Rumored iOS game landing October 31 for $5 on iPhone, $7 for iPad; features isometric gameplay and series-first cover system.
The rumor was right. 2K Games and Gearbox Software have confirmed iOS game Borderlands Legends, slating it to arrive October 31. The game will cost $5 on iPhone and $7 on iPad.
Borderlands fans can expect the franchise's action and role-playing game elements be featured in Borderlands Legends. The game sports isometric gameplay that allows players to level their characters while battling a flood of Skags, Bandits, and other creatures.
As was rumored, players will be able to control four characters in Borderlands Legends, including Brick, Lilith, Mordecai, and Roland. The game will feature a familiar stylized art style, and also adds a cover system, which is a first for the series.
A first-look preview of the game is available at Entertainment Weekly.
Nobody cares about Android. Zero AAA game. Big name developers like Epic and 2k games ignores that messy platform.
So will this be like the Moxxi's Underdome DLC in Boderlands 1? Other than that I would like to see how it comes out because I wouldn't mind having this game since I need one on the go.
Ok, I don't get it. Why is EVERYTHING still based around the iPhone? Few years ago it made sense and was whatever, but now that Android controls 65% of the smartphone market, I don't see how it makes sense to only release good games for iPhone or only make "top 10 iPhone games" or "top 5 iPhone apps to own." And wouldn't it be easier and cheaper to develop for Android anyways?
Modern media needs to get with the times. Sounds like Android needs its own Nelson Mandella.
@Rat_King Most simply put - FRAGMENTATION. Take a look at http://developer.android.com/about/dashboards/index.html This is the basic distribution of the different Android versions being used across the globe. It's quite a mess. But this doesn't paint the entire picture either. You then have to consider how many of those devices are running a modified version of a particular version of Android. For example: I believe the Kindle Fire is running a modified version of Android 2.3.3. Add to that manufacturer skins and "enhancements." All of these fragments add up to make developing for the platform a complicated mess. Text based apps like Amazon, Gamespot, and Facebook willl be compatible with most devices. However games are a different story completely. Game devs need to know as many specifics about the platform as possible in order to optimize performance. Since there are so many different versions of Android running on so many different hardware configurations and using different skins and custom API's it's not cost effective to build and test games for Android. This is actually one reason I was excited about the Ouya kickstarter. Some devs have found success on Android, but most will at the very least start on iOS because of the consistency of the hardware and software. Lastly, Android games are more easily pirated and are pirated more often than iOS games. S there is potential for higher gains from iOS. It's the price Android pays for all of its openness. Sucks for those that like gaming on mobile and prefer Android.
@Hvac0120 @Rat_King Fair enough, and I'd have to agree. However ICS was supposed to bring an end to the fragmentation, which it really has helped. Jellybean is supposed to improve on that, which unfortunately seems unrealistic to me since they release updates randomly to specific devices when it should be all at once to everybody (with a reasonable time period to not overload servers, maybe a monthish). And I don't think ROMed phones should even be taken into consideration.
But most 2.2 and newer devices can play most Gameloft games (maybe not perform as well, but still play), so I'm going to take this as a sign of hope that in the future it will be more united. Still, we could use a FEW more articles or lists for Android, CNET, Yahoo, and Gamespot seem to only love iPhone news.
And to be clear, I don't at all hate iPhones or anything, just think the media is a little one sided.
Hopefully there will be a demo so I can make sure it's worth.
I think Bordelands 1 and 2 are awsome but that alone is not enough as iOS does not have a great background.
Anyone else tried the Mass Effect or the Dead Space games? Both suck...
@oldschoolvandal Dead Space is one of the best mobile games I've played. Of most interest to me where the controls in that game which were unexpectedly great. It's almost guaranteed that there will not be a demo. For $7 or less you're not risking a lot to buy it. Don't expect this game to change your mind about mobile games.
I started getting worried once they made mention of a "cover system". Guess we'll see what happens. Don't have an iPad or iPhone anyway so I won't be able to play it.
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