SouthPeak gobbles up Gamecock
Independent publishers combine to create larger company; Legendary and Mushroom Men still due out this quarter.
In February 2007, two former Gathering of Developers executives cofounded Gamecock Media Group, a company aimed at promoting independently developed games and tackling what it saw as a "bloated and originality-starved industry." Mike Wilson and Harry Miller based Gamecock in Austin, Texas, and announced that such games as Fury and Insecticide were in development.
The company built on Gathering of Developers' legacy by hosting events such as a "funeral" for E3 after the 2007 show. Gamecock has several titles on its publishing roster, including Spark Unlimited's Legendary (in the US), Red Fly Studios' Mushroom Men games for the Wii and DS, and Wideload's Hail to the Chimp.
Today, SouthPeak Games, part of SouthPeak Interactive Corporation, announced that it has acquired Gamecock Media Group. The Virginia-based publisher, which published Two Worlds, Monster Madness: Grave Danger, and B-Boy, said in a statement that, "Gamecock brings us a solid slate of upcoming titles...and supports our strategy of working with independent developers."
Mergers have been commonplace in the games industry of late. Koei and Tecmo recently announced that they were to combine their businesses, and the coming together of Activision and Vivendi (owners of Blizzard) has created a gaming behemoth. Although Take-Two has decided to repel EA's advances and go it alone, many other gaming companies may be looking to mergers to shore up their finances, especially as market declines have hit shares in games firms.
No financial details of the deal were released, but Mike Wilson, CEO of Gamecock, said that, "combining our team with theirs results in a very strong and well-rounded force in the market."
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Mass Effect 2 Interview: Adrian Askarieh
EA producer discusses the latest revelations about BioWare's upcoming sci-fi role-playing game. Full Story
- Posted Nov 10, 2009 11:17 am PT
-
Visually impaired gamer sues Sony Online
Refusal to implement or facilitate changes to make online games more accessible violates Americans with Disabilities Act, suit claims. Full Story
- Posted Nov 6, 2009 3:48 pm PT
- 1155 Comments
Featured Stories
-
EA cutting 1,500 jobs, over 'a dozen' games canceled
[UPDATE 3] Publisher slashes staff by 17 percent to save $100 million annually, to focus on higher-margin titles; reductions at Skate, Madden, and Dante's Inferno devs; over one-third Mythic reportedly pink-slipped. Full Story
- Posted Nov 9, 2009 12:13 pm PT
- 326 Comments
-
Shippin' Out Nov. 8-14: Call of Duty: Modern Warfare 2
Activision shooter dominates busy holiday release week; new Dragon Ball, Pro Evo Soccer games also set for launch. Full Story
- Posted Nov 7, 2009 3:58 pm PT
- 321 Comments
-
EA posts $391 million loss, Madden 10 sells 3.9 million
$788 million in earnings can't keep megapublisher out of the red; workforce slashed by 17%, development pipeline cut in half; Need for Speed Shift ships 2.5 million. Full Story
- Posted Nov 9, 2009 3:14 pm PT
- 237 Comments
-
Activision establishes Call of Duty veterans grant
Modern Warfare 2 publisher reveals plans for $1 million Call of Duty Endowment to help unemployed military veterans find work. Full Story
- Posted Nov 9, 2009 12:38 pm PT
-
EA reels in Playfish for $275 million-plus
Publisher acquires social gaming specialist in deal potentially worth $400 million, adds Facebook games like Pet Society, Restaurant City to portfolio. Full Story
- Posted Nov 9, 2009 11:54 am PT
- 33 Comments




79 Comments
Sign in / Sign up