Comic-Con 2011: Naughty Dog and Drake's Deception voice cast discuss motion capture and what it means to work together as a team.
Who was there: From Naughty Dog, there was creative director Amy Hennig, cinematic production lead Taylor Kurosaki, and lead cinematics animator Josh Scherr. These three were accompanied by members of the acting cast, including Nolan North, who plays Nathan Drake; Emily Rose, who does Elena Fisher; and Richard McGonagle, the actor behind Victor Sullivan.
What they talked about: While the panel was largely focused on the motion-capture techniques behind the Uncharted series, one consistent theme was the importance of Naughty Dog's collaborative spirit within everything the studio does. Hennig stressed early on that any member of the development team has to "check their ego at the door" when they come on board, which leads to an environment where staffers feel comfortable bouncing ideas off one another in a free-spirited work environment--an atmosphere that Naughty Dog has previously called "messy and chaotic in a good way."
Hennig suggested that the key to Uncharted's success is that this sort of team mentality doesn't exist purely on the technical side of the game's development; it applies to the actors as well. "So much of what we do is about nuance and humor, and you're not going to get that with actors acting alone in a booth," said Hennig. What Naughty Dog does is film in-game cinematics with every actor together on the same motion-capture set, simultaneously capturing both full-body animations and vocal performances for everyone involved. This contrasts with the more traditional approach where motion capture and vocal recordings are done separately, generally one actor at a time in a sound booth.
"It's just common sense," said Hennig. "It's something that I'm so glad our industry is finally coming around to, realizing acting is about reacting. It's about getting them together, getting them to know their characters and getting to own their characters. The reason [these actors'] characters are the way they are is that they've inhabited them. And because I've worked with them and known them for five years, I can write the characters and hear their voices in my head...especially Richard's laugh."
Early on, there were challenges with this approach. According to Scherr, the actors had to put a lot of faith in Naughty Dog while shooting the cinematics of the original game because of the starkly minimal nature of the motion-capture sets and the fact that there was no in-game footage to use as a reference point. And not only that, certain traditional acting techniques didn't really apply. At one point, Rose asked Scherr where she needed to stand for a particular shot, only to be caught by surprise when Scherr said it didn't really matter. They could make her stand wherever they wanted in postproduction.
One interesting note about Naughty Dog's preferred motion-capture technique is that unlike another notable PlayStation 3 action game, Resistance 3, the motion-capture sessions intentionally leave out sensors on the face to record facial animations. The reason, according to Scherr, is flexibility. Leaving facial animations up to the postproduction animation team allows Naughty Dog to mix and match the best full-body take and the best vocal take and then splice them together after the fact.
With each subsequent game, the actors have become more comfortable with this method of storytelling. In fact, to make the postproduction animating process easier and more flexible, the motion-capture sets have grown more minimal with each game. According to Kurosaki, for one of the jeep scenes in the original Uncharted, Naughty Dog wheeled in an actual vehicle onto the motion-capture stage to help the actors with the scene. Now the vehicles in Uncharted 3 are shot on little more than a few chairs pushed together.
The on-stage banter between Naughty Dog and the actors suggested that the motion-capture technique isn't the only thing that's become more casual. One video Naughty Dog showed the audience during the panel began with a shot of the actors on stage in motion-capture suits, acting out a complete scene from the game. However, the video ended with an extended montage of the actors standing around making comically strained grunting noises for additional audio material to fill out the game's action scenes. This second half of the video earned hysterical laughter from the audience and helped show that the relationship between developer and talent is so comfortable now that the former has no issue with teasing the latter.
"We laugh more than you can imagine," said North in reference to the loose atmosphere that the actors work in during these capture sessions. "I'd love to give you some technical speak, but it's just professional play time."
Quote: Before Naughty Dog rolled the video of the actors in their embarrassing skin-tight motion-capture suits, McGonagle quipped, "If any of you are wearing glasses, this will look a lot better without them."
The takeaway: There are a lot of hurdles that go into making a great video game, but Naughty Dog has shown that having fun and maintaining a casual atmosphere can go a long way toward reaching that goal.
@gorygorefest45 Tell me about it owning both consoles has it's downsides lol thing is I also want a vita as well I'm glad there's not many games out over the summer
I would really like to see more developers use this voice acting style. Especially games that are heavy on character development and interaction. Looking forward to crashing planes and beating up immortal old ladies with Drake :P
I hope these 3 actors get their respective roles in the movie if and when it's made. They are all great at what they do. And is it me, or is Emily Rose just hot?!? :)
Wow. when a commenter gets a unanimous 60 dislikes (60 was me!) you know they said something jacked up. Monson is a hater and its good to see if there's one thing GameSpot don't apre-cia-tate, is haters. Anyway, super stoked for this game. I still remember beating the first and trying to find a good price for 2 on ebay on the same day right before the GOTY edition was announced. And getting suckered into pre-ordering it at GameStop just because there was a cute girl at the counter and I didn't want to look like a bum when I always window show there :P coulda paid $14 less on Amazon too. But it was WORTH EVERY PENNY!
i got an xbox an ps3 and holy hell there is too many games that straight up look like theyre gonna get 9's or above. all within the same like 2 month period. 2011 is easily the best year ever for gaming in my opinion. its actually ridiculous :O
I am gonna be SO broke come september - november..... it'll be worth it though! Uncharted 3 will be amazing, i have no doubt about it :D
I love it! The actors chemistry is just following off of my computer screen! I can't wait for this game!!
Uncharted 1 really surprised me when I finally picked it up. It had it all, likable and colorful characters, great graphics, puzzles, lots of action and adventure, and so on. Number 2 was simply a step up from an already great game. If Uncharted 3 manages to be even better, I think I'll have to force my friends to buy a ps3.
I've always enjoyed the imaginative story and humor found in the Uncharted games, looking forward to the third game.
Good read, in deed (ha, that rhymes). This one of the reasons Uncharted is one of my new best series! It's like Arbalon mentioned, it really does pull you in and w/ the relaxed and comfortable atmosphere between the dev team at ND & the cast it truly shines through w/ every game we play in the series. I really hope/wish that more devs start taking this more intimate & personal approach w/ gaming b/c it needs it. Mind you, we have some others out there (like ND) speckled about; but honestly more won't hurt. I swear, ND honestly needs to write a handbook on how to create a successful workplace environment in the gaming industry....I can think of several dev/publishing studios that could truly benefit from some tips, lol.
The Uncharted Games are believeable, you find yourself sucked into it, because that is what we do with movies, it is so believable, you can understand each character, this is THE way to make video games, never before had I scene good game acting, until L.A. Noire, and in all honesty, Uncharted, doesn't have to be a movie, it would be great yes, but... it pretty much already is one, it is just an interactive movie, Nolan North, Emily Rose, and Richard McGonagle are doing the most superb job, with both the acting, and voice acting, Another Chapter is beginning.
I do prefer the setting of the first, personally. But just about everything else was improved in 2. Anyway, the Uncharted games have better acting (VO and otherwise) than just about anything I've seen in any other videogame. It's good to know it's the result of people just enjoying the process, rather than some Team Bondi-ish 100hr work week situation.
my most anticipated game may be this gen !! but i m worried the hype might kill it but then again in naughty dog we trust :P
Ignoring the obvious troll in comments, the relaxed atmosphere really pays off for this series, and it has some of the best and most natural acting I've heard in any video game. I hope more developers take some cues from this style in the future.
Emily Rose sure is looking prettier as the years go by. Hopefully we will see more of her in Uncharted 3, and not only in the second half like in 2.
Ha. Nice to see that Naughty Dog are encouraging a friendly environment for everyone to work in, cause I know there's nothing worse than being in a job where you either hate half the people you work with or where there's such huge pressure to get things right. Also on a side note, Emily Rose is really, really ridiculously pretty.
@monson21502 I agree with the poster below me. What game did you play? Because it was certainly not Uncharted 2.
they lost it in uncharted 2...graphics were great.the multi played was a nice bonus but the singel player wasnt no where as good as the first. but maybe some few control fixes.... the story was one of the worst i ever had to set through. as soon as i knew i kcould skip it i did... the first one had me loving every cut screen. i really hope its better in 3... as for a movie im not sure it would make a very good movie at all...
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