Video Q&A: God of War II's Cory Barlog
SAN FRANCISCO--Shortly before tonight's launch event at the Metreon entertainment complex, God of War II director Cory Barlog conducted a video interview with GameSpot News. During the course of the brief chat, he shed some light on the series spawned by the original God of War, which has sold over...
SAN FRANCISCO--Shortly before tonight's launch event at the Metreon entertainment complex, God of War II director Cory Barlog conducted a video interview with GameSpot News. During the course of the brief chat, he shed some light on the series spawned by the original God of War, which has sold over 1.67 million copies in the US alone. And even though God of War II isn't on sale until midnight, it is a preordained hit. According to a Sony rep, over 1 million units of the PlayStation 2 game have already been shipped to stores in anticipation of steep demand.
Foremost amongst Barlog's revelations was new information about the God of War PlayStation Portable game, which was initially revealed by a flyer inside boxed retail copies of God of War II. Unlike fellow PSP fantasy-action-adventure Prince of Persia Revelations, which was merely a reworked version of the console title Prince of Persia: Warrior Within, Kratos' first portable adventure will feature an original story.
"We're not gonna do a port," emphasized Barlog. "This isn't gonna be God of War I on the PSP, this is gonna be an all new adventure that ties into the overarching story. So if we go on to make a God of War III, the PSP [version] will tie directly into what we're doing in the overall story. ... My big strategy for this entire franchise is that there's never going to be some solo, separated thing. Everything's going to deal with the overall plot."
Hot on the heels of an Entertainment Weekly story saying the God of War movie script has been finished, Barlog confirmed the film was headed into development. However, he was still cautious.
"It's just like every other Hollywood thing, it can be in development," he warned, "But does it make it out development and actually get made into a film? I hope it does."
Luckily, the chances of God of War avoiding development limbo improved significantly this weekend, when the very of God-of-War-esque 300 made a whopping $70 million in three days.
For more video Q&As with leading game luminaries like Cliff Bleszinski, Ray Muzyka, Goichi Suda, and Peter Molyneux, visit SIDEBAR: The GameSpot News Blog.
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