoth will launch the beat-'em-up on Steam next week; PC, Mac version comes with voice chat, achievements, and cloud-save support.
Developer The Behemoth has finally announced a PC release date for its popular beat-'em-up Castle Crashers, and revealed that the game will launch on Steam for PC and Mac on September 26.
The PC version of Castle Crashers will feature voice chat, achievements, gamepad and cloud save support, and local and online multiplayer. The game debuted on Xbox Live in 2008 to a warm critical reception, with a subsequent release following in 2010 on the PlayStation Network.
Castle Crashers is a four-player brawler that places players in the oversized helmets of knights with elemental powers, who must quest to regain a stolen idol and a kidnapped princess. For more on Castle Crashers, check out GameSpot's Xbox Live and PSN reviews.
Too little, too late IMO. I played this years ago on Xbox 360 so unless they're giving me a copy for PC i'm gonna pass.
SOOOOOO much fun. It's one of the few games where I've literally never played single-player even once.
Best xbox live game I have played (with friends, makes a ton of difference). Love it. I wish they would consider a sequel.
LMAO!! PC once again gets consoles table scraps. Took 4 years to release this on PC. lol!! I guess Behemoth wants to make a little more cash off of it. The game is great fun and any PC gamer who owns an XBox 360 or PS3 probably already knows that by now.
WHY DID IT TAKE SO LONG? I'LL TELL YOU:
This is almost certainly a legal issue. The original release date was August 27, 2008. It was released on the PS3 on August 28, 2010, exactly two years and one day after its release to XBox Live. Hence, their exclusive contract with Microsoft expired. It's reasonable to guess their contract with Sony was for another two years, which brings us to 2012.
What we can conclude from all this is that lawyers suck.
I've already played this tons and maxed out the characters when it came out on Xbox. Won't be rushing to buy it day one like I would have, but I will probably pick it up during a Steam sale.
I'm sure I'm not the only person thinking this, but imagine if it were moddable. Custom levels, custom weapons, custom characters, custom abilities. That would be awesome.
@Azujin All games are moddable, it really comes down to how easy the developers make it for fans, and how dedicated the fans are.
Take Dark Souls, a very poor port yet the fans made a fix that let you raise the game resolution.
On the other hand Bethesda set their game up for people to make their own content so we see lots of it.
I do hope there is some new content like that.
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