Divinity 2 Quickie Impressions
Today, we had a chance to take a quick look at the Xbox 360 version of Divinity 2: Ego Draconis , which is also headed to the PC. Many of you--tens of you, in fact--may remember the game's predecessor, the original Divine Divinity and its follow-up, Beyond Divinity, each of which could best be...
Today, we had a chance to take a quick look at the Xbox 360 version of Divinity 2: Ego Draconis , which is also headed to the PC. Many of you--tens of you, in fact--may remember the game's predecessor, the original Divine Divinity and its follow-up, Beyond Divinity, each of which could best be described as a combination of the isometric hacking and slashing of Diablo II with some of the branching story elements of the Baldur's Gate series.

Divinity 2: Ego Draconis will feature such characters as this guy. Do you dare accept the challenge...of this guy?
Divinity 2 takes place, surprisingly enough, after the events of the previous games, which include the defeat of Damian, the incarnation of evil. As it happens, Damian returns for, as our European counterparts might put it, "another go" in the new game and eventually becomes the great enemy of the land you must vanquish. However, your character has his-or-her own problems at the outset of the game, since you start off knowing nothing of Damian or even of the previous two games in the series, and is instead a wet-behind-the-ears adventurer who's trying to earn his-or-her merit badge in dragonslaying. From what we can tell, becoming a dragonslayer isn't an easy job, since you not only have to find and kill one of these majestic beasts, but you must also find a dishonest and evil dragon who is disturbing the otherwise diplomatic relations between humans and dragonkind.
The original Divine Divinity of 2002 for the PC.
To do this, you will go on adventures through a huge, continuous overworld with no loading time breaks (though there will be load times to enter dungeons), in search of monsters to slay and quests to perform in order to gain precious experience points that will advance you along the game's branching skill trees that, like in Divine Divinity, are separated among different professions. Like in the previous games, you can choose to specialize your character in a specific profession, such as a warrior, a mage, or a ranger, and seek out "mentor" characters to train you along these lines. It seems that you can also take a more freeform approach the game and simply pick up whichever skills you care to, and regardless of whether you decide to become the world's wimpiest wizard with the world's floppiest robes, you'll always be able to swing a sword using the game's simple, real-time "press-buttons-to-perform-attack-combos" control scheme.
Skeletons? In my fantasy-themed role-playing game? It's more likely than you think.
Quests will come from all sides, including from towns, which will act as quest hubs that may unlock other quests; we visited a town from the earlier parts of the game where the local tavern has come under siege from a group of rowdy, drunken soldiers. Pacifying them will win you the approval of the townspeople at the bar (and who knows, maybe a barmaid or two), who will then offer you additional quests. In the meantime, you'll also be able to acquire a "battle tower," essentially, your own player housing, which takes the form of a huge, multilevel tower that acts as a storage room for your trophies of war, crafting stations for any alchemy ingredients you've captured, and even an experimental breeding ground to play God with your companion critter. Over the course of the game, you'll be joined by a monster who can be tinkered with by your tower's friendly necromancer to swap out the body parts of powerful ogres and wily goblins (and presumably, wily ogres and powerful goblins). However, most players will probably be more attracted to how you will also eventually gain the power to assume the form of a dragon yourself, and engage in 3D flight (and 3D combat with wyverns and other flying beasties), as yes, as a dragon, you'll be able to gain dragon-ly experience points and pick up new items (such as dragon armor) and learn new skills (such as dragon skills). The version of the game we saw was extremely early, though we're told that although the PC version of the game is further in development than the Xbox 360 version of the game, both games will be brought in line with each other and should be ready for a simultaneous release this June.
Hot Stories
Newsmakers
-
GameSpot's Best of 2009 - Special Achievement Winners
Find out our special achievement winners in the Best of 2009 Awards! Full Story
- Posted Dec 21, 2009 11:59 am PT
-
Billionaire buys up 11% of Take-Two
Carl Icahn increases stake in Grand Theft Auto publisher; news of his interest boosts share price more than 11%, sparks speculation of shareholder revolt. Full Story
- Posted Dec 18, 2009 11:29 am PT
- 138 Comments
Featured Stories
-
Final Fantasy XIII day-one sales hit 1 million in Japan
Square Enix's hotly anticipated JRPG busts platinum sales marker in 24 hours on PS3, franchise sales surpass 92 million. Full Story
- Posted Dec 18, 2009 10:53 am PT
- 726 Comments
-
Take-Two year-end results slip 37%, Borderlands sells 2M
Publisher suffers from GTAIV-less 12-month period as sales slip to $968 million, Q4 gap wider than expected; Spec Ops due before November 2011. Full Story
- Posted Dec 17, 2009 2:12 pm PT
- 100 Comments
-
Big in Japan Dec. 7-13: New Super Mario Bros.
Nintendo's portly plumber reprises chart-topping performance, Modern Warfare 2 sells nearly 100K on PS3 alone; Wii leads hardware. Full Story
- Posted Dec 18, 2009 2:21 pm PT
- 65 Comments
-
Wii sells 9M in Japan, PS3 hits 4M mark
Enterbrain reports Nintendo's and Sony's consoles achieved multimillion-unit milestones during week ending Dec. 13; New Super Mario Bros. sells 465K in second week. Full Story
- Posted Dec 16, 2009 12:33 pm PT
- 251 Comments
-
Aliens vs. Predator unbanned in Australia
Classification Review Board overturns initial ban due to violent content in Sega, Rebellion's actioner; game will be released down under with no changes. Full Story
- Posted Dec 18, 2009 2:24 am PT
- 396 Comments



5 Comments