Carnage Heart's handheld return
The obscure mech strategy franchise from Masaki Izuka returns tomorrow in Japan on the Sony PSP; Izuka dishes on the handheld title's new features.
Longtime strategy fans may recall an obscure title called Carnage Heart by ArtDink, makers of Tail of the Sun, in which players build and customize mechs called Over Kill Engines. Released in 1995 in Japan and then localized for a limited release abroad in 1997, Carnage Heart had a steep learning curve and rudimentary graphics. But brisk sales in Japan encouraged the releases of an updated version, Carnage Heart EZ, and two spin-off sequels under the moniker Zeus: Carnage Heart.
Now ArtDink and publisher Genki are poised to launch another chapter in the esoteric series, this time on the Sony's PlayStation Portable. Web site Mantan Web managed to get a few words with Masaki Izuka--the director of every game in the series since the first title--who spilled the details on Carnage Heart Portable's gameplay, development, and why the franchise is making a comeback.
"Genki asked us to make a new Carnage Heart for the PSP," Izuka said. "This opportunity was a blessing. It was possible only because there were people in Genki who liked the game and pushed for it."
Carnage Heart Portable is "a battle of brains," Izuka said. "Its most distinguishing feature is that you don't control the [Over Kill Engine] yourself. Instead the 'cognitive program' handles the combat"--meaning players can create and compete against ghost AI opponents, as in some recent fighting and racing games. "As long as the design data is there, you can retrieve it using the Internet and hold a match regardless of whether or not it's convenient for your opponent."
The design of the Over Kill Engine in the new game will be familiar to series regulars. "I'm afraid people will think this is a port, but the program and data have all been created from scratch--it is an entirely new game," Izuka said. A lot of new features have been added under the hood, he said.
"I'm satisfied because we were able to implement the bulk of the things we wanted to improve from the last Carnage. We've put a lot of effort into the basics, things like the terrain modeling, physics, the replay save function, and so on. I look forward to seeing how it's received," he said.
"It has always been said this series has a hard learning curve for newcomers," he said, "but we've tried to lower the threshold as much as possible."
20 Comments
Subscribe to GameSpot's YouTube Channel
Hot Stories
Newsmakers
-
Mortal Kombat developer to diversify in 2012
NetherRealm creative director Ed Boon says there's an "assumption" another Mortal Kombat game to come, but wants to work on new IPs on multiple formats, genres. Full Story
- Posted Jan 30, 2012 8:17 am PT
- 59 Comments
Featured Stories
-
Star Wars: The Old Republic denounced for gay relationships
Family Research Council says BioWare has "gone to the dark side" with promise to include same-gender romance in MMO game. Full Story
- Posted Jan 30, 2012 10:46 am PT
- 506 Comments
-
No new Xbox in 2012 - Microsoft
Company's French marketing manager says Microsoft not ready to roll out new console this year, won't compete with Nintendo and the Wii U. Full Story
- Posted Jan 30, 2012 9:51 am PT
- 358 Comments
-
Kingdoms of Amalur: Reckoning online pass unlocks seven quests
New copies of 38 Studios' fantasy RPG come bundled with code to download House of Valor faction questline; studio says it was "always intended" to be DLC. Full Story
- Posted Jan 27, 2012 2:53 pm PT
- 345 Comments
-
Sony sweetens PS Vita 3G deal
$300 version of new handheld will now include free 8GB memory stick, PSN game, AT&T 3G data plan access; $350 First Edition preorders to receive just the PSN game and data plan. Full Story
- Posted Jan 27, 2012 2:24 pm PT
- 243 Comments
-
Nintendo considering new name for Wii U - Report
Underwhelming reaction and concerns of customer confusion supposedly have the Mario maker weighing its options for a rebranding before this year's E3. Full Story
- Posted Jan 27, 2012 11:12 am PT
- 510 Comments
Related Game
Carnage Heart Portable
Follow for the latest news, videos, & tips from experts & insiders
- Publisher(s): Genki
- Developer(s): Artdink
- Genre: Action
- Release: Aug 13, 2006 (JP) »





