Louisiana approves game-industry tax breaks
Governor Jindal signs into law credits of 25 percent on expenses, 10 percent on in-state payroll for companies developing interactive media.
The last time the Entertainment Software Association and the state of Louisiana made headlines, it was as a result of a legal dispute in 2006 over the constitutionality of a law designed to restrict the sale of violent games to minors. With the ESA ultimately emerging victorious in that suit, the intervening years have seen relations between the gaming industry's representative body and the Bayou State considerably improve.
This week, Louisiana Governor Bobby Jindal signed into law tax incentives designed to lure a variety of trades to his state, among them the gaming industry. HB 277, sponsored by state senator Ann Duplessis, offers gaming companies a 25 percent tax credit for expenses made in developing interactive media, with an additional 10 percent credit offered on state payroll taxes. Companies have been able to apply for the tax credit since July 1, 2009.
Following the announcement by Governor Jindal's office, the ESA hailed the move as a good long-term investment for the state. "Developers and publishers live and work for years in states where games are created, providing a higher return on investment than any form of entertainment," said ESA president and CEO Michael Gallagher in a statement.
According to the ESA's figures, more than 80,000 people work in the US gaming industry, directly or indirectly, as of 2007, 4,381 of which are in Louisiana. The ESA further noted that the Louisiana gaming sector has grown on average by 9 percent since 2001.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Visually impaired gamer sues Sony Online
Refusal to implement or facilitate changes to make online games more accessible violates Americans with Disabilities Act, suit claims. Full Story
- Posted Nov 6, 2009 3:48 pm PT
- 1124 Comments
-
Interview: BioWare's Dr. Greg Zeschuk
Dr. Greg Zeschuk discusses BioWare's role-playing game formula, moving into the massively multiplayer market, and whether the studio will adopt motion-sensing tech. Full Story
- Posted Nov 8, 2009 7:48 pm PT
Featured Stories
-
Shippin' Out Nov. 8-14: Call of Duty: Modern Warfare 2
Activision shooter dominates busy holiday release week; new Dragon Ball, Pro Evo Soccer games also set for launch. Full Story
- Posted Nov 7, 2009 3:58 pm PT
- 316 Comments
-
Gran Turismo 5 sporting $60 million budget
Polyphony Digital head Kazunori Yamauchi reveals next year's sprawling racing simulator cost nearly three times as much as Killzone 2. Full Story
- Posted Nov 6, 2009 1:41 pm PT
- 612 Comments
-
Little Big Planet sequel 'counterproductive' - Media Molecule
PS3 developer discounts follow-up to user-generated content-heavy puzzle-platformer, saying new installment would harm player community. Full Story
- Posted Nov 6, 2009 4:49 pm PT
- 238 Comments
-
NCsoft profits soar 836%, Aion NA, Euro sales near 1M
Korean publisher's newest MMOG pushes July-Sept. net income to $40 million on revenue of $142 million. Full Story
- Posted Nov 6, 2009 3:40 pm PT
- 64 Comments
-
WOW row inside Chinese government intensifies
Culture Ministry castigates rival agency for having "overstepped its authority" by revoking World of Warcraft permits; Blizzard claims MMORPG still "online and operational" in China. Full Story
- Posted Nov 6, 2009 3:01 pm PT
- 55 Comments





samissleman17 posted Jul 12, 2009 9:08 pm PT (does not meet display criteria. sign in to show)
thrashunreal posted Jul 12, 2009 11:12 am PT (does not meet display criteria. sign in to show)
HumanoMexicano posted Jul 11, 2009 11:48 pm PT (does not meet display criteria. sign in to show)