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GameSpot Video Games, PC, Wii, PlayStation 2, GameCube, PSP, DS, GBA, PS2, PS3, Xbox 360, PlayStation 3

Ed Daly explains Zoë Mode

Head of development studio behind Crush for PSP discusses decision earlier this year to turn itself into a person.
By Emma Boyes, GameSpot UK
Posted Jul 25, 2007 2:25 pm PT

BRIGHTON, UK--In March, Kuju's Brighton studio announced a rebranding with a difference--from now on it was a "fun and accessible" woman called Zoë Mode. Its first game under the new moniker--Crush for the PlayStation Portable--was released in May to a warm critical reception. Speaking at the Develop Conference & Expo on the UK's south coast today, studio head Ed Daly explained the move in a presentation titled "Studio Brand: Does it Matter?"

Daly said that he always knew that the move would be unpopular with some, and perhaps even seem a little silly. "But," he said, "the worst case scenario would be rebranding and [having] nobody notice, and that made us a little risk happy. We needed to do something drastic to break away from the Kuju brand."

The company started by hiring a consultant and identifying what was unique about the studio, and came up with a list including that it specialized in social and casual games and games for families, and was based in Brighton. The resulting character match was the character Zoë Mode, and he showed a picture of the young blonde sitting on the beach playing her DS.

The decision was also made to have an image of Zoë from a real-life model as opposed to a virtual babe like Lara Croft or a manga-style character. This was done because the company wanted to emphasise it was real, and the games it made were for real people.

Daly added, "We make games for Zoë and her family. Zoë is our conscience that 'signs off' on what we do. We ask 'What would Zoë do?' and 'Would Zoë like that?' kind of questions. It does help to have a reference point, even if she's imaginary."

Daly also told the audience that Zoë Mode was actually not the first choice of a nom de plume. Zoë Mode was originally Zoë Echo, but just weeks before the company was due to announce it, Marc Ecko announced his own games label called Ecko Games, and it was decided that the names were too similar.

However, Daly admitted that the move hasn't been all smooth sailing. One of the hardest things for the company was getting the staff to buy into the change.

"We did get some negative first reactions," Daly said. "However, associations change over time. A good example of this is the Wii. It's a strong product so people accept it... We haven't lost people because of it."

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26 Comments

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Ghostin-Dashell

Too many businesses saw how many people bought that chumbawumba single and took it as a sign that we will buy anything...

Posted Jul 29, 2007 1:13 am PT
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wild_world_girl

ElectrolightSH :

I think what irk isn't the idea of a spokeswoman, or spokesmodel. She's cute, nobody is aarguing that (I think) - it is the wierd hipster way they are saying that their company *is* this girl. And when you go to the site the contact info is in the first-person as in "contact me..."

Posted Jul 26, 2007 9:25 am PT
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comthitnuong

I really don't see how this will help them at all. I didn't get it when they first announced it and I still don't see the point in it now.

Posted Jul 26, 2007 8:47 am PT
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humanchild

On first reading this sounds like a load of crap to appear hip, and "with it". However if you go take a look at what their game Crush is actually about you'll notice that, strange or cheesy, at the very least these guys are sincere.

Posted Jul 25, 2007 11:30 pm PT
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ynfive

what?what? Are they saying Zoe is a real person or a madeup real person? and a blonde model? someone get me some photos quick! "what would Zoe do?"... that's cute. WWZD? Really having done this seems clever and much better choice than their original name.

Posted Jul 25, 2007 10:56 pm PT
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ElectrolightSH

There seems to be a lot of chauvinist pigs on here. If they had made their mascot a dude or someone masculine like a soldier no one would care. I for one like what they have done and anyone who disagrees is well... the use of the word could get me banned so I wont say it. Zoe Mode is a small developer focusing on casual and family games so what better to represent them then a young woman so it just makes perfect sense.

Posted Jul 25, 2007 9:24 pm PT
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vaejas

Makes more sense than the average Sony billboard, sadly.

Posted Jul 25, 2007 9:12 pm PT
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Pete5506

WTF is right

Posted Jul 25, 2007 8:49 pm PT
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mrklorox

The idea of rebranding a gaming company (who makes products aimed at 18-34 males) into a pseduo-woman just pisses me off. It reeks of the most putrid stench of marketing. Evil, pure and simple.

And I thought AXE commercials were a bad idea...

Posted Jul 25, 2007 8:38 pm PT
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Louis_Routledge

This is the biggest pile of crap I've ever heard.
3 letters:
WTF

Posted Jul 25, 2007 8:38 pm PT
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Demmi_Argo

Here's an idea! Why don't we put pie as our mascot! Its just as intelligent as our current one! But in all seriousness I doubt that a logo will help cure them of any dry spell or sales problem. Videogames are not toys (well technically they are but stfu) where you can slap a cute face on it and it'll sell like crazy. Developers sell well because of the games they make, not because of their logo or in-house mascot. I just hope Kuju realizes that. (btw, Zoe mode would have looked better as an anime chick. Just saying.)

Posted Jul 25, 2007 7:21 pm PT
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Axe_336

Heh, never heard of the company, but it sounds like a good idea. Crush sounds interesting, maybe I'll pick it up.

Posted Jul 25, 2007 7:20 pm PT
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ElectrolightSH

I don't see the problem here. I think what they are doing is a good thing. I love women and the use of the female model is a great change from what is usually represented by guys.

Posted Jul 25, 2007 7:04 pm PT
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killjoy188

Kuju's Brighton studio announced a rebranding with a difference--from now on it was a "fun and accessible" woman called Zoë Mode.

You've turned your studio into a PERSON? That doesn't even make sense. Make her your logo or a mascot, but don't act like your company is a real live woman. That's just ridiculous. XP

Posted Jul 25, 2007 6:32 pm PT
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lamprey263

WTF was that all about? That sounded like such crap I don't think I'll bother to read it twice... but I will say, if you haven't played Marc Ecko's Getting Up Contents Under Pressure, give it a try.

Posted Jul 25, 2007 6:27 pm PT
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Azhar85

i'll don't bother with this cattle....(if u play the darkness, u will hear the darkness will whisper this sentences)

Posted Jul 25, 2007 5:52 pm PT
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Gaara79

Any relation to Edna Mode from the incredibles?

Posted Jul 25, 2007 4:08 pm PT
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wild_world_girl

Sounds like some of these guys need to meet some *actual* women.

Posted Jul 25, 2007 4:05 pm PT
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Jaeme

I thought lawyers were bad but it seems that marketers take the cake. Stop them before they brand again! "We`re now the company known as the company formerly known as a cute blonde but now referred to as an unpronouncable rude hand gesture. We think it will raise awareness with bad drivers and the deaf. Our staff were very pleased to know they are allowed to use the gesture when referring to management. It has really built a feeling of cohesiveness within the company. We`ll now only be cute blondes during team building exercises and happy hour."

Posted Jul 25, 2007 4:00 pm PT
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TintedChimes

What?

Posted Jul 25, 2007 3:44 pm PT
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willripyouanew1

I love blonds , but this is really really dumb.

Posted Jul 25, 2007 3:34 pm PT
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Banana_Kid

Zoe Mode is a million times worse than Wii. I fail to see how there's any positive feelings yet.

Posted Jul 25, 2007 3:32 pm PT
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darkchaostitan

Really not that intrested

Posted Jul 25, 2007 3:18 pm PT
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Journey89

whos the chick?

Posted Jul 25, 2007 3:10 pm PT
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MangyForestCat

You're telling me Neo!

Posted Jul 25, 2007 3:01 pm PT
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neomatrix4eva

Yawn inducing!

Posted Jul 25, 2007 2:41 pm PT
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