Command & Conquer 3 confirmed for 360?
Source: The latest podcast from Stephen Glicker--aka Gaming Steve. The official story: Microsoft directed all inquiries to Electronic Arts, which had not commented as of press time. What we heard: Late yesterday, forums began to rumble with a rumor that irked many PC gamers. The posts--and...
Source: The latest podcast from Stephen Glicker--aka Gaming Steve.
The official story: Microsoft directed all inquiries to Electronic Arts, which had not commented as of press time.
What we heard: Late yesterday, forums began to rumble with a rumor that irked many PC gamers. The posts--and subsequent rumors on game-news sites--claimed that the latest Gaming Steve podcast had official confirmation that Command & Conquer 3, the latest in the storied real-time strategy series, was coming to the Xbox 360.
If C&C 3 did come to the 360, it would be the franchise's first console game since 1999, when the original game was ported to the N64. That title was preceded by a quintet of other ports, including: Command & Conquer: Red Alert: Retaliation (PlayStation, 1998 ), Command & Conquer: Red Alert (PlayStation, 1997), Command & Conquer (PlayStation, 1997), and Command & Conquer (Saturn, 1996).
While those titles received mixed reviews, a 360 C&C 3 would have much more potential. The PC version of C&C 3 is being developed by EA's Los Angeles studio, which is currently working on the 360 version of its well-received PC RTS The Lord of the Rings: The Battle for Middle-earth II. Many game journalists have praised the 360 BFMEII as a remarkably good port, including Glicker. Commenting about the game's quality, he said it will likely inspire other RTSes to come to the console. "Hopefully other people will do a real-time strategy game on the 360," said Glicker, who singled out THQ's Supreme Commander as a title ripe for porting.
Glicker then went on to predict that C&C 3 will also find its way to Microsoft's next-gen console. "I know for a fact that they are doing this because these are the same guys, the same team who's doing Command & Conquer 3, and they're definitely gonna release it for the 360--you heard it here," he proclaimed. "They're really using Battle for Middle-earth II as a springboard, a test to see how it's gonna work for Command & Conquer 3. So they're almost trying to use this as a beta, a very good beta. So when they kind of streamline this, when they design Command & Conquer 3, they'll be able to get a lot more information and they'll be able to come out with a really strong Command & Conquer 3 both for the PC and the 360."
Following those comments, Glicker went on to interview Louis Castle (pictured), EALA's Vice President of Creative Development and cofounder of Westwood Studios, creator of the C&C series. His presence right after Glicker's comments regarding the 360 C&C 3 led many to believe Castle himself had confirmed the game's existence.
But while he talked at length about BfMEII and how EALA had prototypes of unnamed 360 RTSes, Castle steadfastly refused to answer any questions regarding C&C 3. First, he rebuffed a general question about upcoming EALA projects by saying, "Obviously, I can't talk about games that aren't announced yet." Then, he shot down a specific question about the already-announced PC C&C 3 with a flat "I can't talk about it."
But Castle's clamming up doesn't necessarily mean that C&C 3 isn't coming to the 360. Glicker's reputation is solid and his network of contacts vast, so it's entirely possible that he was told of the game off the record. Eventually, he will likely get it on the record as well. "We're going to have more information on C&C later in the year--I'll keep you in the loop," he told listeners.
Bogus or not bogus?: Bogus that it's been confirmed. However, time--and the retail performance of BFMEII--will tell if C&C 3 is 360-bound.
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