Vivendi Universal buys High Moon Studios

Former Sammy Studios team leaves brief flirtation with independent game development, sells studio, original properties to VU Games.

After nine months as an independent developer, High Moon Studios has accepted an acquisition offer from Vivendi Universal Games. The global games publisher announced the deal today, saying it will retain the developer's intellectual properties (including the rights to Darkwatch), as well as the studio's staff of more than 100 employees. High Moon CEO and president John Rowe will stay on to manage the studio. Financial terms of the deal were not disclosed.

Although VU Games previously had no public connection to High Moon, it has been working with the company on an upcoming, as-yet-unannounced project.

"We have been collaborating on a title based on a major entertainment license, and we have been very impressed with the way that project has progressed," VU Games' executive vice president of worldwide studios, Peter Della Penna, told GameSpot. "That, coupled with High Moon's innovative development style and the excellent critical response to the title Darkwatch, made High Moon a logical choice to join Radical, Swordfish Studios, and Massive as part of VU Games' outstanding development group."

Like those other studios, High Moon Studios will retain its name and identity unique from VU Games.

The company was established in 2002 as Sammy Studios (the American development arm of Japanese pachinko titan Sammy Corp.), and it appeared as if the Carlsbad, California-based studio was going to be another casualty of corporate downsizing after a round of layoffs last January. Two months later, backed by a group of investors, Rowe swept in and purchased the studio from its parent company, renaming it High Moon in the process.

In the nine months since, High Moon has released the vampire-infested Western first-person shooter Darkwatch for the PlayStation 2 and Xbox, focused its energies on the development of several unannounced titles for next-generation systems, and was named among the Top 50 Technology Innovators of 2005 by IT Week.

For more on the deal and what led High Moon to join the Vivendi Universal stable, check out GameSpot's Q&A with Rowe.

15 Comments

  • incabobcrane

    Posted Jan 10, 2006 3:45 pm PT

    Wow, if VU bought out High moon, maybe they can push out Starcraft : Ghost in THIS century >___<

  • Yazu13

    Posted Jan 9, 2006 1:32 am PT

    Alright, they just got rid of yet another competitor!

  • CyphenX

    Posted Jan 8, 2006 4:10 pm PT

    I rented Darkwatch and It was a really fun game. Good move VU.

  • ufopuller

    Posted Jan 8, 2006 8:09 pm PT

    Looking forward to it

  • DeathStar17

    Posted Jan 7, 2006 5:01 pm PT

    spiffy

  • hittin

    Posted Jan 7, 2006 1:26 am PT

    cool

  • spchernandez

    Posted Jan 6, 2006 7:25 am PT

    You will now F.E.A.R the Darkwatch ... on next gen consoles lets all hope ;-)

  • chrisdojo

    Posted Jan 6, 2006 5:07 am PT

    it would be sweet to be bought out (well, not if EA was buying you)..... you get some extra cash for your wallet AND you get to continue making games.

  • SubSane0

    Posted Jan 6, 2006 1:24 am PT

    In response to the first comment: Radical has been a huge asset to VUG as well, especially after Simpsons Hit & Run and The Hulk. Hopefully High Moon flourishes just as Radical has.

  • forever_blank

    Posted Jan 5, 2006 11:52 pm PT

    Well, all I will say is that, there seem to be a lot of aquisitions lately... in the gaming world that is. Good for High Moon, 100 staff is a lot, don't you think

  • helluvagood

    Posted Jan 5, 2006 9:23 pm PT

    coollllio

  • Jorge_Cav

    Posted Jan 5, 2006 6:58 pm PT

    Cool and also great that high moon studios will retain its name and identity unique from vu games.

  • UnlivedPhalanx

    Posted Jan 5, 2006 5:44 pm PT

    ok, this is kind of cool. I didn't like the High Moon games much.

  • Alfredo14

    Posted Jan 5, 2006 5:04 pm PT

    cool

  • Donkeljohn Site moderator

    Posted Jan 5, 2006 5:02 pm PT

    Sammy buys SEGA, spins off High Moon, and then VU Games snatches up High Moon? I suppose that is a good move for VU Games since the only money making arm they are really flexing is Blizzard. . . especially with the loss of Valve's participation.

advertisement

Hot Stories

Newsmakers

Featured Stories

Tags

Submit News

Got tips? Send them in!

Related Game

Game Stats

  • Rank:
    2,898 of 59,170
    (up by 128)
    PS2 Rank:
    321 of 3,664
    Tracking:
    1,505 Track It»
    Wishlists:
    842 Wish It»
  • Users Now Playing:
    250
  • Number of Players:

    1-4 | Offline Modes: Competitive, Cooperative, Team Oriented

  • Top 5 User Tags:
    1. darkwatch
    2. capcom
    3. fps
    4. vampire
    5. high moon studios
  • Mature Rating Description

    Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language. Learn more

Also on

Recent News

Site Blogs