NCsoft Announces New Lineage II Expansion
Press Release
Thursday 24th April... Brighton, England/... NCsoft Europe (http://eu.plaync.com/eu/) today announced the release of Hellbound, the newest addition to the Lineage II (http://www.discoverlineage2.com) franchise, in conjunction with its Limited Collector's Edition retail package. Continuing the storyline and content in December's popular expansion Kamael, Hellbound increases the game's level capacity to 85, and adds significant quests and skills. Players finally get the chance to best the diabolical boss Beleth, fighting their way through multiple towers in the Steel Citadel. Enhancements to the pet system enable players to grow their wolf pet into a mount called a Fenrir. Additionally, this update adds more transformation options, where players earn the ability to temporarily transform into a powerful alter-ego with special skills that will aid them in their ventures into Hellbound.
The Lineage II Limited Collector's Edition provides players with a whole host of exclusive extras. Featuring the most up to date game client, the Limited Edition includes three exclusive in-game items, discount tokens for server features, a stunning 148 page 'The Art of Lineage II' art book, the official soundtrack CD, two exclusive A2 posters and the official Lineage II world map. To complete the pack, each set also includes a highly detailed poly-resin Kamael character figurine.
Lineage II is known as the gaming market's premier player-versus-player (PvP) online role-playing game, with a customer reach of more than 19 million players worldwide.
"The content in our Hellbound expansion really rounds out what we started in Kamael," said Tim Tan, NCsoft's North American producer of Lineage II. "The expansion was very popular with our players and we're happy to follow up with more content, so soon after its launch. Players can really sink their teeth into the Hellbound area of the game, and the raised level cap gives them a fighting chance against Beleth!"
The Lineage II Limited Collector's Edition will be available from major retailers at a recommended retail price of £54.99 / €79.99. The standard edition box of Lineage II is available at a recommended retail price of £14.99 / €19.99 and at the PlayNC store (http://eu.plaync.com/eu/store/). Monthly subscription fee to the game is £8.99 / €12.99. The game is rated 12+ by PEGI (http://www.pegi.info).
About NCsoft Europe NCsoft Europe (NCE) is headquartered in Brighton, United Kingdom and is wholly-owned subsidiary of Korea-based NCsoft Corporation, the world's leading developer and publisher of online games. NCsoft operates publishing offices within North America, Japan, Taiwan, China and Thailand and has development studios in Seattle, Austin, California (North America) and Seoul (Korea). NCE recently announced the formation of the first European development studio, based within the UK.
NCE began operations on 1st September 2004 and serves as a central hub for all NCsoft sales, marketing and distribution operations in Europe, via its European distribution network. The company has successfully launched multiple online titles and continues to support its franchises, which include Lineage II (November 2004), City of Heroes (4th February 2005), Guild Wars (28th April 2005), City of Villains (31st October 2005), Guild Wars Factions (28th April 2006), Guild Wars Nightfall (27th October 2006), Guild Wars: Eye of the North (31st August 2007) and Richard Garriott's Tabula Rasa (2nd November 2007). More information about NCsoft Europe can be found at http://eu.plaync.com.
Content you might like…
-
Start/Select 02/05/08

In this episode of Start/Select, GameSpot UK heads to the London EA Games preview, talks to Bethesda about Fallout 3, and interviews the developers of Haze on the game's multiplayer modes.
- May 2, 2008
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Will Wright: Game design a lot like dealing drugs
GDC 2010: Sim City, The Sims and Spore creator offers thoughts on the rise of social media in games, the allure of Advance Wars, and how games fit into the overall entertainment picture. Full Story
- Posted Mar 13, 2010 6:07 pm PT
- 54 Comments
-
Comedy in games no laughing matter
GDC 2010: Tim Schafer, Rhianna Pratchett, and Sean Vanaman trade tips that made Brutal Legend, Overlord, and Tales of Monkey Island humorous hits. Full Story
- Posted Mar 13, 2010 12:49 pm PT
- 93 Comments
Featured Stories
-
Behind Borderlands' 11th-hour style change
GDC 2010: Gearbox's Mikey Neumann and Brian Martel explain the studio's risky decision to scrap its popular shooter's art style three quarters of the way through development--and how it paid off. Full Story
- Posted Mar 13, 2010 2:04 pm PT
- 152 Comments
-
Mass Effect 2's shooter shift examined
GDC 2010: Lead gameplay designer Christina Norman talks about amping up the intensity with heavier emphasis on real-time combat in BioWare's sci-fi RPG. Full Story
- Posted Mar 13, 2010 1:06 pm PT
- 193 Comments
-
Harmonix reviews Rock Band Network's opening act
GDC 2010: Developers deliver a post-mortem on their indie-friendly user-created-song service, just weeks after taking the long-awaited project live in North America. Full Story
- Posted Mar 13, 2010 4:59 pm PT
- 21 Comments
-
Ubisoft on designing Assassin’s Creed 2
GDC 2010: Sequel designer discusses core gameplay pillars, mission repetitiveness, using play tests as a mirror. Full Story
- Posted Mar 13, 2010 5:48 pm PT
- 73 Comments
-
GDC 2010: Complete coverage with GDC Awards, Sony conference video
[UPDATE 2] Uncharted 2 tops Game Developers Choice Awards with five trophies; PlayStation Move debuts; write-ups of Meier, Pardo, Molyneux, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full run-down of event and new Deus Ex trailer inside. Full Story
- Posted Mar 12, 2010 7:42 am PT
- 130 Comments





0 Comments