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Fils-Aime: Third parties don't get it

While Nintendo goes out of its way to paint a rosy picture of third-party development on the Wii, the company isn't entirely satisfied with the support that its system has received from publishing partners. Speaking with Forbes, Nintendo of America president Reggie Fils-Aime said that many...

While Nintendo goes out of its way to paint a rosy picture of third-party development on the Wii, the company isn't entirely satisfied with the support that its system has received from publishing partners.

Speaking with Forbes, Nintendo of America president Reggie Fils-Aime said that many third-party publishers don't yet understand Wii players. Fils-Aime believes that the system's audience is just as interested in popular PS3 and Xbox 360 games, but publishers have been too hesitant to make Wii versions of those games. He also implied that third-party publishers are short-changing the Wii by reserving their best games for other systems.

"I will be able to say our licensees 'get it' when their very best content is on our platform," Fils-Aime is quoted as saying. "And with very few exceptions today, that's not the case."

Fils-Aime also touched on some of the Wii's other recurring issues in the article. He said Nintendo had a good chance of shipping enough Wii systems to meet demand this holiday season, but was more pessimistic about doing the same for Wii Fit. Fils-Aime also addressed the question of when the system will receive its first price cut, saying that such a move would happen eventually, but "we're nowhere near that point now."

180 Comments

  • jahoousa

    Posted Nov 24, 2008 6:48 pm GMT

    So publishers don't like the wii because they don't have flashy graphics. Publishers don't like the PS3 because it's hard to develope for and has a smaller audience than the 360. It seems the publishers are putting all thier eggs into the 360. So instead of a visionary like sony we're seeing industry rather have an easy marketable product. Where does Nintendo fall into this gen's consol wars? It doesn't. Publishers know Nintendo has nothing to loose, and will ride this gimmik until it stops selling. Remember, market analists predicted the Wii to be just another holiday fad not to long ago (a year or two). And no fanboy, least of all a CEO, is going to put huge bank (millions of dollars) into a project that goes against analyist expectations (and don't forget analists are predicting further market turmoil into next year, and predicting it will get worse before it gets better). In light of all the facts facing the world at the time of this writing, can anyone be suprised? I would much rather see Nintendo die and rest along side Sega to produce games. The gaming market is a mammoth compared to what it was when Nintendo began, and there's little evidence to suggest they will be the reigning company any time in the future.
    Again I must metion this publication is unsuprising to say the least, and it would be interesting if a struggling publisher did take on a major Wii title. It's the way development houses like Rockstar North and Edos made their names. But as for a major company to risk everything when they have everything? I wouldn't count on it. And plus any development house out there trying to make a name for itself has one huge obstical. Names sell. I hear about a game developed by the makers of GTA and I say to myself, wow I must at least try it (midnight club). A stand alone title made by a nobody just isn't all that appealing. Surely I'd love to just rely on the reviews of magazines and other publications, but I like to have a gut feeling, a knowing of what a developer has done in the past and what I can expect in the future. It's what's kept me purchasing EA software since 1997 and ID software since 1995. The wii is doomed I fear to live out it's existance as is, unless by some miracle a developer takes the wii remote as seriously as nintendo.

  • TongLong

    Posted Nov 24, 2008 4:34 pm GMT

    necronaux, you're right, the Wii does need a platform-defining game, and not in the form of a sequel to one of it's established franchises, either. I'm not knocking the quality of their big sequels one bit (i.e. Metroid, Zelda TP, Mario Galaxy, SSBB) because they're pretty much the ONLY thing the Wii has going for it, but I know Nintendo has the potential to drop something new and amazing on the Wii that will give gamers (not just their parents, grandparents, and little brothers/sisters) one of those "Holy #$%&, am I really experiencing this?" type moments that gamers get so few of from Wii games. I really don't know where that kind of game could come from, but hopefully N can do it, or maybe one of their third party developers will step up to the challenge and pull it off! Games like God of War, Shadow of the Colossus, Okami, and stuff like that really rocked me, and I was fine with just my PS2 while everyone else was jumping to the 360/PS3, so hopefully Nintendo can pull off a few of those types of genre redefining games and prove to gamers that their Wii is not just a shovelware player/Virtual Console "pay to play it all over again" affair.

  • Junior_AIN

    Posted Nov 24, 2008 12:33 pm GMT

    ""the company isn't entirely satisfied with the support that its system has received from publishing partners. ""

    Wow did Nintendo just realize that? It's been two years and several great games already Nintendo!!!!

    COME ON!

  • necronaux

    Posted Nov 24, 2008 11:13 am GMT

    Tell us something we don't know. You see the problems, you see what's successful, so fix it. Bring better games to the wii. Fine, keep the 'family' games for the 'casual gamers', but give us some stuff we can really sink out teeth and controlers into. We really want to see something to difine the platform (like Halo did for xbox).

  • Shtinky

    Posted Nov 24, 2008 4:59 am GMT

    No, the Conduit looks like Condu-****, yes it does look PS2-esque and there were a lot better looking and technically more impressive games on XBOX such as Halo 2, which had larger levels, physics, normal mapping etc. There was also Riddick, which still looks amazing till this day. Nothing on Wii has proved it's capable of being on par with XBOX, even the far cry developers admitted that Wii couldn't match XBOX in terms of shaders etc. The only things that look good in the Conduit are the texture mapping effects on some of the enemies, the rest of it looks like trash.

  • GabrielN

    Posted Nov 24, 2008 1:58 am GMT

    Arguments about the importance of graphics aside, people need to stop comparing the Wii's graphics to the Playstation 2. The Gamecube was a fair bit more powerful than the PS2 (which, to be fair, was older), and the Wii is better still. While it obviously doesn't measure up to the PS3 and 360 (though the margin isn't as large as some think, when developpers make an effort -- look at The Conduit for a perfect example), it's no PS2 either.

  • drivemuse

    Posted Nov 24, 2008 1:21 am GMT

    No, no, no Reggie, Nintendo/YOU don't get it. Nintendo has been far too focused on all the minority 'potential gamers' out there (older people, toddlers, parents etc) while ignoring the already highly lucrative hardcore gamer market. It's only going to change when Nintendo alters their strategies.

  • 24k_Solid_Gold

    Posted Nov 23, 2008 5:58 pm GMT

    "Fils-Aime also addressed the question of when the system will receive its first price cut, saying that such a move would happen eventually, but "we're nowhere near that point now." No frig, they need all the money they can get. Nintendo, admit it, your losing.

  • Gamer4Iife

    Posted Nov 23, 2008 1:59 pm GMT

    "Fils-Aime believes that the system's audience is just as interested in popular PS3 and Xbox 360 games, but publishers have been too hesitant to make Wii versions of those games."

    And how exactly are they supposed to do that, considering how far behind the Wii's hardware is ? And with the high development costs and the ****y economy we have right now, there's no way people are going to invest in a seperate version JUST for the Nintendo Wii.

  • sonicare

    Posted Nov 23, 2008 1:28 pm GMT

    Reggie can criticize third party developers all he wants, but the real blame lies on him and his company. They have never fully embraced outside software companies. Whereas sony and MS have always been eager to give out their development kits and hardware info, nintendo has seemed to guard theirs in the past. Hence, their first party titles always dominate the software sales for their console. Everyone else takes a backseat.

  • AMAZINGJECKLBOY

    Posted Nov 23, 2008 12:00 pm GMT

    here's my theory on the wii

    - first Nintendo got the idea to broaden the demographic of gamers

    - Nintendo and 3rd parties make really cheap games that try to fully utilize the wii control (so little kids and old people can play without complaining) but fail to utilize my attention span

    - When the wii gets a good game its found that the game doesn't fully utilize the wii controls which is what the wii stood for from the beginning

    - so now we get bunches of games that are just plain gimmicky like wii play (who wants to sit and play stupid mini games for hours i sure don't)

    when i got my wii after about a month my dad suggested that i sell it because i wasn't using it. i said that i need some games that don't make me feel like I'm 4 again. he went out that day and bought me resident evil 4 wii edition and the first few minutes of actual game play he said "this makes me happy about buying you this" even he was fed up with the gimmick and he's the kind of person Nintendo was trying to snag.

    i believe that Nintendo and it's 3rd party developers should stop with trying to get new players and they should stop focusing on ways to use the controls to the fullest. they should try to just focus on good games.

    also Nintendo needs more platformers. i recently saw mushroom men and the spore wars and it looks amazing it really reminded me of the colorful charm that banjo kazooie had when it first came out.

    the wii is not dead Nintendo and its 3rd party developers just need to "pull their heads out of their asses" so to speak

  • TongLong

    Posted Nov 23, 2008 11:49 am GMT

    MikeMetroid, you're bang on. Almost all of the third party Wii games suck, or they're ports that suck. I'd like to see more original content made by third party developers with the Wii's STRENGTHS in mind, instead of whoring every recognizable licence, movie, and sequel around. Too much shovelware, and not enough really solid stuff like Metroid. If a game like Metroid can be made for the Wii, there are possibilities and there is hope, but until developers are willing to take a risk, and put some time and money into something they BELIEVE in, instead of something they believe will SELL enough copies to simply cover their initial investments, third party developers will continue to churn out meaningless, broken crap with gimmick based controls that don't work and are simply an afterthought.

  • I-am-the-Panda

    Posted Nov 23, 2008 3:54 am GMT

    If Nintendo noticed, they make loads of ports fort the wii. Only problem is the graphics suck and the gameplay is crap because of the controls. Just look at the brothers in arms port for wii. the graphics are brutal, sluggish frame rate and iffy controls. Its the wii that's at fault, not the developers.

  • Lisandro_v22

    Posted Nov 22, 2008 7:04 pm GMT

    why would they make high budget games for wii when their low budgets games do the trick

  • Jonnyd108

    Posted Nov 22, 2008 6:25 pm GMT

    Maybe if the Wii wasn't a generation behind in technical terms then 3rd party developers would take it more seriously.

  • mikemetroid5565

    Posted Nov 22, 2008 3:25 pm GMT

    I dont blame him for what he said

    Third Parties are doing not that great...actually most 3rd party games suck hardcore.

  • TongLong

    Posted Nov 22, 2008 2:41 pm GMT

    Nintendo is cutting off their own heads with the Wii. Why would publishers want to put money into trying to make watered down versions of their top tier stuff for a console that doesn't have the hardware to present their work at its optimal level? It would be nice if third party publishers would commit to making ORIGINAL stuff for the Wii instead of broken the crap they put out now, but unfortunately the "herd" won't buy anything they haven't already heard of or haven't played before. Thank Jeebus Wii Ware exists, at least we can get some original stuff that way.

    I own a Wii, and it sits there collecting dust, because the last decent thing to come out for it was World of Goo. N is seriously lucky the DS is always so hot, or they'd be pulling a Sega, making games for Sony and Microsoft. I hate that I never want to play any Wii games, but there just isn't anything there for me anymore, and I think the third party publishers that N is complaining about feels the same vibe.

  • BLuFAlc0n

    Posted Nov 22, 2008 1:27 pm GMT

    Those crappy games doesn't DESERVE the Nintendo's Seal of Quality!

  • bannermanner

    Posted Nov 22, 2008 11:01 am GMT

    They led by example by releasing their awful "Big Four" nontraditional games. There are indeed some gems among the refuse, but many third party companies saw that they could make anything and have it sell through the roof. I'm sorry, but I blame Nintendo.

  • tacoeater831

    Posted Nov 22, 2008 10:18 am GMT

    You guys shouldnt be blaming nintendo for this, at least there aware that most third party support on the wii sucks, we have some good ones, like no more heroes, and GH:WT and rock band 2 are doing a nice job. Nintendo is doing their best with their games. Abd third parties need to realize that if they are lazy enough to make shovelware, then they will eventually pay for it, I own a wii, and have always been happy with it, and when 3rd parties realize that they need some quality wii games out there, or nintendo releases a new game in a francise they havent put a wii game on yet(like star fox or f-zero) I will be even happier. Oh, and did everybody forget the conduit? at least the developers of that game are trying, and I think the conduit will show that because I think it looks awsome. Remember that 2K when the conduit is selling gangbusters and the highest review score for carnival games is a 4 out of 10.

  • xboxps2cube

    Posted Nov 22, 2008 9:38 am GMT

    he can say what he wants but when full focused 3rd party games like No more Heroes sells under 400k, and then we get a games focused on the 360 and PS3 both averaging almost a 800k to a million units sold, you see why the big games are focused on the other systems, not to mention most 1st party wii games like wii fit and wii play selling like hotcakes. The wii's target market is too saturated for the 3rd party, we knew this would happen so we see it first hand

  • MJ22see

    Posted Nov 22, 2008 7:51 am GMT

    What I find the most interesting part about this is the "hardcore" gaming genre is actually better suited on the Wii. I know all of you are used to the dual joystick method of playing FPSs, but if you've actually played Metroid Prime 3 its a far superior control scheme. Actually aiming at what you're trying to shoot, what's more intuitive than that? If you're all about the graphics then go ahead stick with a 360 or PS3. But let me remind you if it really was all about the graphics, as much as a lot of people claim it is, then the PS2 (which arguably had the worse graphics) wouldn't have been the best-selling console of last generation.

  • EcksBocks360

    Posted Nov 22, 2008 6:47 am GMT

    Yeah, and I guess it isn't Nintendo's fault that the Wii is simply too underpowered and impractical. Look Reggie, People aren't going to dumb down their hi-quality, artistic and technical masterpieces to a mere ps2 game just so they can fit it on your silly children's toy.

  • Dark_knight109

    Posted Nov 21, 2008 9:56 pm GMT

    He's actually quite right... The first party titles for the Wii are excellent and show what the system is capable of, but third parties seem to churn out nothing but bargain-bin games. The Wii is capable of much better (games like Mario Galaxy, Twilight Princess and Metroid Prime 3 prove that quite succinctly), but third parties don't seem to be pushing the technological limits at all, instead spitting out cheap-o games that have no quality and no hope at making a reasonable number of sales.

    It's eerie, because this is exactly what happened to Atari right before the big crash. Nintendo needs to pull on the reigns a little and re-institute the Nintendo Seal of Quality. And make it count, like it used to.

  • killkill3

    Posted Nov 21, 2008 8:47 pm GMT

    FIRST of all, the wii is far too expensive, at 250$ it is just not worth a purchase especially with the xbox 360 at a ridiculous 199$ price point, so hardcore gamers aren't going to touch it
    SECOND of all, 3rd party developers always tend to sell FAR better on the ps3/360 then on the wii because hardly any wii users are real gamers who buy games on a monthly basis
    THIRD of all, the wii just cannot handle what games these days can achieve, it is just a much glorified ps2 with motion control
    So the wii fails

  • Rhubarb9

    Posted Nov 21, 2008 7:29 pm GMT

    nintendo enthusiasts want light-hearted stuff like mario and wii hula hula dance

    not something crazy like the metal gear solid saga silly Fils

  • SonicRaptor

    Posted Nov 21, 2008 4:47 pm GMT

    I like how he said publishers should make more Wii ports of PS3/360 games.

    They do, the problem is because the Wii is just a souped-up GameCube in terms of hardware those next-gen HD games often look and play like crap. You really can't demand things of someone if you don't give them something to work with. As well, often times those ports only happen with mega-titles like CoD or Need for Speed which are made to make money instead of being quality ports.

  • matrixman2k

    Posted Nov 21, 2008 1:56 pm GMT

    Yeah, just wait till the Wii continues to beat the other 2 platform combined, then they'll try and cash in... I've seen the likes of EA eat their words and did a turn-around as have many others.

    It's simple where the customers go the companies try to target. They will pull their thumbs and make a worthwhile attempt, instead of some gimmick. The old days of biasness still hangs over the air, they're not convinced of the success Nintendo hold in their hands... They'll soon realise.

    And people like Capcom and their bull, about the Wii not being able to handle the menu of the next RE is a load of you know. Come on, most of their games have a black and white menu which can be displayed on my - grandad - 486 computer in the attic. And good programmer can easily down-sample everything and make it happen and if the software houses are pushed they'll do it, no problem.

    10, 15 years ago when i first bought my Mortal Kombat on my original gameboy, I was blown away by how they were able to fit it onto such small cart. and system screen, etc. There are other examples, but people should have got the point so no need.

    Remember FF13 a PS3 (super computer on a chip BS remember) title is coming to the 360 as well. I will be reading the pros. and cons. and after comparison, get the best edition to get the most out of my investment - obviously.

  • tonicmole

    Posted Nov 21, 2008 9:26 am GMT

    Reggie is dead on. Wii does not need anymore rail shooter, spin off, portalble ports. The Wii needs games like Resident Evil 5, Saints Row 2, Dead Space. The graphics could be dropped and some of the shadowing simplified, and so on. No one wants to play a $50 PSP game with a waggle controller. The Wii needs real games.

  • kavadias1981

    Posted Nov 21, 2008 7:35 am GMT

    Reggie is being a little hard on third party developers. I mean what do you expect them to do exactly? The Wii doesn't have a large enough hardcore user base to warrent developing hardcore games so it makes sense to release them on the 360/PS3. If they develop cheap, casual games then they usually sell with enough T.V advertising.

    However, I personally like the Wii games that have a nice in between, e.g. Umbrella Chronicles, NiGHTS and Zack & Wiki. They gave me many spread out hours of fun without taking themselves too seriously. I'm looking forward to the Wii games announced at the TGS, e.g. Castlevania Judgement, Sin & Punishment 2 and Punch Out Wii, so I am happy.

  • phase4illini

    Posted Nov 21, 2008 6:53 am GMT

    Excellent post EternalYoshi... particularly that that bit about Majora's Mask. F-ing A Nintendo, release the damn game to VC already.

  • nappan

    Posted Nov 21, 2008 5:37 am GMT

    The Wii, for all of the fun you can have with it, is vastly inferior in terms of hardware than the other two systems. Third party games often STINK on the Wii, and frankly it is only Nintendo's fault for not planning beyond their first fiscal year or two after launch.

  • Wildcat

    Posted Nov 21, 2008 4:18 am GMT

    It's funny that with the Wii's hardware and online limitations that Reggie could have expected anything more from the 3rd parties than what he is getting. I regret ever buying a Wii I would have sold it a year ago but my 9yr old still enjoys playing it. I imagine after he gets the 360 we bought him for x-mass this year our Wii will be headed to GameStop.

  • x-2tha-z

    Posted Nov 21, 2008 3:29 am GMT

    What a hypocrite. His own company, Nintendo, isn't making games that appeal to traditional gamers yet he's calling for third parties to do so. He's trying to make it look like its their fault the Wii hardly has any good games. I suppose we should all thank Nintendo for Wii Music? Lead by example Reggie.

  • atrau1531

    Posted Nov 21, 2008 12:54 am GMT

    I for one was in line on release day for the Wii, I did not own a 360 or PS3 at the time and was looking forward to playing Zelda and Mario and all the games i heard about. Now 2 years later i have not played my Wii in 4-5 months and play my 360 daily. It took a while, but I have now decided to give up and sell the Wii. Maybe when something else releases I will buy one again, but maybe not, as that doesn't seem to be happening anytime soon. The reason third parties don't bring the games to the Wii is that with the graphics and such being so vastly different the game is no longer the same. They would have to have a whole development team working on the Wii at the same time, it is not a matter of porting from 360 to PS3 or PC at that time it is a matter of developing a completely different game. Oh yeah and Animal Crossing is not what hardcore gamers want right now. The Wii is for people who don't know any better. Maybe if they allowed less shovelware, then quality third party games would be seen and bought by the casual crowd that loves the Wii. Thus third parties start to make some more money and develop more games for the system. One of the better 3rd party Wii games in recent memory, EA's Boom Blox, did not sell well. They are making a sequel and hopefully that will catch on, but why bring Mirror's Edge or Dead Space to the Wii when that would take quite a bit of time and money.

  • bertm1975

    Posted Nov 21, 2008 12:09 am GMT

    Let's be honest. If a gamer had to chose between PS3, 360 or Wii for a big game like Resident Evil 5, Bioshock 2, Fallout 3 or Call of Duty 5, I would say 99% would chose PS3 or 360 over the Wii. Why? Games look better, play better, and have a solid on-line community and reliablity than Wii.

    Really, why is Nintendo complaining? They are doing great with the Wii, and with a lack of solid titles like MGS4, Gears 2, and Halo 3, they still sell games. Nintendo just has to accept they won't have multi million dollar sellers like Call of Duty 4 or Assassin's Creed and just be happy with what they got.

    Also, stop whining Fils-Aime and make Zelda, Metroid, Icarus, Mario, and the hundreds of solid IPs Nintendo owns and maybe people would stop critizing your game line-up.

  • damaster101

    Posted Nov 20, 2008 10:41 pm GMT

    What Eternal Yoshi said is exactly on the spot.I'm a wii owner and the only games that have satisfied me were Brawl, Galaxy,Mario Kart and Resident Evil 4(which i also played previously on the gamecube).

    I'm still waiting for Smash Bros 64 on the VC as well as more 64 games and nothing. The only good online game seems to be Mario Kart which is great but can't cut it for the whole system. Brawls online was terrible although with friends its okay it could've seriously been improved and also a better system for adding friends on the wii is definately needed.

    I've already given my wii to my little brothers as i got another system and although i do play Brawl and Mario Kart from time to time it really needs more games.Lets hope they can amp it up a bit and if not make a complete start next gen and hopefully appeal to more of a gamers standard.

  • EternalYoshi

    Posted Nov 20, 2008 9:55 pm GMT

    This is isn't helping Nintendo's case at all right now Reggie. The Wii lacks the power to handle games like MGS4 and GTA4 now in terms of both space and graphical power.

    What also doesn't help is your tight fist on upgrades like WiiMotionPlus. Also, making the controls work on the Wii is a hurdle on it's own. It's hard to Imagine how this year's best games(MGS4, GTA4, Fallout 3, etc.) would control feasibly on the Wii. Third parties need time to implement it properly.

    Another problem is Nintendo's lack of commitment to online gaming and services. PSN and XBOX live outclass your services by a long shot in every category, including input timing(Brawl input lag FTL). The demographic you are aiming for is also a problem because they won't buy most third party software, regardless of quality and review scores.

    This is the price you pay for trying to be very different and try to appeal to a potentially inconsistent audience.

    Maybe you should stop talking now before you make things worse.

    I may be a Wii owner but if this persists, I will not be one anymore.

    I Only got the Wii for Brawl and the VC, but neither are satisfying me now.
    BTW, this would be a great time to release long awaited VC games like,SSB64, Earthbound, Donkey Kong 64, Zelda: Majora's Mask, and So on.

  • psychojosh

    Posted Nov 20, 2008 7:50 pm GMT

    I agree with the Nintendo fan's sentiments that gameplay is more important than graphics. The Wii has neither of those things, unfortunately, so I don't know why they keep saying it.

  • room234

    Posted Nov 20, 2008 7:43 pm GMT

    It's true that Nintendo is a victim of their own success, here. They made Wii Music, and it's up to the community to make sure that game haunts them till the day they die.

    Nintendo wanted to make a system for grandmas and little sisters, and they did it. They sold a billion of them, and with an audience that large, I'm convinced you could release a game called "Blank DVD" and still sell a few.

    BUT, that doesn't mean we should not hold developers accountable for what they're doing to the Wii. Nintendo made games like Wii Music, but they also made Super Mario Galaxy and Metroid Prime 3. What 3rd party can say the same?

    Video game developers need to have some standards of their own, just like NIntendo does. So many of us would kill for a chance to make video games for a living, and these people have taken it for granted and just started making crap to make money.

    Nintendo took a chance on the Wii, and showed what it could be... they made both types of games, "hardcore" and "casual". Nintendo did the right thing by taking the chance on the Wii. Nintendo hasn't been on their game the last 6 months or so, but they did us good for 2 solid years, and hopefully they'll snap back to reality.

    Third party developers, on the other hand, have been nothing but lazy and uninspired... and that's what Reggie is talking about.

    The crappiness of the Wii can be blamed on the entire community from Nintendo to the 3rd parties to us. If it's going to get turned around, it has to start somewhere, and Reggie asking for a 3rd party to have some sense of integrity isn't a bad place to start. Nintendo will hopefully turn their attitude around... but the 3rd parties are going to need a board to the head if they're expected to.

  • phase4illini

    Posted Nov 20, 2008 5:54 pm GMT

    CorpsePit, I think most everyone here understands the whole "graphics aren't everything, gameplay is" argument. However, when the game is generally the same across all platforms, people are not going to go for the system with the lowest polygon count and a lack of dynamic lighting, even if the devs manage to get the control scheme right. Given that mindset, it's not hard to see that the majority of third party devs probably don't see the Wii as a sound investment.

  • PixyMisao

    Posted Nov 20, 2008 4:36 pm GMT

    I admit I'm curious as to how much effort is going into Tomb Raider Underworld for the Wii as opposed to the PS360 versions, but this discussion seems to always fall back on the Wii's lack of graphical power. I have no problem admitting that even though I own a Wii, I am disappointed in it's graphics. Of all the games released on the system, the only one that looks impressive is Super Mario Galaxy. I see Reggie's whining about lack of third party support as Nintendo's own fault, and he's trying to make the third parties look bad for wanting higher end graphics... Maybe the problem is that many gamers still see Nintendo as a kid's system because Nintendo is still treating it's fans like children. Do I need a more potent example than the baby rattle of Wii Music? And Miyamoto can't figure out why nobody wants that garbage? Yes I am a Wii owner, but NIntendo needs to stop patronizing their players and start making some real games!

  • maxgil2

    Posted Nov 20, 2008 4:33 pm GMT

    @ cajunstrike, no need for SF4, hell even just giv Wii SF3: 3rd Strike would be enuff, they were able to do it on PS2 correct? ...Im mean just mapped the controller to Wii classic controller. I can see RE5 on Wii, graphic limitation is not the issue really ..so even if its dumb down to RE4 graphics ,I'll be happy.

    Just that I think Wii is a risk for 3rd devs to venture on..how successful was No More Heroes - tis is a good game..but how many was actually sold?

  • bigcr47

    Posted Nov 20, 2008 4:16 pm GMT

    heres an idea, make your system HD and give it enough power to run "The very best" games a company can make. Perhaps they might

  • CorpsePit

    Posted Nov 20, 2008 3:28 pm GMT

    I think the current issue with the Wii is that 3rd party developers are being blinded by what I call the 'cool' factor. It'd be cool to be able to play a carnival video game where you actually make throwing gestures to throw something. etc. Once they get this out of their system, they'll start making actual games that are just jam packed with minigame like parts to showcase the Wii's controller coolness. It won't be until after that point dies that Actual games without gimicks start being released for the Wii controller. Twilight Princess was an excellent example of what needs to be done with the Wii-mote.
    As far as graphics goes, people are far too obsessed with games having powerful graphics engines. The best graphics engine doesn't necessarily mean that the game's graphics are going to be fantastic. Look at Oblivion. The scenery was wonderful. But every character in the game was as ugly as hell. Honestly, doing the best you can with what you have will always result in better visuals.
    I just hope that the fads that are plauging the Wii are done with by the time they release their next console. Otherwise they're going to have to release another new controller system just to get rid of the gimmick.

  • grigjd3

    Posted Nov 20, 2008 3:12 pm GMT

    You simply can't run Fallout 3, Mass Effect, Oblivion, MGSIV, or any of these other games on the Wii. It can't handle the graphics. Nintendo's problem has been convincing third parties to develop games that take good advantage of the Wii. Really, I don't understand the complaint right now. They're raking in the cash.

  • theunloved

    Posted Nov 20, 2008 2:26 pm GMT

    I have a Wii so my statement here is by no means bashing it. If you look at the games in terms of graphics, size, content, (many of which have vast multiplayer) and then you try and bring that to the Wii...it just doesn't work. And not to mention the entire rework to make it work on a Wii controller, its memory, etc. If I were a publisher, I'd be very wary of bringing one of my big name games to the Wii.

  • retrofraction12

    Posted Nov 20, 2008 2:13 pm GMT

    Once again the reason we get these motion button games is because 3rd party developers just don't know what to do with the wii, TP was a game cube port so I can forgive that, but many of nintendo's game use the motion just right.

    psx warrior you need to play it more, cause the controls on RE4 Wii is absublutly solid.

  • emiller

    Posted Nov 20, 2008 1:33 pm GMT

    Maybe the should release a "normal" controller .... but they can't do that because it would blow the only argument they have for platfrom differentiation

  • psx_warrior

    Posted Nov 20, 2008 12:07 pm GMT

    Agreed shadowblades99. I too was a hardcore nintendo fan at one time. Then wii came along and tried to make me flayle my arms around in an effort to mimmick button presses. Actually, that has made certain games less intuitive instead of more so. Twilight Princess and Mario Galaxy got it just right by using the motion controls juuuuust right. Now, Wii Sports is well suited to that sort of thing, but I tried playing RE4 on Wii, and I just couldn't get the controls nailed down. I don't know how Gamespot could give the controls a high rating, but I couldn't seem to get the hang of it in that game. No trouble on 'Cube or PS2 port. Anyway, like I said before, Wii needs games from 3rd parties just for it.

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