Hideo Kojima's blog now in English
Western gamers get the chance to peruse Metal Gear Solid director's musings on movies, music, game design, and more.
It's not every day gamers get to look at the inner workings of the mind of a game development legend like Metal Gear Solid creator Hideo Kojima. Wait, scratch that. It is every day for Japanese gamers, as the esteemed developer has been publishing his blog on Kojima Productions' Web site since late September.
However, it looks like English-speaking audiences may soon be enjoying the same peek behind the curtains as their Japanese counterparts. Kojima's first six blog entries have been translated in to English and are now available at Kojima Productions' Web site. At the moment, it only contains six entries from September 24 through September 29, but the "Hideoblog" header at the top of the page also has a sign tacked to it that reads "pre-open."
Despite the limited number of entries, Kojima's musings manage to cover a wide array of themes and subjects. He discusses the rigors of game development, blowing off steam with the staff, his desire to see Bewitched, meeting Sin City creator Frank Miller, his appreciation for Franz Ferdinand, and plenty more. Here are just a few bits that stuck out in a quick scan of his entries.
On returning to direct Metal Gear Solid 4:
I enjoy creating games. I want to hang on to the creative experience. I only have to prove that I have the willpower to do so. The image of Grandpa Snake is a reflection of the determination of this middle-aged man.
On a personal note:
At this time of the year I tend to catch an affectation; this is much more troublesome than a cold. The affectation caught up with me this year. After TGS it has become most troublesome. Loneliness. I feel almost to the point of being crushed by it. Isolation! I must press through this. I should shop for a new leather jacket; a new jacket will protect me from the loneliness carried on the wind.
On Charlie and the Chocolate Factory:
I regret that today's children may identify more with the four children, before they identify with Charlie. Our children live with the prospects of a gloomy, dark, and uncertain future. Our materialistic society disallows children the chance to become like Charlie because of the priorities placed on the fulfillment of desires, the pressure of entrance examinations, and other forms of competition. Yes--they are forbidden any means of becoming like Charlie.
Content you might like…
-
Infamous Review

Incredible freedom of movement, intense combat, and an enthralling story make Infamous an impressive open-world action game.
- May 22, 2009
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
GameSpot's Best of 2009 - Special Achievement Winners
Find out our special achievement winners in the Best of 2009 Awards! Full Story
- Posted Dec 21, 2009 11:59 am PT
-
Billionaire buys up 11% of Take-Two
Carl Icahn increases stake in Grand Theft Auto publisher; news of his interest boosts share price more than 11%, sparks speculation of shareholder revolt. Full Story
- Posted Dec 18, 2009 11:29 am PT
- 133 Comments
Featured Stories
-
Final Fantasy XIII day-one sales hit 1 million in Japan
Square Enix's hotly anticipated JRPG busts platinum sales marker in 24 hours on PS3, franchise sales surpass 92 million. Full Story
- Posted Dec 18, 2009 10:53 am PT
- 710 Comments
-
Take-Two year-end results slip 37%, Borderlands sells 2M
Publisher suffers from GTAIV-less 12-month period as sales slip to $968 million, Q4 gap wider than expected; Spec Ops due before November 2011. Full Story
- Posted Dec 17, 2009 2:12 pm PT
- 96 Comments
-
Big in Japan Dec. 7-13: New Super Mario Bros.
Nintendo's portly plumber reprises chart-topping performance, Modern Warfare 2 sells nearly 100K on PS3 alone; Wii leads hardware. Full Story
- Posted Dec 18, 2009 2:21 pm PT
- 59 Comments
-
Wii sells 9M in Japan, PS3 hits 4M mark
Enterbrain reports Nintendo's and Sony's consoles achieved multimillion-unit milestones during week ending Dec. 13; New Super Mario Bros. sells 465K in second week. Full Story
- Posted Dec 16, 2009 12:33 pm PT
- 248 Comments
-
Aliens vs. Predator unbanned in Australia
Classification Review Board overturns initial ban due to violent content in Sega, Rebellion's actioner; game will be released down under with no changes. Full Story
- Posted Dec 18, 2009 2:24 am PT
- 382 Comments
Related Game
- Konami
- Kojima Productions
- Modern Action Adventure
- Release: Jun 12, 2008 »
- ESRB: Mature


0 Comments
Sign in / Sign up