I'll get it. my wife and I enjoyed the previous ones, the second more than the first. we played it over and over upping the difficulties, trying out all weapon combinations. turned an 8 hour game(or whatever it is) into something alot more. I'm sure this will be no different. short campaign and lots of replayability.(replayability for me anyway)
Visceral Games' new co-op shooter dated for late March 2013; all preorders upgraded to Overkill Edition.
Army of Two: The Devil's Cartel will take gamers on a trip to Mexico March 26, 2013. Electronic Arts not only announced the release date for Visceral Games' new co-op shooter today, but also revealed that all preorders will be upgraded to the Overkill Edition.
The Army of Two: The Devil's Cartel Overkill Edition includes early access to three "Overkillers" contracts. EA did not offer much in the way of detail concerning these, saying only that these variations have been designed with "maximum rampage" in mind.
The Overkill Edition also packs in the TAH-9 sidearm and Double D automatic shotgun, as well as a special Overkill-themed mask and outfit. Lastly, the preorder bundle includes a Day of the Dead-themed assault rifle, as well as a similarly themed outfit and masks.
It was not mentioned if the offerings in the Overkill Edition will be made available to those who do not preorder Army of Two: The Devil's Cartel.
A co-op shooter developed by Visceral Games Montreal and running on DICE's Frostbite 2 game engine, The Devil's Cartel is aimed at "resetting" and "refreshing" the franchise. In the game, players will find themselves in Mexico, battling as two operatives working for the Tactical Worlwide Operations (T.W.O).
Players will be dropped into the middle of a drug war, tasked with an assignment "full of corruption and deceit." Gamers will be able to "unleash the power of ultimate destruction" and must work together to see victory over "ruthless opposition."
The Devil's Cartel sports online and split-screen co-op, as well as an upgrade and customization system that is "deeper and more advanced" than in previous games. The Devil's Cartel is the third entry in the franchise, which debuted in 2008 with the original Army of Two, and was followed up by 2010's Army of Two: The 40th Day.
For more on Army of Two: The Devil's Cartel, check out GameSpot's previous coverage.
not gonna fall for this one, dragon age 2 and mass disappointment 3 still burning in my throat. had enough of ea's moronic marketing.
I've always kind of liked the Army of Two games, I wont buy it new, but i'll grab it when its cheap.
@senseless_dj Because the cartels are scary or because that game was incredibly racist? Not trying to troll, that's an honest question.
frostbite 2 engine is awful, so i am not hopeful for this game. it will just look good in trailers, and on posters, but play awful.
Still i am doing an ea boycot, so i wouldnt get it anyway.
I like TPS genre, but most today TPS are shit
(Inversion, dumbed down Splinter Cell, atrocious Lost Planet 2, QTE Resident Evil 6, Sniper Elite V2, Transformers, etc, etc) previous Army of 2 also mediocre.
Decent TPS are just Gears, Dead Space and Binary Domain, but Gears and DS also suffer because too much sequel, sucks to be me
@Ladiesman17 Red Dead and Gta? Rookie error! haha
Red Dead and GTA was not TPS, it's Action Adventure.
TPS genre only let you shot people in 3rd person perspective, it's pure shooter,,
AA is more on hybrid genre,,
@Ladiesman17 Guess you forgot about Max Payne 3.
@Ladiesman17 couldnt agree more.
@damion_silverbr Wow never thought of that one...that be pretty bad ass to create your own Merc. Good one bro!
I actually really enjoyed the first one. The second one, not so much. Looking forward to the third one. For sure pre-order cuz I do like this franchise. i have hope the third will be an amazing game. TPS helps with all this FPS overload anyway ;-)
I'm looking forward to this game. I liked the others, 40th Day more than the first. I'm also looking forward to seeing the Frostbite2 engine used in a TPS.
I was going to rant at how unoriginal this game looks... but i'm starting to feel sorry for everyone under EA's umbrella.
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