Fallout 3 screenshots surface
[UPDATED] Images from Black Isle Studios' now-cancelled game reveal story details, online multiplayer co-op component.
Role-playing gamers hurt by Interplay's closure of Black Isle Studios had some salt rubbed in their wounds over the weekend, when several screenshots from Fallout 3 surfaced on the No Mutants Allowed fan site. The images were apparently taken from a FO3 demo BIS developers had made to show Interplay executives, and feature graphics from the game's new isometric 3D engine. They were later commented on by an anonymous FO3 developer, who provided insights into the now-cancelled title.
The first image shows one of the underground vaults made famous in Fallout and Fallout 2. According to the developer, the shot "looks like a pre-prototype one as it's missing the lighting that gets burned in after being laid out." Despite its rough appearance, the shot does show that FO3 had the same detailed environments as its predecessors. "There was lots of cool little stuff going on in this level; characters walked around and interacted w/ stuff, there were all kinds of cool computer noises, the doors opened w/ the old Fallout sound (we used lots of old sounds for our prototype to help keep the feel), there were some cool effects from a broken generator and a floating eye bot."
The second image features a glimpse of FO3's surface world. "This level was the most impressive to look at. All the buildings, streets, etc were built with our tile and prop sets," said the developer. "When you walked into the buildings or peeked through the windows, the roofs faded off super clean to reveal the interior (the interiors of buildings didn't render while you were walking around outside, thus dropping lots of polygons to draw)." The developer also described some of the visual bells and whistles that would accompany combat in FO3, as well as a fully animated vault entrance. "After we did our prototype, we showed the demo to a few people around the company who were Fallout fans and I heard no less than 3 people gasp for air as it opened. It was a great moment."
However, it was the shot of the main menu that caused the biggest stir among RPG fans. One of the options was "play with a friend," indicating that Fallout 3 would have had a online multiplayer mode and possibly even co-op play. However, the developer admitted the screen's graphics looked somewhat unfinished. "They looked good in game, but here, so close up, the self-shadowing looked really harsh on the characters." He (or she) went on to describe what the final screen would have looked like. "The skybox animated, the train animated into the scene, and the characters moved around in their idle animations. Eventually we were going to do lots of cool stuff with this screen, but it was a really nice start."
GameSpot had planned on posting the Fallout 3 screenshots, but were denied permission by Interplay shortly before this story went live. "Since the title was officially never announced, we're not allowed to discuss it," said an Interplay spokesperson, who would only refer to the game by its official code name, Van Buren. "The executive order is that we don't want anything from it published." The spokesperson confirmed that the order came directly from Interplay CEO Herve Caen.
Along with the screenshots, details on Fallout 3's story have also emerged. According to a prominent FO3 developer, the hero of the game was a prisoner "in a government quarantine protocol that was still being executed after the bombs fell." The prisoner later teamed up with the Brotherhood of Steel, the high-tech knights whose enclaves dotted the landscapes of Fallout and Fallout 2. Another report, the game was to be set in the Rocky Mountains, with Denver being mentioned as a specific locale.
Although Interplay hasn't even officially announced the Black Isle Studios layoffs, Fallout 3's fate seems all but sealed. However, the game's rabid fan base has already started a petition calling on Interplay to either sell the half-completed game to another studio or the restart the game's development.
However, given the amount of bad blood recently spilled, a reconstituted BIS development team is a faint possibly at best. On his farewell post on the Interplay forums, Fallout 3 producer Tom French's bitterness was plain. Describing the laid off workers as "a very dedicated group who struggled through some of the worst conditions possible in order to keep working on the game we kept making up until the final day," French speculated on what might have been. "I think what would have happened would have been a sort of second renaissance for our games. We would have most likely proven with Van Buren that we as a division still cared a great deal about the games we made and the fans they were for."
Content you might like…
-
Fallout 3 Review

Fallout 3 is a profoundly engrossing role-playing game just waiting to reveal its deep, dark mysteries.
- Oct 28, 2008
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
GameSpot's Best of 2009 - Dubious Honors Winners
Find out our Dubious Honors Winners in the Best of 2009 Awards! Full Story
- Posted Dec 22, 2009 11:56 am PT
-
GameSpot's Best of 2009 - Special Achievement Winners
Find out our special achievement winners in the Best of 2009 Awards! Full Story
- Posted Dec 21, 2009 11:59 am PT
Featured Stories
-
Xbox Avatars to 'encourage exercise'?
Microsoft patent details technology to make 360's avatars have same physical appearance as their real-world counterparts--and thereby promote physical fitness. Full Story
- Posted Dec 21, 2009 12:13 pm PT
- 692 Comments
-
'Ghost Recon Future Soldier' trademarked
Ubisoft USPTO filing reveals likely name of next installment in its tactical Tom Clancy shooter series, due out after Q1 2010. Full Story
- Posted Dec 21, 2009 1:06 pm PT
- 126 Comments
-
Take-Two sells distribution arm, cuts Q1 forecast by $120 million
Publisher cuts annual outlook to $910 million after Jack of All Games subsidiary is scooped up by IT systems distributor Synnex. Full Story
- Posted Dec 21, 2009 2:53 pm PT
- 26 Comments
-
Shippin' Out December 20-26: Final Fantasy Crystal Chronicles
Square Enix's Crystal Bearers for the Wii leads a light release slate including the retail launch of Guitar Hero: Van Halen. Full Story
- Posted Dec 21, 2009 10:55 am PT
- 47 Comments
-
Final Fantasy XIII day-one sales hit 1 million in Japan
Square Enix's hotly anticipated JRPG busts platinum sales marker in 24 hours on PS3, franchise sales surpass 92 million. Full Story
- Posted Dec 18, 2009 10:53 am PT
- 728 Comments
Related Game
- Bethesda Softworks
- Besthesda Studios
- Role-Playing
- Release: Oct 28, 2008 »
- ESRB: Mature



28 Comments
Sign in / Sign up