Vivendi continues sales climb
France-based media company posts 7.9 percent overall revenue growth, with games group spiking nearly 50 percent for the first nine months of '07.
As heavily laden as this year's release lineup may be, all the hot new releases can't keep Vivendi and its massively multiplayer online game juggernaut down. The France-based media company announced revenue of $22 billion for the first nine months of 2007, a year-over-year climb of 7.9 percent. For the third quarter ended September 30, Vivendi tallied revenue of $7.9 billion, a 10.9 percent rise over the same period in 2006.
Though several of its businesses achieved double digit growth, once again the biggest climber was Vivendi Games backed by the massively popular MMOG World of Warcraft. Vivendi Games posted $1 billion in revenue through September, a 49.8 percent rise over last year. Blizzard Entertainment's online fantasy role-playing game was again credited as the largest contributor, with Vivendi calling out strong sales of Burning Crusade, the Chinese version of which was recently rolled out. Vivendi claims the game currently boasts more than 9.3 million subscribers.
While Vivendi Games is making the largest percentile gains, it still by far contributes the least to Vivendi's portfolio. SFR, Vivendi's French mobile phone company, posted $9.7 billion for the first nine months, a 2.3 percent climb over the first nine months of 2006. Vivendi's French premium television operation Canal+ Group and worldwide music outfit Universal Media Group brought in near-equal revenue of $4.73 billion and $4.78 billion, respectively. Vivendi's Moroccan telecommunication company Maroc Telecom also posted significant gains of $2.6 billion, an increase of 17.1 percent year-over-year.
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Release Date: Nov 23, 2004
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26 Comments
Nuclear launch of 10 million subscribers detected... --------------------------------------------------------------------------------
Holy mother of god. (duke nukem voice) It's unstoppable.
Seriously I never thought this MMO would reach close to 10 million. Looks like it can't be stopped, lol.
p.s.
haha at starcraft nuclear launch reference.
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Dude!? That's just insanity. Vivendi could smoke cigars wrapped in hundred dollar bills for breakfast.
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Good for them.Can't wait for Starcraft 2!!!A Diablo 3 would also be nice, sure, after the very blah Hellgate:London.
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Ballin.
Can we get some Diablo 3 though?
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Billion Dollar Imdustry everyone's cakin it, except for Little engine that could (PS3) but didnt.
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Blizzard FTW!
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Defaulter lol, i dont think so.. mr Milliner..
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nice work vivendi
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wow............22 billion, i wish i have a million dolllar
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It's only a matter of time before it hits 10 million.
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Vivendi has risen to the top of the notch after their success of the WOW series.
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Vivendi games division might be posting a net loss without WoW but Vivendi is in no lack of money I can assure you.
Blizzard needed cash, Vivendi needed a solid gaming studio
Blizzard rocks game development, Vivendi has money coming out its ears
The match worked well for them
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i remember right before wc3 was released they were in a billion dollar debt. and i remember them nearly selling their games division. i bet they are glad they didnt. still cant say i care for them tho.
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Well said TeamR
I'm not one bit surprised by this at all Vivendi have published some of the best games in the last few years & in my veiw one of the best publishers in the industry and it wont be long before they over take EA as the number 1.
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@ctg867 - You obviously have no idea how big Vivendi is. Vivendi is a media conglomerate. That means they a HUUGE entity that owns ALOT of other companies. Do some research. They part own NBC and all those assets, Universal Music, and a mobile phone company that, as this article says, posted 9.7 billion for the first nine months. And thats just a sample of what Vivendi owns. They are one of the largest companies on the planet
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I swear, without WOW, Vivendi would be so bankrupt.
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dead_god86, as a matter of fact, no, inactive accounts are not taken into account with these tallies. You are correct on the subscribers bit though, but there are still 9.3 million active subscriptions. I also imagine, given the abundance of character slots in World of Warcraft (10 per server, which is lots), a far smaller percentile of players have multiple World of Warcraft accounts than many other MMOs.
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Blizzard needs independence badly.
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When it says 9.3 Million subscribers, i find that amazing, i only started playing Wow 18 months ago, adn it ws 4 mil then, also, you should take into account that this means, 9.3 million existing accounts, some people have multiple accounts, other's have quit the game and no longer pay for their account, however it still exists. Now i dont know if they actually take all of this into account, and ignore non-active accounts or not, but it dosnt' matter coz i'm sure of that 9.3 mil, i'm sure a S#!tload of ppl do play
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WoW is a worldwide phenomenon. I really wish I had bought VU stock all those years ago because after playing the Beta, I could easily see it becoming this.
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wow... i never thought it would have so many users. That's great
It's the way to make big bucks..
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9.3 million subscribers!..blown away by that
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Vivendi doesn't deserve Blizzard...
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Shiny, shiny moneys. At least they have their claws on WoW they'll be pretty secure. And as long as it keeps up, it will mean the need for a company to make an MMO that can actually break into WoW's profits, not just say they will.
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Jesus Blizzard. You know what, they shouldn't even call it Vivendi, it should just be Blizzard....period. lol
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Well...as long as WOW is out there, vivendi will make money
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