Tremblay bids Ubisoft adieu

Head of publisher's renowned Montreal studio says bon voyage after seven years.

Ubisoft today announced that the chief operations officer of its award-winning Montreal studio, Martin Tremblay, has left the company. Tremblay joined the studio in 1999 as executive vice president, but was promoted to COO just a year later. He helped steer the studio through a period of explosive expansion, overseeing the hiring of nearly 1,000 new staffers. The same period also saw the studio develop the Splinter Cell and Prince of Persia series. Though it wished him well in a statement, Ubisoft did not give a reason for Tremblay's departure other than saying it was "to take up new challenges."

15 Comments

  • Tremblay343

    Posted Aug 30, 2006 9:43 pm PT

    Another great man gone. *sniffle*

  • Moltdar

    Posted Apr 3, 2006 3:42 pm PT

    bryehngeocef sorry but tremblay didn't help much to conceve the Ubisoft Campus. All the credit goes To Real Trottier and another teacher from the cegep of Matane.

  • cmichael16

    Posted Apr 3, 2006 3:07 pm PT

    thanks for clarification.. my fault....

  • deadkingdg

    Posted Apr 3, 2006 2:53 pm PT

    Thanks for putting Quebec in the map, cuz as we know, Montreal is part of Quebec before Canada!

  • cloudstrife75

    Posted Apr 3, 2006 2:48 pm PT

    all i can say is thanks for putting canada on the map in terms of game developing... done us canadian gamers proud

  • Mrjoemama

    Posted Apr 3, 2006 2:39 pm PT

    [This message was deleted at the request of the original poster]

  • jolly1976

    Posted Apr 3, 2006 2:38 pm PT

    I think Blazing angels is pretty fun. A little easy, but that's what online is for.

  • Mrjoemama

    Posted Apr 3, 2006 2:38 pm PT

    Blazing Angels was done by Ubisoft Romania not Montreal.

  • cmichael16

    Posted Apr 3, 2006 2:22 pm PT

    Right not selling well and needing several more months indevelopment to fix bad issues.

  • bryehngeocef

    Posted Apr 3, 2006 2:13 pm PT

    well, it's not very good, and it's not selling well...that's a flop.

    Tremblay also helped get the Ubisoft game design school off the ground with the help of the Quebec government.

  • Archive2000K

    Posted Apr 3, 2006 2:05 pm PT

    How was Blazing Angels a flop when it only shipped last week?? Just a question, not an argument.

  • KIELW93

    Posted Apr 3, 2006 1:58 pm PT

    NOOOO!! I love Ubisoft, hopefully this won't hurt their games' quality

  • cmichael16

    Posted Apr 3, 2006 1:52 pm PT

    Ubi Montreal didgoodjobs onmostgames...but i think they were in charge of a few recent flops.... HOTP and Blazing Angels were theirs i believe

  • LordAndrew

    Posted Apr 3, 2006 1:51 pm PT

    See you later.

  • Duric

    Posted Apr 3, 2006 1:46 pm PT

    Fair well, hopefully Ubi Soft still comes out with good games, but we know they will though.

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