Star Wars Galaxies imploded, restored
Rage of the Wookiees, Bothans, Jedi convinces SOE to scrap changes designed to lessen experience from group kills.
A long time ago (Tuesday) in a galaxy far, far, away (Sony Online Entertainment's massively multiplayer online role-playing game Star Wars Galaxies, to be exact), there came a great disturbance in the Force, in the form of the Publish 22 update.
The update contained many changes, the biggest of which adjusted the way experience was doled out to players who had grouped together for a kill, reducing it to a fraction of its previous amount and stymieing the power-leveling plans of many would-be Jedi.
The patch also changed the way such information was communicated to the players. From an announcement about the change on the Star Wars Galxies official forums:
"The display of experience was altered in order to minimize the notification of individual experience grants, and emphasize the notification of group experience bonus percentages. Since individual experience grants on a per-kill basis decline as group size increases, but the group bonus percentage increases as your group-size increases, we want to place the emphasis on the increasing bonus for grouping rather than on the decreasing individual experience awards."
The changes caused an uproar among players of the game, so much so that SOE announced Thursday afternoon that it was restoring the way experience was calculated to the way it had been prior to the Publish 22 update, although the way experience is displayed to the player will not be changed.
The community clamor over the change continues, however, as a truly epic discussion thread about the topic on the Star Wars Galaxies forums was pushed to 300 pages and almost 7,500 posts on Friday afternoon.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
GameSpot's Best of 2009 - Special Achievement Winners
Find out our special achievement winners in the Best of 2009 Awards! Full Story
- Posted Dec 21, 2009 11:59 am PT
-
Billionaire buys up 11% of Take-Two
Carl Icahn increases stake in Grand Theft Auto publisher; news of his interest boosts share price more than 11%, sparks speculation of shareholder revolt. Full Story
- Posted Dec 18, 2009 11:29 am PT
- 138 Comments
Featured Stories
-
Final Fantasy XIII day-one sales hit 1 million in Japan
Square Enix's hotly anticipated JRPG busts platinum sales marker in 24 hours on PS3, franchise sales surpass 92 million. Full Story
- Posted Dec 18, 2009 10:53 am PT
- 724 Comments
-
Take-Two year-end results slip 37%, Borderlands sells 2M
Publisher suffers from GTAIV-less 12-month period as sales slip to $968 million, Q4 gap wider than expected; Spec Ops due before November 2011. Full Story
- Posted Dec 17, 2009 2:12 pm PT
- 98 Comments
-
Big in Japan Dec. 7-13: New Super Mario Bros.
Nintendo's portly plumber reprises chart-topping performance, Modern Warfare 2 sells nearly 100K on PS3 alone; Wii leads hardware. Full Story
- Posted Dec 18, 2009 2:21 pm PT
- 64 Comments
-
Wii sells 9M in Japan, PS3 hits 4M mark
Enterbrain reports Nintendo's and Sony's consoles achieved multimillion-unit milestones during week ending Dec. 13; New Super Mario Bros. sells 465K in second week. Full Story
- Posted Dec 16, 2009 12:33 pm PT
- 249 Comments
-
Aliens vs. Predator unbanned in Australia
Classification Review Board overturns initial ban due to violent content in Sega, Rebellion's actioner; game will be released down under with no changes. Full Story
- Posted Dec 18, 2009 2:24 am PT
- 395 Comments
Related Game
- LucasArts
- Sony Online Ent.
- Sci-Fi Online...
- Release: Jul 9, 2003 »
- ESRB: Teen



1 Comments
Sign in / Sign up