Ian Livingstone: We need more Laras
The Eidos executive thinks that the games industry needs more iconic characters to compete with movies, TV, and comics.
EDINBURGH, UK--Industry veteran Ian Livingstone thinks that game developers need more character. The Eidos product acquisition director, speaking at the Edinburgh Interactive Festival 2007, told the audience that characters were extremely important not just in games, but also as intellectual properties that can then be used in other products.
He showed the audience a series of 40 pictures of instantly recognisable famous characters from the worlds of comics, TV, and movies, including James Bond, King Kong, Fred Flintstone, and Scooby Doo. Next, he showed a small selection of easily recognizable game heroes, including Link, Mario, Sonic, Gordon Freeman, Solid Snake, and Duke Nukem. Surprisingly, not everyone in the audience could put names to the images. This led Livingstone to conclude, "if we all work in the games industry, what does that say?"
The Eidos executive then listed a series of elements which he believes make up a good character, including appearance, personality, name, dialogue, and humour. Agent 47, the murderous protagonist of the Hitman series, became memorable in part because his bald pate and the barcode tattoo on his skull's base. This was a happy coincidence, said Livingstone, since "hair was too difficult to do back then, so we made him bald." The designers then added the barcode on the back of the head to give people something to look at.
Livingstone also talked about the development of the villainous stars of the forthcoming Kane and Lynch: Dead Men. "At first, Kane looked much younger," he said. "He was a bit of a ladies' man--clearly modeled on myself--but he'd had a tough life." So the decision was made to age him and add battle scars to bring his appearance more in line with the story. Lynch, on the other hand, "just looked right right from the start."
Names are also very important, believes Livingstone. He said, "With a name like 'Darth Vader,' you know he's not going to be nice. Now 'Jar Jar Binks,' he's going to be much more fun." Lara Croft had originally been Lara Cruz, and after deciding to make her a posh British lady, the team "looked through the phone book until they found the right name."
Developers should also be adding more catchphrases to games in the same way that Hollywood does, Livingstone believes. He said game characters need the equivalent of Taxi Driver's "You talkin' to me?" and Terminator 2's "Hasta la vista, baby."
Hot Stories
Newsmakers
-
Spot On: 15 years of Warcraft
Blizzard game design chief Rob Pardo and lead designer Jeff Kaplan discuss acclaimed fantasy franchise's long history, from orcs and humans to the World of Warcraft phenomenon. Full Story
- Posted Nov 25, 2009 6:20 pm PT
- 259 Comments
-
Tony Hawk Ride Interview
GameSpot UK chats to the skating legend about his new peripheral-based game. Full Story
- Posted Nov 28, 2009 2:32 am PT
Featured Stories
-
440,000 PS3s sell during Thanksgiving week, 360 sales unclear
Sony's console sells 37.2% more during "Black Friday" week than it did in all of October; Microsoft says Xbox 360 doubled previous week's total, but exact figures not provided. Full Story
- Posted Dec 1, 2009 11:57 am PT
- 850 Comments
-
Red Dead Redemption saddles up April 27
Rockstar San Diego nails down an exact release date in latest trailer for Xbox 360, PS3 Western shooter; UK launch set for April 30. Full Story
- Posted Dec 1, 2009 11:58 am PT
- 29 Comments
-
Assassin's Creed II DLC set for next year
Ubisoft action game gets Battle of Forli pack in January, with Bonfire of the Vanities to follow in February. Full Story
- Posted Dec 1, 2009 1:07 pm PT
-
Dante's Inferno demo dated
EA's descent into hell begins on PS3 December 10, with Xbox 360 edition following on Christmas Eve; no PSP sampler scheduled. Full Story
- Posted Dec 1, 2009 2:55 pm PT
- 101 Comments
-
Call of Duty franchise sales top $3 billion
Modern Warfare 2's $550 million opening helps boost Infinity Ward, Treyarch-developed FPS series' total global sales beyond 55 million units. Full Story
- Posted Nov 30, 2009 11:07 am PT
- 222 Comments
Related Game
- Eidos Interactive
- Io Interactive
- Modern Tactical Shooter
- Release: Nov 13, 2007 »
- ESRB: Mature



131 Comments
Sign in / Sign up