SSBB officially bumped to February 10
Nintendo exec confirms hotly anticipated brawler's delay to 2008; promises to double last year's holiday Wii shipments.
SAN FRANCISCO--High atop San Francisco's Westin St. Francis hotel, Nintendo is hosting a media event where assembled members of the press will soon get to play such forthcoming titles as Super Smash Bros. Brawl, Super Mario Galaxy, and even Link's Crossbow Training.
Before turning the throng loose to play, Nintendo senior vice president George Harrison gave a brief address on the company's general state of affairs. Following the announcement yesterday of a Super Smash Bros. Brawl delay in Japan to January 24 of next year, Harrison confirmed speculation that the hotly anticipated multiplayer fighter will now release in North America on February 10.
Harrison went on to emphasize the full Wi-Fi multiplayer support in Brawl, as well as a feature for user-created content that the company will elaborate on in the coming months.
Before turning things over to the games, Harrison commented on Nintendo's position at retail for the holiday shopping season. He said that the company expects to have at least twice as many Wiis in the retail channel this holiday season than it did last year, which will hopefully alleviate the problems many people are still having finding the console on shelves.
GameSpot is at the media summit, so expect much more Nintendo coverage to hit the site very soon.
Content you might like…
-
Braid Review

A moving story, serene visuals, and brilliant puzzles make Braid an adventure that you absolutely should experience.
- Aug 7, 2008
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Q&A: Virtual Heroes training real heroes
PSPs teaching Hilton hoteliers? Silent Hill artists training Special Forces with RPGs? Grand Theft Auto designers helping police and paramedics? It's all in a day's work for CEO Jerry Heneghan's cutting-edge company. Full Story
- Posted Oct 3, 2008 4:31 pm PT
- 50 Comments
-
Q&A: Robomodo rises from EA Chicago scrapheap
Fight Night alums and cofounders Joshua Tsui and David Michicich talk about founding a new studio and starting over as an indie shop--working on a major Activision IP. Full Story
- Posted Sep 29, 2008 9:00 pm PT
- 7 Comments
560 Comments