One question though...can I submit a game that was developed using XNA or do I really have to make an engine from scratch? I'll go to their website then. I'm honestly too late to be able to submit a game for the dream-build-play challenge of M$.
Call goes out for IGF 2010 submissions
Would-be indie darlings have until November 1 to enter their projects for consideration in 12th annual Independent Games Festival Awards.
The Independent Games Festival has honored a variety of games that experienced quite a bit of mainstream success in recent years, including Braid, Desktop Tower Defense, Everyday Shooter, and World of Goo. Indie coders who'd like their current projects mentioned in the same breath as those efforts have an opportunity to make that happen, as organizers today put out the call for submissions for the 2010 IGF Awards.
Entries for the main competition and its student-focused offshoot can be submitted to the IGF through November 1. A group of between 100 and 200 judges will assess the games' merits for seven different award categories in the main competition. The field will be narrowed down to a handful of finalists in each category in January, and winners will be announced at the IGF Awards ceremony, set to take place March 11, 2010, during the Game Developers Conference in San Francisco.
Last year's IGF competition was the biggest to date, with a field of 226 entrants for the Seamus McNally Grand Prize eventually being whittled down to Erik Svedang's Blueberry Garden. That game was released on Steam last month, where it joined other IGF competitors, such as Zeno Clash, Musaic Box, and The Maw.
For more on the competition, check out the IGF's official Web site.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 12:50 pm PT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 6:33 am PT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 5:08 am PT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 4:42 am PT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 12:44 pm PT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 3:28 am PT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 15, 2013 8:28 pm PT





