Mario done gleaming the 'Cube
Miyamoto says 128 version of plumber's pending platform plight will be on Nintendo's next-gen console, calls Rev controller 'big gun.'
Good news for potential Revolution buyers, bad news for GameCube owners. Speaking with tech Web site Wired News, Nintendo creative spark plug Shigeru Miyamoto confirmed that the next platform game featuring the company's iconic plumber will not be coming to the GameCube.
When asked by the online tech journal about the fate of the fabled "Mario 128" (working title), Miyamoto said, "We think we want [Mario 128] on Revolution... The Mario team can't create too many games at the same time, so they're concentrating on the Revolution."
The buzz on a proper sequel to the Nintendo 64's Mario 64 began back at 2000's Spaceworld, when Miyamoto showed a tech demo (link below) for Mario 128. The demo was meant to show off the capabilities of the GameCube, then code-named "Dolphin," and featured 128 Marios prancing about the screen simultaneously.
Mario 128's existence appears to have gone the way of Bigfoot and Nessie--it's out there in some form, but it's more in faith than concrete proof. According to the interview, Miyamoto and Nintendo are still waiting for the "fundamental idea that's going to drive the next 3-D Mario game."
One of those "fundamental ideas" could very well be determined by the Revolution's supersecret controllers, which have been rumored to involve everything from stress-ball-like squeezing sensitivity to gyroscopes.
In regards to the controllers, Miyamoto told Wired News, "Because the user interface is going to drive the Revolution software design, that's what's going to make our software stand out. Nobody else is going to be able to do what we do with next-generation game software. So, I can't reveal anything. It's under wraps because it's the big gun."
Content you might like…
-
Donkey Kong joins Revolution, Pokemon MIA

Nintendo's great ape will be back on the next-gen console for more hairy action, but Pikachu and company have yet to be called.
- Jun 7, 2005
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Mass Effect 2 Interview: Adrian Askarieh
EA producer discusses the latest revelations about BioWare's upcoming sci-fi role-playing game. Full Story
- Posted Nov 10, 2009 11:17 am PT
-
Visually impaired gamer sues Sony Online
Refusal to implement or facilitate changes to make online games more accessible violates Americans with Disabilities Act, suit claims. Full Story
- Posted Nov 6, 2009 3:48 pm PT
- 1158 Comments
Featured Stories
-
2010 Need for Speed confirmed, Medal of Honor reboot details soon
Criterion-developed next installment in racing series set for next year; shooter reboot information coming "in the months ahead." Full Story
- Posted Nov 10, 2009 12:43 pm PT
- 120 Comments
-
Xbox 360 wireless N adapter priced, released
$100 high-speed 802.11n network adapter will complement XBL's soon-to-debut 1080p high-def video content, improve connectivity. Full Story
- Posted Nov 10, 2009 4:37 pm PT
- 211 Comments
-
Resident Evil 5: Alternative Edition to be DLC in West
Extended version of Capcom's best-selling survival horror shooter coming to North America, Europe through Xbox Live, PSN this spring. Full Story
- Posted Nov 10, 2009 10:30 am PT
- 110 Comments
-
EA cutting 1,500 jobs, over 'a dozen' games canceled
[UPDATE 3] Publisher slashes staff by 17 percent to save $100 million annually, to focus on higher-margin titles; reductions at Skate, Madden, and Dante's Inferno devs; over one-third Mythic reportedly pink-slipped. Full Story
- Posted Nov 9, 2009 12:13 pm PT
- 327 Comments
-
EA posts $391 million loss, Madden 10 sells 3.9 million
$788 million in earnings can't keep megapublisher out of the red; workforce slashed by 17%, development pipeline cut in half; Need for Speed Shift ships 2.5 million. Full Story
- Posted Nov 9, 2009 3:14 pm PT
- 237 Comments



4 Comments
Sign in / Sign up