Banjo-Kazooie review update
Just a heads up about our Banjo-Kazooie: Nuts and Bolts review. We may not be able to have our review up by the time the game comes out next Tuesday. The only copy we currently have in our offices is installed on Xbox 360 debug hardware. We do not review games in this state (installed, as opposed...
Just a heads up about our Banjo-Kazooie: Nuts and Bolts review. We may not be able to have our review up by the time the game comes out next Tuesday. The only copy we currently have in our offices is installed on Xbox 360 debug hardware. We do not review games in this state (installed, as opposed to on disc) as they often offer a different experience from what you will find in a retail copy of the game. We apologize for our tardiness, but we feel it is important to only judge games in their final state.
UPDATE: I started playing Banjo for review this Monday (we got the game late last week, but I finished up my Madagascar: Escape 2 Africa review first). I think I'm about halfway through the adventure. I'm not going to make any grandiose proclamations about the quality at this point, but the building mechanics are really well done and I'm having a really good time creating the most ridiculous contraptions possible. I'll make sure to have a final analysis later this week. Thanks for being patient.
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Related Game
Banjo-Kazooie: Nuts & Bolts
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- Publisher(s): Microsoft Game Studios
- Developer(s): Rare Ltd.
- Genre: Action
- Release: Nov 12, 2008 (US) »






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