I don't understand these kinds of people. Believe me, I want really diverse stories as much as they do (if not more), especially where minorities of all kinds are truly represented, not just people of the majority. Why don't they go to the indie scene, where I'm sure they'll do more successfully at least than people who are just starting off or who aren't as well known throughout the whole games industry? That's where the real creative juices can start flowing again. A sort of avante garde movement for games (if anyone's willing to go that far).
BioShock, Tomb Raider writer calls for 'thoughtful and complex' game stories
Susan O'Connor not content with advances thus far in game storytelling, says she is contemplating leaving industry altogether.
BioShock and Tomb Raider writer Susan O'Connor has called on games to tell "thoughtful and complex" stories instead of narratives focused only around shooting. In a new Gameological interview, O'Connor--who also wrote for Far Cry 2--said though it may be easier to tell stories like "Here's a guy. Go shoot him," she is more enthused by getting to know characters and the dilemmas they face.
O'Connor called out an early episode of Breaking Bad as an example of what she deems to be strong storytelling and one that game writers should aspire to. Breaking Bad spoilers are below.
"In the second episode of the first season, he's got that one guy chained up to the basement, and he's like, 'Oh my God, what am I going to do? I can't let him go because he’s going to kill my family, but I can't kill him because killing is wrong.' That a genuine f***ing dilemma," she said. "I want to see how that’s going to resolve, and I guess that's what frustrates me about games. I want to tell more thoughtful and complex stories that games really allow us to do."
O'Connor is not the first to speak out against the way stories are told in games. Heavy Rain designer David Cage in August called on the industry to "grow up," saying he is fed up with the industry's unwillingness to embrace more mature subject material.
If game stories do become what O'Connor hopes they can, she may not be around to be part of the process. She explained that she is contemplating leaving the industry for another where her creative aspirations can be met.
"I don’t want to put up with this sh** anymore. I'm grateful for the success I've had, but I’m never going to be able to do work that can come anywhere close to the kind of emotional impact that stories in other media have, at least not in the next five to 10 years," O'Connor said. "I love stories, and I just happened to fall into games. I've learned who I am as a writer, and I think my talents and skills are much better used in other places."
O'Connor could not point to one specific moment when she decided she would like the leave the industry, but instead said her negative feelings for the business have steadily grown over the years.
"It's been an ongoing dissatisfaction that’s always been there," O'Connor said. "But the more savvy I got--and I've been working on these great projects that are arguably the best ever made--it's like, 'This is the mountaintop, and this still isn't cutting it.'
Content you might like…
-
Microsoft attempts to calm Xbox One privacy worries

Microsoft confirms that the machine can be switched completely off, and adds that the company takes privacy of its users seriously.
- May 28, 2013
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Blizzard starting over on next-gen MMO?
[UPDATE] Source says team of 100 developers working on upcoming MMO reduced by 70; game now expected in 2016 at the earliest; Blizzard confirms "large design and technology changes." Full Story
- Posted May 28, 2013 4:36 pm PT
-
Industry sounds off on violent games debate
Developers from Gearbox, Epic Games, and Blizzard challenge assertion that games cause violence; "It's like finding your dad's Playboys under the bed and blaming Playboy." Full Story
- Posted May 29, 2013 7:46 am PT
Featured Stories
-
Xbox One can talk - Report
Source says Microsoft currently testing Siri-like feature for next-gen platform and mode that allows friends to take over gameplay. Full Story
- Posted May 24, 2013 10:18 am PT
-
Video Games: The Movie hits funding goal
Mediajuice Studios' documentary on games gets $60,000 in funding in under two weeks; stretch goals revealed. Full Story
- Posted May 29, 2013 8:17 am PT
-
Ubisoft: Console transition 'pivotal moment' for industry
CEO Yves Guillemot says new console cycle will be watershed moment for the industry; next-gen console installed base could double previous generation. Full Story
- Posted May 29, 2013 11:28 am PT
-
Kaz Hirai: PS4 is 'first and foremost' a video game console
Sony CEO asserts the PlayStation 4 as primarily a gaming console, but adds that more non-game functionality will be revealed in time. Full Story
- Posted May 31, 2013 4:01 am PT
-
Zombies sell, says Take-Two chief
CEO Strauss Zelnick says "I'd like to do zombies in everything." Full Story
- Posted May 30, 2013 7:59 am PT





