Gran Turismo 5 sporting $60 million budget
Polyphony Digital head Kazunori Yamauchi reveals next year's sprawling racing simulator cost nearly three times as much as Killzone 2.
It's no secret that Gran Turismo 5 is one of the most anticipated PlayStation 3 exclusives ever. As it turns out, it's also one of the most expensive. Two years after a Dutch newspaper pegged the budget of Killzone 2 at $21 million, Autoweek has revealed that the expansive racing simulator will cost nearly three times that.
Speaking to the magazine, Polyphony Digital head Kazunori Yamauchi said the budget for the game is around $60 million. That makes it among the most expensive games ever made--but not the most expensive, according to Yamauchi.
"There are other games that cost more," said the famously perfectionist designer "Considering the size and scale of the game, I think it's probably a fairly small amount."
Yamauchi wasn't shy about telling Autoweek what Gran Turismo 5's massive budget produced. The game will have nearly 1,000 cars sporting 400,000 polygons each--100 times more polygons than Gran Turismo 4's vehicles had. However, unlike its predecessor, the cars in the game will take actual damage when they crash and will be fully customizable.
As outlined in GameSpot coverage of Yamauchi's presentation at the 2009 Tokyo Game Show, the game will have 20 locations and 70 variations of tracks to choose from. It is also an official license of several prominent racing organizations, such as NASCAR and the World Rally Championship. The game is due out in March in Japan, with a Western release "probably" happening in early 2010, according to Yamauchi.
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