@CureForLiving For the same reason someone can run the singleplayer game Crysis on full settings, yet can barely run the mmo Age of Conan without dropping all the graphic settings to low. Consoles lag when you get too many NPCs on the damn screen, what do you think is going to happen with 200+ player controlled characters running around on screen at the same time? The PS3 and 360 both would be lagged to a standstill just from the people hanging around in Stormwind in WoW. The server handles the back end sure, but the console has to show all the graphics and physics involved, particles, etc., plus the continual random movement of player characters at full graphic resolution. Do not confuse an mmo ( thousands of players ) with the multiplayer components of singleplayer games that have dozens of separate servers each only running a single map that only holds16-30 players. In fact, here's the dev of RIFT, someone who knows what he's talking about: http://www.nowgamer.com/news/5213/rift-dev-console-mmos-need-to-scale-back Quote: "Consoles have a whole new set of challenges, on a PC you've got tons of memory, virtual memory and all of that built-in. On a console when you go over a certain amount it just ceases to function, and that's a very challenging set of restrictions to develop an MMO under." When asked whether an MMO such as Rift could make it to consoles, Hartsman suggested no, saying "the console would blow-up."
Bethesda sister studio opens MMOG support center
ZeniMax Online hiring hundreds to staff new Eurocentric help outfit in Galway, Ireland, signaling ramp up for online game launch.
Not much is known about Bethesda Softworks sister ZeniMax Online Studios' massively multiplayer online role-playing game, but it may be closer to completion than one would think. Today, ZeniMax Online announced plans to open up a new customer support center in Galway, Ireland. The center's task will be to provide support for "future massively multiplayer online games."
The support center will focus on delivering player assistance to European audiences, and ZeniMax Online said that it expects to create "hundreds of jobs over the next several years." The center's location was subsidized by IDA Ireland, a government agency designed to attract businesses to the country.
As for the game itself, current speculation suggests that ZeniMax's first MMORPG will be set in the Elder Scrolls universe. As purported in legal documents related to Bethesda's ongoing Fallout lawsuit with Interplay, the MMORPG will be not unlike Blizzard Entertainment's genre-leading World of Warcraft.
The game has reportedly been in development since 2006, with work entering full production since 2007. Legal documents suggest that MMORPG is not set in the Fallout universe and could see release as early as this year.
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