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BioShock Infinite "Name in the Game" competition announced

Irrational staging contest to use community member's moniker for a character, a business, or a building in forthcoming game.

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Irrational Games is giving its community members a chance to be a piece of BioShock history. Today, the Boston-based developer announced it is staging a "Name in the Game" competition that will allow one entrant's name to be included in BioShock Infinite as a character, business, or building. The studio did something similar in previous BioShock games with staff members' names in such locations as Sinclair Spirits and Robertson's Tabaccoria.

Sinclair Spirits is an example of a location named after a real person in a BioShock game.
Sinclair Spirits is an example of a location named after a real person in a BioShock game.

Those wishing to put their names in the hat can do so at IrrationalGames.com from now until April 12, 2011, at 11:59 p.m. EDT. No sign-up or commitment is required.

Unlike its predecessors, BioShock Infinite is not set under the ocean, but in a giant flying metropolis in an alternate early 20th century. The city, Columbia, was made by the US as a demonstration of the nation's technological know-how and to showcase democracy as it circles the globe. However, as was the case with BioShock's Rapture, the utopian ideals gave way to chaos and madness among the populace, a situation complicated by the fact that Columbia is bristling with heavy weaponry.

Into this mess steps the game's protagonist, Booker DeWitt, a former member of the feared Pinkerton National Detective Agency, which was the nation's largest security company in the late 19th century. According to GameSpot's first-look preview, he will enter a world where steampunk robots have replaced horses and people and where crazed citizens foment revolution with strange powers--and lots of guns.

BioShock Infinite will ship in 2012 for the Xbox 360, PlayStation 3, and PC.

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