Both EverQuests expanding, EQII getting PVP

Prophecy of Ro is venerable MMORPG's 11th add-on; its sequel gets Kingdom of Sky expansions--and player-vs.-player combat.

In March, EverQuest will celebrate its seventh birthday. But although it has recently been overshadowed by rivals like World of Warcraft, Sony Online Entertainment continues to release expansions for the venerable MMORPG. Today, the developer-publisher announced the 11th major add-on for the PC game. Titled EverQuest Prophecy of Ro, it will be available in February in two versions: a $26.99 digital download of the expansion only or a $29.99 boxed retail product that includes EverQuest and a special in-game item.

"EverQuest Prophecy of Ro will give players the opportunity to interact with and transform the online world of Norrath like never before," said Chris Sturr, a senior brand manager at SOE. Sturr was being literal, referring to how the expansion will make EverQuest's environments more destructible, letting players break down doors and demolish walls and other structures.

The publisher said the new expansion will add more than 30 new missions, 25 unique creatures, seven zones, and six small instances to the game. It will also allow players to create magical spheres of influence, which will alter the rules of the game. The newly launched Prophecy of Ro Web site has more details on the game.

Today also brought word that EverQuest's sequel is expanding. On February 21, EverQuest II: Kingdom of Sky will go on sale both via digital download and stores. Like the Prophecy of Ro, the digital version will be a $26.99 solo expansion, while the retail version will feature the expansion, EverQuest II, and a special in-game item for $29.99.

The second expansion for EQII, Kingdom of Sky, will add an all-new structured skill and ability achievement system and will raise the level cap for adventurer and artisans to level 70 and guilds to level 50. It will add 10 new zones, 25 new monsters, and "troves" of new items. Its plot will concern the Overrealm, a new realm of floating islands suspended at high altitudes, as well as a plot by ancient foes of Norrath to wreak havoc. The expansion's official Web site, www.kingdomofsky.com, has more details.

Kingdom of Sky will include a much-demanded feature--a player-versus-player combat system that will allow members of the game's opposing good and evil sides to duke it out with each other. However, EverQuesterians won't have to buy the expansion to get PVP--the functionality will be included in a free patch released in late or mid-February.

10 Comments

  • Tekkor

    Posted Jan 4, 2006 12:23 pm PT

    I played eq2 from launch all the way to level 50 as a Dirge. I even ran a guild of friends that had over 60 members. I quit back in February and when I did about 50 of the 60-70 members had already quit. The game was pretty and had a couple nice features here and there but the armor variety especially for high levels sucked, the end content was non existant, everything took a million years to do and the game just was not fun.

    Most all of us started playing WoW and we have all started hitting 60 in the last couple months. We love it about 10 times better. Sony completly missed the opportunity on EQ2. They maid a bloated and tedious game that did not properly reward players for thier time unless it was by the strict "vision" they had set. Good riddance.

  • LancerVI

    Posted Jan 4, 2006 9:34 am PT

    EQ2 is a beautiful game. The graphics, on my SLI system, when maxed out, are gorgeous. The one thing........EQ2 SUX!!! The game is not fun AT ALL. PVP is lonnnnnnnng over due.

  • cybergooch

    Posted Jan 4, 2006 8:16 am PT

    Maybe they should just remake EQ1 in the engine of EQ2 - the content is OBVIOUSLY better than EQ2. I think the fan base would return if they put some more "life" in the old favorite. The reinventing of Norrath w/ EQ2 just didn't seem right, with no planes to kick the gods arses and all.

  • MetaRidley42

    Posted Jan 4, 2006 7:18 am PT

    Arent new expansions for a ancient game like EQ 1 getting a little ridiculous? cmon guys, focus recources on your new game...........

  • chrisdojo

    Posted Jan 4, 2006 5:08 am PT

    sweet!!! just what i've always wanted to do with $30!!!!..... wait....no.

  • forever_blank

    Posted Jan 3, 2006 10:13 pm PT

    Well, yeah 'i_hate_pants' I like the MXO (Matrix Online), It may be repetitive..., but ummm.. well umm, I will think of something... lmao. There is a very big patch coming soon that will change it a lot, I am suprised, that we are not required to pay for it, but apparently it is going to absoulutley fantastic

  • i_hate_pants

    Posted Jan 3, 2006 8:23 pm PT

    forever_blank,
    if you can for some reason manage to stomach the matrix online. Than you should have no problem with EQ2.

    Im glad to hear EQ2 is finally getting open ended PvP. I'll play the game again when they releae this patch. Hopefully it's none of that being able to transform into monsters BS they gave us in the last expansion.

  • KingKongofDeath

    Posted Jan 3, 2006 7:22 pm PT

    wow people still play Everquest 1?
    And I personally think EQ2 has already been left in the dust behind WoW, not much hope for it.

  • forever_blank

    Posted Jan 3, 2006 7:17 pm PT

    That is cool, I like the idea of destructiable evironments.
    2nd I hope. Is everyquest a good game to play? I have never played it, I am into guildwars, the matrix online and just about to trial WoW.

  • Ad_bad

    Posted Jan 3, 2006 7:07 pm PT

    yay im 1st good news for EQ2 fans anyway, bout time they added PvP

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