Interpret survey finds only 22% of gamers believe handheld's multidimensional effect improves gameplay, just 7% consider a handheld the ideal way to game in 3D.
LOS ANGELES--One of Nintendo's biggest selling points for the 3DS is its glasses-free 3D effect, but a new survey from research firm Interpret LLC shows more than a quarter of players think it actually makes the games worse. Speaking at the 3D Gaming Summit today, Interpret senior vice president of strategy and analysis Dan Casey revealed findings from the company's latest annual survey into 3D entertainment.
Casey set aside a portion of his talk specifically to discuss the 3DS, which is facing a number of challenges. Awareness of the device was up significantly over the previous year's 3D survey, surpassing 60 percent. However, there still isn't quite enough awareness of the machine's features, as only 28 percent of those aware of the 3DS knew that the handheld didn't require 3D glasses.
As for those who have already played the system, reactions were mixed. While 22 percent of respondents thought the 3D effect of the 3DS improved gameplay, they were outnumbered by the 28 percent who said it actually detracted from the experience. Of all the 3DS players, 13 percent preferred playing with the 3D effect turned completely off.
And even though having to wear glasses continues to be cited as a frequent complaint with 3D among consumers, the glasses-free option offered by the 3DS goes only so far to compensate. Of the respondents, 56 percent of them described their ideal 3D gaming experience as playing on a 3D-capable console connected to a TV, while just 7 percent said a 3D handheld would be their platform of choice.
The big-picture takeaway of Casey's talk was that awareness of and personal experience with 3D is key to driving the technology. Satisfaction is generally high among those who have firsthand experience with 3D, but the lessons from research continue to point in the same direction.
"A theme you'll see over and over again is just the need to educate people," Casey said.
Other interesting findings include an uptick in the number of users who reported dizziness or nausea due to watching 3D entertainment (37 percent this year, up from 30 percent the year before). On top of that, Interpret found that 23 percent of people were interested in 3D gaming because they believed it might give them a competitive edge in multiplayer matches.
Interpret conducted its survey in mid-May with more than 1,600 adult respondents.
3D rules its past the "gimmick" stage and is officially a way of perspective, its on channels, they make game, movies, and tvs for it, if your eyes suck stay with your regular movies, games, and tvs and stop complaining...for those of us who can watch 3D without complaining and getting headaches and wutnot HOW BOUT THAT 3D HUH!!!! lol guess this "gimmick" or "Fad" will prolly last as long as another "gimmick" or "Fad" most guys hate.....LADY GAGA lmao
Well, for the minority of people that actually don't like the 3D, they can just turn it off. It's not exactly difficult. So comments like "Due to a damaged nerve in my eye, I can't see any kind of artificial 3D at all, and I feel really excluded from all this technology. Thank goodness the PS Vita will be 2D" make no sense at all really. It just shows that most people on here don't do their research. And comments like "3DS is going to get owned by PS Vita. I guarantee it" also seem pretty inane when you consider the vast differences in the devices and their target audiences. I guess the PS3 was also going to "own" the Wii too?
i love the 3D especially on Starfox and LOZ: OOT, actually if you go into the fishing pond and stare out into the pond in first person with the 3d all the way down and slowly turn it on to full u will notice that the graphics actually seem to get better, as in (more detailed)
3D still needs time. I have a PS3 and played Tetris (duh, doesn't really count), Black Ops and Wipeout and the first and the latter had a really good effect. In Tetris, it wasn't really special, just the Matrix and pieces a little bit closer to you and it didn't add anything to the experience, but it still had the same 1080p graphics and no framerate issues. The effect had a great quality, and I didn't feel any sort of eye fatigue. In Wipeout it was the same thing. In Black Ops, however, it was awful. The "3D" effect was actually everything coming towards you, which means it wasn't actually 3D. It shows that games which are supposed to be in 3D from scratch have a better-looking effect, while the ones that added 3D as a last-minute thing, just shouldn't be added at all. If it's done right, 3D can be awesome. If it's done right.
The technology is still a gimmick that hasn't matured at all. It's kind of like the 12-frame per sec movie era. Maybe in the future but now more movies/games than not are either wasting my eyes or I can't figure out what's really going on in the screen.
28% say it detracts from gameplay. So this means 72% say it adds something to gameplay right? I have nvidia 3d vision and it is PHENOMENAL. Of course, I cannot game more than an hour to hour and half but that helps me curtail my gaming and during that time, I get the best experience possible.
Not surprised. This is something that started a trend, overtime 3d will imrpove with less eye strain and more visuals. When I first played the 3ds hands on with the LoZ: OoT demo, my eyes could not last for at least 5 minutes. So I turned it off, and yes the game looks better when the 3D is off :?
Love it or hate it, 3D is in fact a stepping stone toward greater visual effects. I'm talking holograms, and eventually, full virtual reality. My vision is far inferior to an average person's, so any visual effect is somewhat diminished in my case. Therefore, 3D isn't something I can really appreciate, or care for. But holograms...make me a system with true holographic technology, and I'm all over it.
I like 3D but only if it's done right. When I was 7 I never said to myself 'Ocarina of Time is great but you know what would make it better... 3D!!!!' Then again, having a rotating camera was enough for a game to be called 3D back in the day. Bottom line is that 3D is cool but it shouldn't take away nor distract from the actual gameplay, it should only be their to enhance it.
I just hope this whole 3D craze the entertainment industry is obsessed with nowadays goes away sooner rather than later. There's a reason why it faded into obscurity after the 50s; people were starting to get sick of it (quite literally).
@ Wolf Grey Fine you're right about the 3d, but I have to ask u. Y do u think the 3ds is based around 3d? I mean of course it is called the 3ds, but the whole system is great. The 3d is just a part of a whole and the whole is something nintendo should be proud of. And another thing do u even have a 3ds or even played with one. The childs parents can turn off the 3d and put a lock on it. So NO the 3ds shouldn't lose customers because people aren't doing their homework on the new system they want. By the way I'm 13.
All 3d has "sweet spots" unless your watching a hologram, its why Imax digital 3d theaters curve the screens it artificially adds more depth making the 3d work better.
@carter_ct I have a slightly lazy eye (you couldn't tell by looking at it but its enough that I don't have 20/20 vision) and am very thankful for the Vita being 2D exclusive. For me the choice of buying the 3DS now or the Vita next near is a no brainer.
The problem is how the 3-D works. You have to focus to get the 3-D effect so if u look away u have to refocus again not really a great idea for a hand held console. 3-D is garbarge anyway the tech is over 40 years old. Money would be better spent on HD virtual reality.
@nini200 Maybe you should consider the fact that it hurts some people.And that many people are visually impaired and CAN'T use the 3D. Congrats on being ignorant.
@shadowhunter0 Um,$1,000 plus $70 x 6 in my family is way to much for a stinking TV,and the problem my brother had with the 3D TV was not the glasses,they were the glasses on display with the TV,and the same ones I used to see the effect. I wouldn't mind having a 3D TV,but it's too much money now. My other point was that sweet spots are not a 3DS problem,they're a problem for 3D TVs too. and considering that the 3DS costs 250 and can be positioned by your hands,and only needs to work for one person,and a TV costs 1,000s,is fixed in position,and needs to have a sweet spot for an entire room,right now the handheld is just the easier way to go for 3D. If the 3D fad survives this time,3D TVs will get better and cheaper,then I'll buy one. Till then,it's 3DS all the way.
@qwakcookie I don't have a problem staying in the 3DS sweet spot.But whether or not the 3DS has sweet spots or not wasn't my point. My point was that sweet spots would be an argument against 3D as a whole,not just the 3DS. A 3DTV shouldn't have any sweet spots period. If I pay 2 to 5 thousand bucks, for a 3DTV I want it to be like the movie theater,where they've managed to fit pretty much the entire room into the sweet spot. And as I said,for some reason my bro couldn't see the 3D on the TV at all,and I found myself crouching and moving around in the Best Buy aisle looking for the sweet spot. That shouldn't happen with something so expensive.
Also Lol at all the Nintendo haters in here that are claiming that 3D is a gimmick because their system of choice doesn't have it. You people crack me up.
I look on 3D as a stepping stone to greater things. It is not a gimmick if, in time, it leads to things like virtual reality gaming. It's still in its infancy, with a lot of things that still need to be refined and improved.
I think 3D is a lot more fun to play with but think that as far as competitive gaming goes, it does distract a little bit.
I hate 3D. There is no benefit of it. It kinda distractive so you cant focus on playing the actual game
@maxwell97 Your pretty wrong there. Many people sing praises of the d pad on the ps3.In fact its consider the staple for a really good d pad.The 360s is terrible.The 3DS's circle pad isnt honestly that great.Also the fact you can cheat to do moves instantly on the touchscreen makes that port an eyesore to street fighter fans everywhere. Vita will have no instant moves, and a solid "if its not broken don't fix it" d-pad that has been considered the best d pad around since ps1.
@WolfGrey: It's still an example of a very good port of a current console game, with graphics and gameplay nearly matching the console versions. Of course, any gamepad is poor compared to an arcade stick, but the 3DS circle pad is the best gamepad for a Street Fighter game I've ever tried (going back to SFII). It certainly beats the standard X360 and PS3 gamepads. If the Vita's D-pad is like the PS3's, then the 3DS will remain the superior platform for this particular game.
omg too many DS's I can't keep track I still have the old one well the lite one. Now Theres a 3d one?! holy cow.!!! what the hell have I've been missing??
Does the 3ds have as good of a game lineup as the vita? No, but it has a lot of potential even if it is based on a single gimmick. In a year or so I can see all kinds of quirky games that take full advantage of the 3d showing up, but their in lies the problem Nintendo of America will see them as too niche and not worth localizing. Meaning unless you have a jp 3ds you wont be able to play them as the 3ds is region-locked.
@Tedd_216 Im going to go out on a limb here and just say you don't get the whole argument. Im 24.The 3D really screws with me despite that. Now lets go on further.20 minutes eh? So we are supposed to enjoy a feature that a handheld was BUILT around for only 20 minutes at a time? That is called an extremely foolish idea to base a handheld around something that you already know that not everyone can handle.Lets go down the list shall we? -Limited time in use of 3D does not work.People are gonna play much longer.So in that regard the 3D typically will remain off if thats all they can handle. -Most of todays Nintendo audience is kids.Good job alienating your current prime customer with a feature that they might not be able to handle at all. -Some people simply can't, no matter how much they want to, adjust to 3D for some reason or another -Visually impaired people.Most people who wear glasses can not use the 3D.In some of them it hurts their eyes much worse than staring straight into a lightbulb for a while. So if you look at that you already have lost many customers.Now lack of a good lineup,delays, and cancellations do the rest.It really wasn't the brightest idea.As a feature sure, but don't base a handheld around something not everyone can even use.
@maxwell97 Too bad you can get a completely superior port elsewhere of SSFIV.Hell if it released on the Vita it would still be better.
@TriumphantToad: You forgot SSFIV, which was an awesome port of the console versions. It's also a good example of where 3D can be helpful in a non-obvious application; playing in standard (not over the shoulder), 3D mode helps keep the characters from getting lost in the background. But yes, the lack of games is the serious issue with the 3DS. I love the hardware and the virtual console, but it's a shame to have so much capability and so little software. It could turn into a great platform, but I'm worried about whether it will survive long enough.
90% of Nintendo users think not having a good game to play detracts from the value of owning a new system. Instead of a new upgrade in hardware every 3 months, maybe make a good game for your gaming devices.
"28 percent who said [the 3D effect] actually detracted from the experience. Of all the 3DS players, 13 percent preferred playing with the 3D effect turned completely off." So less than half of the people who don't like the 3D effect turned it off...? I think there are some applicability issues with this survey. Apparently they overselected from the mentally deficient and masochist populations.
Nintendo's biggest problem has been, and probably forever will be, a serious lack of games. Nintendo really REALLY needs to understand that before anything else. Why buy a Nintendo product where I can play 10 good games (or about 3 in the 3DS's case) instead of buying a Microsoft or Sony product where I can play about 100 good games. The Vita has more launch titles than the 3DS does right now. Plus, they have Uncharted! The 3DS released with what, Pilot Wings? It took them a month to get out Ocarina of Time, its first decent game, and it wasn't even new! I can't believe I bought that stupid thing.
The only issue I ever have when playing my 3DS is sometimes, if I look at a character, I'll see three little transparent, very faint images of him scattered around the real one.
I am clueless.. I have ABSOLUTELY no problems at all playing in 3d on 3ds, the 3d is so crisp and clear to my eyes.. I don't have problems even when moving the console to aim in zelda. Still i recognize it's just my case, but really, the slider is there for a reason. But let's say it, the perfect 3d gaming platform would be a 3d dedicated TV, implementing technology similar to the 3ds display. with such a BIGGER and MASSIVE screen, would be hard to lose the 3d effect by moving, no?
At first I wasn't entirely sure why I needed the 3D, but in my opinion it makes certain games better. The first time I played Ocarina of Time in 3D I was sold on the potential of the idea. On certain games it doesn't work or make much of a difference, but when the 3D so fluently cooperates with the underlying game it's fantastic. I also had problems in relation to my eyes and headaches but after the first day those troubles went away. With that said some of my games I leave the 3D off. It really doesn't do much for street fighter or fighting games in general. Besides, Dead or Alive is so beautiful by itself it doesn't need the loss of fps specifically associated with that game when turning on the 3D. My main complaint so far is a lack of high quality completely new games. The greatest title on the system right now is Ocarina of Time and that's a remake. I've resorted to preordering Super Mario 3D Land and the later Mario Kart 7 just to have something to look forward to.
There are times where 3D just wows me, and times where it is jarring and completely distracts from what's going on... all in the same film. I'm not a big fan of how precisely you need to hold the 3DS to get the 3D effect to work. Also, as 3D has not really added anything to film, I don't find it adding anything to gaming either.
yeah, the fact that you have to keep pretty still to keep the 3d effect without blurring everything is a bit of a drawback. doesn't really work well with the whole handheld aspect of it.
I like the 3d effects. What I dont like is how everytime I move my head or hands the slightest bit the 3d effect becomes distroted. It's so annoying that I very rarely use the 3d effect.....when I bother to pick up my 3ds...
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