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Assassin's Creed IV being built by 1,000 people?

EA executive producer claims developer headcount for upcoming stealth-action game is "nearly" 1,000; Ubisoft declines to comment.

Assassin's Creed IV: Black Flag is being built by eight different Ubisoft studios and according to a new claim, may have a developer headcount of nearly 1,000.

Electronic Arts executive producer Giordano Contestabile recently tweeted, "Assassin's Creed IV is made by 7 studios and (I hear) nearly 1,000 people. Is this new new AAA?"

Asked to comment on this figure, a Ubisoft representative told GameSpot, "Ubisoft does not traditionally comment on developer headcount."

Ubisoft employs more than 7,450 people across the world, including 6,250 dedicated to game production. If Contestabile's claim is accurate, 16 percent of all Ubisoft production talent is working on Assassin's Creed: Black Flag.

The eight studios working on Assassin's Creed IV: Black Flag are the company's outfits in Montreal, Singapore, Sofia, Annecy, Kiev, Quebec, Bucharest, and Montpellier.

Assassin's Creed IV: Black Flag launches October 29. It is in development for Xbox 360, PlayStation 3, PlayStation 4, PC, Wii U, and "other" next-generation platforms. For more, check out GameSpot's previous coverage.

Eddie Makuch
By Eddie Makuch, News Editor

Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He works out of the company's Boston office in Somerville, Mass., and loves extra chunky peanut butter.

470 comments
Vari3ty
Vari3ty

Wow, 1,000 people for one game? This is why games are getting too expensive to make.

Shinobi120
Shinobi120

@Vari3ty

This. I'm scared to think of how much of both the development & marketing costs of this title will be...it'll be much, much worse than games like Tomb Raider, Max Payne 3, & Resident Evil 6.

wezbit
wezbit

I won't be surprised if that was true! AC3 credits took forever to finish!

PinchySkree
PinchySkree like.author.displayName 1 Like

Such bloat to create mediocrity.

res123123
res123123 like.author.displayName like.author.displayName 2 Like

Remember Capcom bosting about how many people were working on Resident Evil 6.  That game after finishing it, clearly showed that to many people were throwing ideas in it left, right and center. To many chefs working on the same pie !   

marioandlinkfan
marioandlinkfan like.author.displayName 1 Like

it probably has that many people because its coming out on 6 consoles and they have to come out with a version for current gen and next gen.

RavageCobra
RavageCobra like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

EA has no business in the industry with their business tactics and deception and has no right to comment who is doing what with their games.

OJ_the_LION
OJ_the_LION

Well, I suppose to make a game as big as Assassin's Creed on a yearly basis, you need things like this. Still, it certainly helps to explain the kind of schizophrenic throw it all in feel the last few games have had, especially ACIII.

While I'm happy to see a lot of folks working, I'd also like them not to all be working on one project. It's a bit hard to believe Ubisoft wouldn't be better off in the long run if those 8 separate studios were making 8 separate games, and they took AC off the annual production schedule.

ACWH
ACWH like.author.displayName 1 Like

If this is true.... please allow me to skip the credits at the end. AC3 took forever to with the credit roll.... I actually left the game, cleaned the house and came back to see the credits still rolling!

dre256x
dre256x

Well someone is jealous they can't do the same.. Also 1000 person doesn't mean the core development team.

PaulJanson
PaulJanson like.author.displayName 1 Like

Well, not that big a deal. Grand Theft Auto 4 was worked on by over 1,000 people. It was a  (about) 100 million dollar game. GAMES are ART.

Diablo-B
Diablo-B like.author.displayName 1 Like

This is good. More people with jobs is a good thing. Although as a developer I feel sorry for the project managers if this is true. A coordination nightmare.

dogbert784
dogbert784 like.author.displayName 1 Like

Why does anyone care what this guy says about a game's development process he's not even apart of?

fillup0
fillup0

As long as we get more focused iterations of the game this time around, Ubisoft will have nailed the production process for video game development. I mean, they must've spent just under a year in pre production, which is brilliant.

chrisangelo2k7
chrisangelo2k7

That'd be really awkward if the game turns out broken and glitchy.

blakeney
blakeney like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

This is like hearing that 10 chefs are working on your deep fried camembert with steakcut chips and salad!

adamska156
adamska156 like.author.displayName 1 Like

Didn't AC3 like practically just come out? Now this one is coming out in October?! The series is going downhill fast.

Redrivar
Redrivar

@adamska156 they have separate dev teams that are staggered so they have time to work on major installations in the series. The team that was primary in AC 1 had 5 years to work on AC 3, the team that was primary on AC2 has had 5 years to work on black flag.  Sure theres some serious repetition but the games always get better, except maybe between revelations and brotherhood.

csward
csward

Having that many studios all working on the same game could lead to a very uneven experience in Assassins Creed 4. Lets hope Ubisoft figures it out.

hellpolice
hellpolice

That's way more people on dev team than the Final Fatansy XIII dev team! 

so_hai
so_hai

Follow Up:

In further reports released, it's been confirmed that 990 of those 1000 are assigned to developing a new DRM system.

;-)

blakeney
blakeney

@so_hai Ubisoft invented "always online" DRM, and have since learnt that its fail.... why others didn't learn too I don't know, but I think its safe to say Ubisoft wont fall back into that trap.

Nosoor
Nosoor

plus am i the only one who think this guy looks like the prince of persia tt 

Nosoor
Nosoor

7-8 or even 10 it seems ubisoft cant do much for this game they just ruin it thats all 

SavoyPrime
SavoyPrime ranger

8 studios working on one game...that is cray!

Darthkaiser
Darthkaiser moderator moderator like.author.displayName 1 Like

I think AC games are starting to become the next FIFA ones

hardeman
hardeman

thats 1000 paychecks.... ouch

Metronoid
Metronoid

We need a pause from AC games, 5 games in less than 10 years, boring game.

Drkr_Zen
Drkr_Zen like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

Still stickin' with Dishonored for all my assassination/stealth game needs. Thanks, but no thanks, Ubisoft.

Meteor7
Meteor7

@Drkr_Zen Dishonored was far too short and needed to have more assassination missions.

Ayzed
Ayzed like.author.displayName 1 Like

@Drkr_Zen I found dishonoured too linear and shitty.

psycho75
psycho75 like.author.displayName like.author.displayName 2 Like

@Ayzed  Dishonored has lots of exploration my friend, its linear only if you want it to be.

FlashCharge
FlashCharge

One game employs a 1000 people is a shot in the pocketbook for the world economy.

petez34
petez34 like.author.displayName like.author.displayName 2 Like

200 workers can screw up the game much more efficiently imo!

GenDNA
GenDNA

I dont know why people want small group work on AC, the more the better, Not mention the sucked every year with the graphic and the bugs, They realized that they are doin it wrong so they want to give us the best AC, and dont forget its a pirate this time so they want us to give us the feeling when you are in the see fighting pirate, just like in the real life, OOH i almost forgot, 1000 means the game will be hear faster.

fillup0
fillup0

@GenDNA As long as they have a focused and tight pre production team, it's fine.

vaillant085
vaillant085

why you directing me to her personel profil? are you making a joke defending her or are you for real? i cant tell, one one hand she is my worst nightmare and on the other you dont want me to insult her? youre not being very clear

MJV1989
MJV1989 like.author.displayName 1 Like

If they really need that many studios and like 1000 people to make a game then they really have to make it at least as good as ACII or better. I wonder how many people worked on ACIII, because it was not that impressive overall... Quality-wise it's been downhill after Brotherhood and this one is not looking good... Hopefully Ubisoft manages to surprise me this time around...

shauntiane
shauntiane

@MJV1989 the amount of devs wont change the out come of the story or the detail.

MJV1989
MJV1989

@shauntiane @MJV1989 Yeah, but if they have that many people working on it and it turns out mediocre, bad or really bad, then what's the point of having a huge team making the game? I was trying to say that, I guess it didn't come out clear enough...

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